Player Matchup

Jormungandr
Jormungandr
ConorFitz91
Jormungandr
Level 41
God Stats
2W - 8L
1,302 SR
Queue Stats
7W - 21L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
ImWick
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,415 Elo+
Party 1
Charybdis
Charybdis
Penniies
Charybdis
Level 14
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 3L
1,597 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,427 Elo+

VS

Team Averages
Level 53
1,486 SR
1,463 Elo+
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
fishman7o
King Arthur
Level 15
God Stats
10W - 7L
1,749 SR
Queue Stats
22W - 22L
1,453 Elo+
Party 2
Apollo
Apollo
jota111111
Apollo
Level 49
God Stats
2W - 5L
1,209 SR
Queue Stats
186W - 240L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConorFitz91
Jormungandr
13
2 / 4 / 1
9,791
612
8,420
22,972
26,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ImWick
Sun Wukong
13
1 / 4 / 1
9,359
585
8,653
22,776
22,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Penniies
Charybdis
13
0 / 8 / 3
9,229
577
10,837
16,935
7,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 1 / 10
13,008
813
31,171
18,501
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
fishman7o
King Arthur
19
10 / 2 / 6
12,107
757
21,588
18,384
22,784
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
jota111111
Apollo
3
0 / 0 / 0
7,918
495
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
15
16
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
L
Jormungandr
ConorFitz91
Jormungandr
2
4
1
0.63
L
Sun Wukong
ImWick
Sun Wukong
1
4
1
0.38
L
Charybdis
Penniies
Charybdis
0
8
3
0.19
W
King Arthur
fishman7o
King Arthur
10
2
6
6.5
W
Apollo
jota111111
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
52,759
62,683
Taken
36,885
56,870
Mitigated
32,638
4,037
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,171
14,233
0
12,438
18,501
9,854
3,009
3,998
13,992
91,107
9,202
L
Jormungandr
ConorFitz91
Jormungandr
8,420
2,313
0
0
22,972
26,460
56
12,085
10,887
27,422
0
L
Sun Wukong
ImWick
Sun Wukong
8,653
1,177
0
3,008
22,776
22,670
68
9,423
13,353
3,635
26,906
L
Charybdis
Penniies
Charybdis
10,837
7,998
0
1,029
16,935
7,740
530
6,461
10,474
0
30,501
W
King Arthur
fishman7o
King Arthur
21,588
1,417
0
850
18,384
22,784
73
6,257
11,674
0
57,202
W
Apollo
jota111111
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
33,033
133
Minions Killed
188
1
Camps Cleared
13
804,581
Distance Traveled
596,451
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,008
813
131
8
10
284,382
3
L
Jormungandr
9,791
612
42
3
0
273,760
1
L
Sun Wukong
9,359
585
38
2
0
304,115
0
L
Charybdis
9,229
577
53
3
1
226,706
1
W
King Arthur
12,107
757
57
4
3
312,069
3
W
Apollo
7,918
495
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role