Player Matchup

Cupid
Cupid
Beforeyouexit
Cupid
Level 160
God Stats
0W - 3L
1,227 SR
Queue Stats
108W - 122L
1,594 Elo+
Solo
Tiamat
Tiamat
CQRTES
Tiamat
Level 135
God Stats
1W - 3L
1,197 SR
Queue Stats
141W - 156L
1,635 Elo+
Solo
Atlas
Atlas
CrazyDomino
Atlas
Level 156
God Stats
0W - 2L
1,247 SR
Queue Stats
252W - 260L
1,560 Elo+
Party 1
Chronos
Chronos
QubeIey
Chronos
Level 146
God Stats
3W - 4L
1,345 SR
Queue Stats
226W - 237L
1,561 Elo+
Party 1
Achilles
Achilles
crawlingcomic19
Achilles
Level 158
God Stats
0W - 2L
1,640 SR
Queue Stats
217W - 211L
1,626 Elo+
Solo
Team Averages
Level 151
1,331 SR
1,595 Elo+

VS

Team Averages
Level 142
1,484 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Merequetenge
Baron Samedi
Level 160
God Stats
2W - 4L
1,129 SR
Queue Stats
604W - 652L
1,563 Elo+
Solo
Apollo
Apollo
PiercingErmine5
Apollo
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
126W - 119L
1,610 Elo+
Solo
Neith
Neith
RadiatedChainz
Neith
Level 116
God Stats
5W - 5L
1,699 SR
Queue Stats
306W - 300L
1,597 Elo+
Solo
Ne Zha
Ne Zha
TinyWenus96
Ne Zha
Level 155
God Stats
3W - 7L
1,384 SR
Queue Stats
330W - 358L
1,642 Elo+
Solo
Atlas
Atlas
strangerXtaker
Atlas
Level 159
God Stats
1W - 1L
1,487 SR
Queue Stats
64W - 79L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
11,239
624
15,516
21,487
12,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
CQRTES
Tiamat
16
0 / 6 / 6
10,078
560
15,986
18,865
14,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 7 / 8
11,867
659
14,473
32,367
37,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
QubeIey
Chronos
19
6 / 4 / 4
11,982
666
13,039
20,492
10,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
20
3 / 4 / 8
11,752
653
15,488
24,334
44,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Merequetenge
Baron Samedi
19
6 / 3 / 16
12,248
680
19,548
18,223
11,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 15
13,167
732
20,181
16,683
9,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 2 / 16
12,877
715
25,967
16,649
9,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
19
7 / 5 / 15
12,484
694
19,701
23,920
14,171
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 2 / 21
12,745
708
20,417
26,603
33,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
14
Kills
28
28
Deaths
15
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Tiamat
CQRTES
Tiamat
0
6
6
0.5
L
1
7
8
0.71
W
Baron Samedi
Merequetenge
Baron Samedi
6
3
16
4.67
W
6
3
15
4.5
L
Chronos
QubeIey
Chronos
6
4
4
2
W
8
2
16
8
W
Ne Zha
7
5
15
2.9
L
Achilles
3
4
8
1.75
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,502
Damage
105,814
117,545
Taken
102,078
120,477
Mitigated
78,392
35,320
Healing
46,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,516
8,209
7,281
4,639
21,487
12,844
1,871
6,806
14,475
0
32,786
L
Tiamat
CQRTES
Tiamat
15,986
569
0
1,910
18,865
14,883
0
6,984
11,602
33,718
0
L
14,473
3,920
1,608
5,929
32,367
37,625
128
10,211
21,659
32,764
0
W
Baron Samedi
Merequetenge
Baron Samedi
19,548
809
8,195
5,524
18,223
11,918
1,100
8,224
9,787
32,006
0
W
20,181
13,883
1,247
3,651
16,683
9,646
6,105
7,618
8,891
0
45,257
L
Chronos
QubeIey
Chronos
13,039
3,647
2,677
3,122
20,492
10,962
1,880
7,865
12,339
28,899
0
W
25,967
15,104
3,020
7,205
16,649
9,584
2,123
6,199
10,352
0
50,878
W
Ne Zha
19,701
4,032
1,569
6,889
23,920
14,171
650
9,881
13,700
0
42,899
L
Achilles
15,488
1,591
2,137
6,017
24,334
44,163
340
6,375
17,505
0
27,256
W
20,417
6,766
2,229
7,235
26,603
33,073
0
10,215
15,850
33,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,918
Gold Earned
63,521
178
Minions Killed
202
0
Camps Cleared
0
1,600,385
Distance Traveled
1,655,075
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,239
624
30
2
0
273,924
1
L
Tiamat
10,078
560
42
2
0
299,827
2
L
Atlas
11,867
659
21
1
0
331,618
0
W
Baron Samedi
12,248
680
41
2
0
329,539
3
W
Apollo
13,167
732
70
4
0
309,458
0
L
Chronos
11,982
666
56
3
0
344,203
3
W
Neith
12,877
715
55
3
0
328,458
1
W
Ne Zha
12,484
694
23
1
0
332,149
0
L
Achilles
11,752
653
29
2
0
350,813
3
W
Atlas
12,745
708
13
1
0
355,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role