Player Matchup

Bacchus
Bacchus
ARGEE T8
Bacchus
Level 56
God Stats
59W - 36L
1,641 SR
Queue Stats
161W - 148L
1,503 Elo+
Party 1
Yemoja
Yemoja
Alcaren
Yemoja
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,328 Elo+
Solo
Amaterasu
Amaterasu
FibrousTwo285
Amaterasu
Level 85
God Stats
9W - 3L
1,807 SR
Queue Stats
251W - 233L
1,542 Elo+
Party 1
Cupid
Cupid
Jovepa
Cupid
Level 48
God Stats
6W - 1L
1,794 SR
Queue Stats
108W - 95L
1,523 Elo+
Party 1
Janus
Janus
nekozum
Janus
Level 94
God Stats
36W - 39L
1,449 SR
Queue Stats
852W - 781L
1,533 Elo+
Party 1
Team Averages
Level 66
1,638 SR
1,486 Elo+

VS

Team Averages
Level 72
1,523 SR
1,504 Elo+
Olorun
Olorun
 
Olorun
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bluddv
Achilles
Level 109
God Stats
43W - 31L
1,693 SR
Queue Stats
178W - 165L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
Projimbob4758
Kuzenbo
Level 36
God Stats
1W - 3L
1,328 SR
Queue Stats
43W - 32L
1,505 Elo+
Party 2
Shiva
Shiva
Siidknee
Shiva
Level 57
God Stats
33W - 22L
1,521 SR
Queue Stats
60W - 68L
1,455 Elo+
Party 2
Loki
Loki
Ze1ta
Loki
Level 122
God Stats
385W - 293L
1,574 SR
Queue Stats
491W - 452L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARGEE T8
Bacchus
16
6 / 1 / 7
10,742
448
11,350
17,211
22,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Alcaren
Yemoja
14
2 / 5 / 6
11,069
461
2,400
19,293
16,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
FibrousTwo285
Amaterasu
19
1 / 0 / 10
12,649
527
16,542
24,833
24,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Jovepa
Cupid
17
5 / 5 / 2
11,680
487
13,749
16,108
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
nekozum
Janus
17
5 / 5 / 8
11,483
478
22,616
17,990
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 8 / 4
8,874
370
8,893
19,755
9,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Bluddv
Achilles
19
8 / 3 / 2
11,883
495
19,044
22,936
12,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
14
0 / 4 / 9
9,755
406
8,949
19,818
29,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Siidknee
Shiva
15
0 / 1 / 3
9,098
379
10,510
16,294
19,621
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Ze1ta
Loki
19
7 / 3 / 1
12,041
502
13,857
15,724
7,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
19
Kills
16
16
Deaths
19
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
8
4
0.38
W
Bacchus
ARGEE T8
Bacchus
6
1
7
9.5
W
Yemoja
Alcaren
Yemoja
2
5
6
1
L
Achilles
Bluddv
Achilles
8
3
2
3
W
Amaterasu
FibrousTwo285
Amaterasu
1
0
10
6
W
Cupid
Jovepa
Cupid
5
5
2
1.2
L
Kuzenbo
0
4
9
1.13
L
Shiva
Siidknee
Shiva
0
1
3
1.5
L
Loki
Ze1ta
Loki
7
3
1
2.5
W
Janus
nekozum
Janus
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,657
Damage
61,253
95,435
Taken
94,527
79,230
Mitigated
78,834
32,047
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,893
3,556
344
3,463
19,755
9,827
236
12,555
7,200
59,472
0
W
Bacchus
ARGEE T8
Bacchus
11,350
1,091
612
512
17,211
22,109
31
4,664
12,547
31,342
0
W
Yemoja
Alcaren
Yemoja
2,400
1,173
5,350
2,668
19,293
16,186
732
4,903
14,390
32,327
0
L
Achilles
Bluddv
Achilles
19,044
6,780
0
2,702
22,936
12,694
0
8,567
14,369
0
110,920
W
Amaterasu
FibrousTwo285
Amaterasu
16,542
9,219
0
14,671
24,833
24,535
591
3,146
21,687
0
108,261
W
Cupid
Jovepa
Cupid
13,749
7,206
616
4,931
16,108
7,460
3,243
1,898
14,210
0
86,459
L
Kuzenbo
8,949
3,030
343
3,231
19,818
29,139
50
8,598
11,220
36,082
0
L
Shiva
Siidknee
Shiva
10,510
2,908
0
1,226
16,294
19,621
0
2,221
14,073
0
60,556
L
Loki
Ze1ta
Loki
13,857
4,045
0
7,098
15,724
7,553
1,246
4,425
11,299
0
106,220
W
Janus
nekozum
Janus
22,616
1,315
108
2,579
17,990
8,940
416
3,231
14,759
114,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,623
Gold Earned
51,651
601
Minions Killed
531
0
Camps Cleared
0
2,217,745
Distance Traveled
2,177,866
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,874
370
89
4
0
362,128
6
W
Bacchus
10,742
448
34
1
0
454,300
1
W
Yemoja
11,069
461
59
2
0
390,442
4
L
Achilles
11,883
495
155
6
0
481,531
0
W
Amaterasu
12,649
527
195
8
0
533,185
4
W
Cupid
11,680
487
159
7
0
406,416
5
L
Kuzenbo
9,755
406
38
2
0
462,392
4
L
Shiva
9,098
379
77
3
0
478,386
0
L
Loki
12,041
502
172
7
0
393,429
5
W
Janus
11,483
478
154
6
0
433,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role