Player Matchup

Geb
Geb
BlackJack194503
Geb
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 13L
1,925 Elo+
Party 2
Baron Samedi
Baron Samedi
Inboundcellar89
Baron Samedi
Level 125
God Stats
6W - 1L
1,624 SR
Queue Stats
41W - 9L
1,914 Elo+
Party 2
Izanami
Izanami
Raggedmovie273
Izanami
Level 29
God Stats
1W - 0L
1,403 SR
Queue Stats
5W - 3L
1,703 Elo+
Party 2
Team Averages
Level 74
1,509 SR
1,847 Elo+

VS

Team Averages
Level 88
1,600 SR
1,583 Elo+
Yu Huang
Yu Huang
Bezuki
Yu Huang
Level 160
God Stats
14W - 4L
1,801 SR
Queue Stats
295W - 126L
1,799 Elo+
Party 1
Khepri
Khepri
Drkkz
Khepri
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,410 Elo+
Solo
Neith
Neith
Garthunkle
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,655
696
6,335
11,282
10,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Inboundcellar89
Baron Samedi
13
5 / 0 / 5
8,374
761
12,980
9,867
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 3
7,952
723
4,504
7,090
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bezuki
Yu Huang
12
1 / 1 / 0
6,915
629
8,604
5,361
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Drkkz
Khepri
9
0 / 4 / 0
6,580
598
3,587
11,747
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
10
0 / 5 / 0
6,193
563
5,662
9,372
4,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bezuki
Yu Huang
1
1
0
1
W
1
0
9
5.5
L
Khepri
Drkkz
Khepri
0
4
0
0
L
Neith
0
5
0
0
W
Baron Samedi
Inboundcellar89
Baron Samedi
5
0
5
7.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
17,853
28,239
Taken
26,480
19,026
Mitigated
17,644
11,745
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bezuki
Yu Huang
8,604
696
0
644
5,361
2,464
0
4,032
1,329
36,234
0
W
6,335
1,265
338
1,695
11,282
10,932
27
3,214
8,068
18,357
0
L
Khepri
Drkkz
Khepri
3,587
325
0
1,172
11,747
10,858
0
7,582
4,165
7,723
0
L
Neith
5,662
3,208
0
687
9,372
4,322
0
8,057
1,315
0
15,960
W
Baron Samedi
Inboundcellar89
Baron Samedi
12,980
1,617
3,734
5,623
9,867
5,224
400
4,814
5,053
42,722
0
W
4,504
3,373
0
355
7,090
2,870
2,385
4,547
2,543
0
17,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
19,688
136
Minions Killed
101
7
Camps Cleared
2
518,075
Distance Traveled
516,533
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,915
629
64
6
2
196,177
1
W
Geb
7,655
696
17
2
1
199,983
1
L
Khepri
6,580
598
7
1
0
173,948
5
L
Neith
6,193
563
30
3
0
146,408
0
W
Baron Samedi
8,374
761
73
7
6
160,367
1
W
Izanami
7,952
723
46
4
0
157,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role