Player Matchup

Kukulkan
Kukulkan
jeff23est
Kukulkan
Level 121
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1
Ymir
Ymir
kingaustin9823
Ymir
Level 101
God Stats
2W - 2L
1,444 SR
Queue Stats
25W - 35L
1,416 Elo+
Party 1
Chiron
Chiron
lSLE3PY2NiCEl
Chiron
Level 155
God Stats
11W - 5L
1,748 SR
Queue Stats
191W - 165L
1,503 Elo+
Party 1
Team Averages
Level 126
1,491 SR
1,395 Elo+

VS

Team Averages
Level 94
1,660 SR
1,425 Elo+
Zeus
Zeus
BlusterCherry
Zeus
Level 128
God Stats
16W - 20L
1,570 SR
Queue Stats
144W - 172L
1,492 Elo+
Solo
Skadi
Skadi
Drk_bLk
Skadi
Level 46
God Stats
1W - 1L
1,911 SR
Queue Stats
38W - 70L
1,382 Elo+
Solo
Fenrir
Fenrir
Valravn07
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 77L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
jeff23est
Kukulkan
15
2 / 7 / 8
11,000
688
11,205
15,789
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 7
11,524
720
9,071
20,905
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 4 / 4
11,435
715
14,830
17,805
7,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
12,027
752
17,952
12,251
5,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Drk_bLk
Skadi
17
7 / 5 / 7
12,342
771
20,893
13,335
6,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Valravn07
Fenrir
15
4 / 4 / 6
10,937
684
10,599
17,734
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
15
Kills
15
15
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
Skadi
Drk_bLk
Skadi
7
5
7
2.1
W
Fenrir
Valravn07
Fenrir
4
4
6
1.75
L
Kukulkan
jeff23est
Kukulkan
2
7
8
0.86
L
5
4
7
2.13
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
49,444
54,499
Taken
43,320
36,562
Mitigated
30,865
9,625
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,952
2,001
650
1,612
12,251
5,264
1,079
5,376
6,875
54,238
0
W
Skadi
Drk_bLk
Skadi
20,893
11,651
0
3,055
13,335
6,426
1,482
6,222
7,113
0
56,766
W
Fenrir
Valravn07
Fenrir
10,599
1,398
0
2,319
17,734
19,175
90
9,150
8,584
0
20,026
L
Kukulkan
jeff23est
Kukulkan
11,205
1,592
0
1,603
15,789
5,867
253
4,861
10,623
37,811
0
L
9,071
1,176
168
1,870
20,905
22,712
0
8,123
12,465
21,326
0
L
14,830
5,035
986
4,998
17,805
7,983
68
5,204
12,476
0
49,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
35,306
169
Minions Killed
154
8
Camps Cleared
6
761,269
Distance Traveled
766,899
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,027
752
79
5
0
254,871
1
W
Skadi
12,342
771
64
4
6
251,698
4
W
Fenrir
10,937
684
11
1
0
260,330
0
L
Kukulkan
11,000
688
66
4
0
251,623
3
L
Ymir
11,524
720
28
2
1
259,936
2
L
Chiron
11,435
715
75
5
7
249,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role