Player Matchup

Fenrir
Fenrir
Silver II
Higor-kleyton
Fenrir
Silver II
Level 129
God Stats
37W - 16L
1,556 SR
Queue Stats
234W - 265L
821 MMR
Party 1
Neith
Neith
Silver IV
Ric-Silva_BR
Neith
Silver IV
Level 123
God Stats
30W - 44L
1,563 SR
Queue Stats
192W - 228L
960 MMR
Party 1
Vulcan
Vulcan
Gold IV
yMagnusAPK
Vulcan
Gold IV
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 104L
1,314 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,540 SR
1,032 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,509 SR
1,004 MMR
Izanami
Izanami
Silver II
BigPeenGreen
Izanami
Silver II
Level 81
God Stats
1W - 2L
1,622 SR
Queue Stats
49W - 52L
1,224 MMR
Party 2
Ymir
Ymir
Silver III
ScrubGeneral IV
Ymir
Silver III
Level 64
God Stats
22W - 29L
1,398 SR
Queue Stats
323W - 395L
985 MMR
Party 2
Hades
Hades
Silver IV
seamorebuttzz
Hades
Silver IV
Level 79
God Stats
25W - 17L
1,506 SR
Queue Stats
499W - 596L
801 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
10,324
737
13,659
18,605
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 3 / 4
11,267
805
15,950
13,715
5,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
yMagnusAPK
Vulcan
15
1 / 3 / 5
9,745
696
12,243
9,716
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CerberusAtlasChaacGilgameshMedusa

VS

Bans
TyrMorgan Le FayGebScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigPeenGreen
Izanami
15
4 / 6 / 5
10,183
727
12,567
13,096
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 6
9,785
699
9,105
20,755
20,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 3
9,842
703
9,189
17,444
8,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
12
Kills
9
10
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigPeenGreen
Izanami
4
6
5
1.08
W
6
4
3
1.88
W
5
3
4
2.33
L
2
2
6
2.5
L
3
4
3
1.13
W
Vulcan
yMagnusAPK
Vulcan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,852
Damage
30,861
42,036
Taken
51,295
20,148
Mitigated
35,822
11,947
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigPeenGreen
Izanami
12,567
8,053
0
279
13,096
6,464
1,484
1,777
11,052
0
40,205
W
13,659
3,887
127
7,323
18,605
9,748
963
7,785
10,820
0
33,171
W
15,950
6,063
0
4,091
13,715
5,850
1,122
7,086
6,629
0
49,996
L
9,105
2,132
0
1,870
20,755
20,816
0
6,311
13,851
22,885
0
L
9,189
871
107
5,649
17,444
8,542
394
3,865
13,002
33,771
0
W
Vulcan
yMagnusAPK
Vulcan
12,243
3,535
0
406
9,716
4,550
502
4,542
5,174
39,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
29,810
163
Minions Killed
148
8
Camps Cleared
5
781,277
Distance Traveled
707,544
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,183
727
77
6
3
214,116
3
W
Fenrir
10,324
737
29
2
6
262,087
4
W
Neith
11,267
805
72
5
1
251,061
2
L
Ymir
9,785
699
18
1
1
243,190
0
L
Hades
9,842
703
53
4
1
250,238
1
W
Vulcan
9,745
696
62
4
1
268,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role