Player Matchup

Izanami
Izanami
DoloXL
Izanami
Level 127
God Stats
3W - 1L
1,087 SR
Queue Stats
353W - 360L
1,510 Elo+
Party 1
Ares
Ares
OMEGAMITE
Ares
Level 154
God Stats
12W - 2L
1,934 SR
Queue Stats
554W - 415L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QCard
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,637 Elo+
Party 2
Thor
Thor
SamHowl
Thor
Level 154
God Stats
7W - 5L
1,645 SR
Queue Stats
662W - 557L
1,664 Elo+
Party 1
Ymir
Ymir
xImmortalLifex
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,579 Elo+
Party 2
Team Averages
Level 130
1,533 SR
1,588 Elo+

VS

Team Averages
Level 125
1,594 SR
1,687 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DiscountBoxBox
Ravana
Level 66
God Stats
5W - 6L
1,586 SR
Queue Stats
256W - 177L
1,711 Elo+
Party 3
Atlas
Atlas
Newman12
Atlas
Level 126
God Stats
3W - 4L
1,580 SR
Queue Stats
66W - 39L
1,700 Elo+
Party 3
Persephone
Persephone
Yemi
Persephone
Level 143
God Stats
28W - 12L
1,806 SR
Queue Stats
197W - 121L
1,774 Elo+
Party 3
Chaac
Chaac
peanut5
Chaac
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 156L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoloXL
Izanami
14
1 / 0 / 7
8,153
582
6,851
9,816
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
6 / 1 / 6
8,000
571
10,536
10,675
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
QCard
Morgan Le Fay
12
2 / 3 / 3
7,719
551
6,437
10,210
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
SamHowl
Thor
14
4 / 0 / 10
8,721
623
10,979
10,674
5,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 2 / 2
8,082
577
8,209
11,393
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 4 / 1
6,993
500
5,907
11,280
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,610
472
3,749
11,822
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Newman12
Atlas
9
1 / 3 / 1
6,377
456
6,158
13,427
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Yemi
Persephone
13
1 / 3 / 0
7,935
567
7,202
9,424
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
peanut5
Chaac
13
4 / 5 / 0
7,963
569
8,216
13,765
8,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
6
6
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
L
0
5
2
0.2
W
Izanami
DoloXL
Izanami
1
0
7
4.5
L
Atlas
Newman12
Atlas
1
3
1
0.5
W
Ares
6
1
6
9
W
Morgan Le Fay
QCard
Morgan Le Fay
2
3
3
1.17
W
Thor
SamHowl
Thor
4
0
10
9
L
Persephone
Yemi
Persephone
1
3
0
0.33
L
Chaac
peanut5
Chaac
4
5
0
0.8
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
31,232
52,768
Taken
59,718
30,930
Mitigated
34,305
14,002
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,907
3,761
0
3,612
11,280
4,568
1,368
3,312
7,946
0
54,760
L
3,749
1,057
0
3,981
11,822
5,445
0
4,283
7,372
0
45,298
W
Izanami
DoloXL
Izanami
6,851
5,018
0
5,661
9,816
3,625
168
1,140
8,676
0
76,417
L
Atlas
Newman12
Atlas
6,158
2,294
0
2,241
13,427
11,489
0
6,050
7,239
20,203
0
W
Ares
10,536
357
0
1,926
10,675
10,518
208
2,612
8,049
22,951
0
W
Morgan Le Fay
QCard
Morgan Le Fay
6,437
1,245
105
2,307
10,210
4,940
0
3,622
6,433
56,356
0
W
Thor
SamHowl
Thor
10,979
4,132
0
2,434
10,674
5,273
81
1,893
8,715
0
58,501
L
Persephone
Yemi
Persephone
7,202
316
0
1,318
9,424
4,517
0
4,572
4,721
65,108
0
L
Chaac
peanut5
Chaac
8,216
2,162
0
3,143
13,765
8,286
0
5,749
7,997
0
49,373
W
8,209
3,678
0
1,569
11,393
6,574
162
4,459
6,826
35,754
5,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
35,878
410
Minions Killed
402
0
Camps Cleared
0
1,376,828
Distance Traveled
1,380,779
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,993
500
94
7
0
253,731
3
L
Ravana
6,610
472
81
6
0
272,435
1
W
Izanami
8,153
582
136
10
0
257,616
0
L
Atlas
6,377
456
13
1
0
283,848
9
W
Ares
8,000
571
21
2
0
281,453
2
W
Morgan Le Fay
7,719
551
95
7
0
240,137
1
W
Thor
8,721
623
103
7
0
300,815
4
L
Persephone
7,935
567
121
9
0
282,028
3
L
Chaac
7,963
569
93
7
0
288,737
3
W
Ymir
8,082
577
55
4
0
296,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role