Player Matchup

Hera
Hera
Alocs
Hera
Level 160
God Stats
5W - 3L
1,580 SR
Queue Stats
551W - 600L
1,469 Elo+
Solo
Izanami
Izanami
KBrew300
Izanami
Level 101
God Stats
0W - 2L
1,226 SR
Queue Stats
63W - 69L
1,497 Elo+
Party 1
Tiamat
Tiamat
MonsterFan1996
Tiamat
Level 134
God Stats
1W - 2L
1,238 SR
Queue Stats
134W - 122L
1,533 Elo+
Solo
Charybdis
Charybdis
Sheldaconda
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
XxLEGITxMoNsTeR
Gilgamesh
Level 139
God Stats
6W - 6L
1,492 SR
Queue Stats
245W - 239L
1,468 Elo+
Party 1
Team Averages
Level 122
1,407 SR
1,482 Elo+

VS

Team Averages
Level 129
1,534 SR
1,491 Elo+
Achilles
Achilles
Eleven2Eleven
Achilles
Level 149
God Stats
3W - 3L
1,548 SR
Queue Stats
176W - 193L
1,486 Elo+
Solo
Rama
Rama
PrJr25
Rama
Level 149
God Stats
6W - 11L
1,418 SR
Queue Stats
955W - 984L
1,524 Elo+
Solo
King Arthur
King Arthur
Razeths
King Arthur
Level 102
God Stats
8W - 1L
1,560 SR
Queue Stats
114W - 101L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Rynda-x
Heimdallr
Level 147
God Stats
6W - 10L
1,469 SR
Queue Stats
464W - 518L
1,459 Elo+
Solo
Xbalanque
Xbalanque
ShowMeUr_Tds34
Xbalanque
Level 100
God Stats
16W - 9L
1,674 SR
Queue Stats
561W - 655L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alocs
Hera
20
4 / 6 / 17
12,766
672
25,971
17,178
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KBrew300
Izanami
20
9 / 4 / 12
13,282
699
18,549
22,498
12,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 19
13,698
721
24,481
21,020
21,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sheldaconda
Charybdis
18
3 / 7 / 19
12,299
647
13,926
21,254
14,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XxLEGITxMoNsTeR
Gilgamesh
20
7 / 4 / 16
12,544
660
19,091
38,693
46,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eleven2Eleven
Achilles
20
7 / 7 / 16
13,575
714
23,392
29,977
48,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
PrJr25
Rama
19
4 / 8 / 8
12,389
652
20,830
22,099
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Razeths
King Arthur
20
5 / 7 / 14
13,078
688
18,806
28,701
39,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Rynda-x
Heimdallr
20
3 / 3 / 15
13,094
689
24,274
17,740
9,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ShowMeUr_Tds34
Xbalanque
20
7 / 6 / 13
14,051
740
21,829
21,367
10,269
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
92
31
Kills
26
26
Deaths
31
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hera
Alocs
Hera
4
6
17
2.08
W
Achilles
Eleven2Eleven
Achilles
7
7
16
2.14
L
Izanami
KBrew300
Izanami
9
4
12
3.75
L
8
5
19
3.5
W
Rama
PrJr25
Rama
4
8
8
1
W
King Arthur
Razeths
King Arthur
5
7
14
1.71
W
Heimdallr
Rynda-x
Heimdallr
3
3
15
3.5
L
Charybdis
Sheldaconda
Charybdis
3
7
19
1.79
W
Xbalanque
ShowMeUr_Tds34
Xbalanque
7
6
13
2.25
L
Gilgamesh
XxLEGITxMoNsTeR
Gilgamesh
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,018
Damage
109,131
120,643
Taken
119,884
102,588
Mitigated
118,542
49,660
Healing
43,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Alocs
Hera
25,971
5,161
4,574
3,975
17,178
8,179
802
0
17,178
48,893
0
W
Achilles
Eleven2Eleven
Achilles
23,392
1,909
1,531
7,353
29,977
48,743
354
9,997
19,586
0
28,010
L
Izanami
KBrew300
Izanami
18,549
8,036
2,579
2,765
22,498
12,017
441
0
22,190
0
40,476
L
24,481
2,899
1,802
6,981
21,020
21,328
1,667
0
20,867
43,674
0
W
Rama
PrJr25
Rama
20,830
16,313
1,237
4,743
22,099
10,492
631
10,077
11,578
0
37,217
W
King Arthur
Razeths
King Arthur
18,806
3,071
2,025
8,888
28,701
39,069
421
13,110
15,310
0
47,373
W
Heimdallr
Rynda-x
Heimdallr
24,274
5,289
1,497
5,324
17,740
9,969
2,923
8,242
9,198
0
63,212
L
Charybdis
Sheldaconda
Charybdis
13,926
8,308
2,563
4,317
21,254
14,447
1,396
0
21,001
0
21,854
W
Xbalanque
ShowMeUr_Tds34
Xbalanque
21,829
12,635
3,534
6,932
21,367
10,269
4,354
9,026
12,084
0
46,155
L
Gilgamesh
XxLEGITxMoNsTeR
Gilgamesh
19,091
3,885
2,773
17,331
38,693
46,617
846
0
38,123
0
32,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,589
Gold Earned
66,187
189
Minions Killed
219
0
Camps Cleared
0
1,713,296
Distance Traveled
1,581,286
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,766
672
37
2
0
312,546
4
W
Achilles
13,575
714
14
1
0
324,032
0
L
Izanami
13,282
699
54
3
0
313,035
0
L
Tiamat
13,698
721
55
3
0
322,701
0
W
Rama
12,389
652
40
2
0
259,199
0
W
King Arthur
13,078
688
42
2
0
345,108
2
W
Heimdallr
13,094
689
79
4
0
340,017
1
L
Charybdis
12,299
647
19
1
0
336,882
0
W
Xbalanque
14,051
740
44
2
0
312,930
0
L
Gilgamesh
12,544
660
24
1
0
428,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role