Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
EVILB00GA
The Morrigan
Level 148
God Stats
5W - 14L
1,426 SR
Queue Stats
306W - 304L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
l_Blood_Eagle_l
Sun Wukong
Level 129
God Stats
2W - 1L
1,702 SR
Queue Stats
255W - 251L
1,422 Elo+
Party 1
Discordia
Discordia
luanaschuler
Discordia
Level 129
God Stats
10W - 9L
1,573 SR
Queue Stats
317W - 344L
1,391 Elo+
Party 1
Team Averages
Level 127
1,540 SR
1,440 Elo+

VS

Team Averages
Level 75
1,612 SR
1,362 Elo+
Amaterasu
Amaterasu
Horn0612
Amaterasu
Level 115
God Stats
0W - 1L
1,848 SR
Queue Stats
43W - 45L
1,430 Elo+
Solo
Nike
Nike
KING5715
Nike
Level 85
God Stats
1W - 1L
1,710 SR
Queue Stats
82W - 98L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
gamerkidd14
Zhong Kui
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 94L
1,074 Elo+
Solo
Artio
Artio
krit56
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 140L
1,399 Elo+
Solo
Yu Huang
Yu Huang
leeshadeviant
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
8 / 2 / 23
11,943
746
28,840
23,580
19,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
 
Chaac
18
7 / 3 / 17
11,651
728
15,458
22,337
22,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
EVILB00GA
The Morrigan
20
12 / 3 / 13
12,535
783
25,975
9,983
4,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
l_Blood_Eagle_l
Sun Wukong
19
3 / 2 / 23
11,494
718
12,238
29,593
19,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
luanaschuler
Discordia
19
8 / 2 / 25
12,151
759
18,151
9,622
4,365
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Horn0612
Amaterasu
18
6 / 8 / 2
11,559
722
18,964
27,820
27,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
19
2 / 4 / 7
10,529
658
13,236
23,229
23,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
gamerkidd14
Zhong Kui
14
1 / 8 / 4
8,559
535
13,080
19,865
17,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
krit56
Artio
19
3 / 5 / 5
10,502
656
10,301
27,321
26,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Yu Huang
leeshadeviant
Yu Huang
11
0 / 14 / 2
8,040
503
4,208
19,087
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
32
38
Kills
12
12
Deaths
39
101
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
2
23
9.75
W
Chaac
 
Chaac
7
3
17
5.17
W
The Morrigan
EVILB00GA
The Morrigan
12
3
13
6.17
L
Amaterasu
Horn0612
Amaterasu
6
8
2
0.88
L
Nike
2
4
7
1.38
L
Zhong Kui
gamerkidd14
Zhong Kui
1
8
4
0.38
L
Artio
krit56
Artio
3
5
5
1.1
W
Sun Wukong
l_Blood_Eagle_l
Sun Wukong
3
2
23
7.25
L
Yu Huang
leeshadeviant
Yu Huang
0
14
2
0.07
W
Discordia
luanaschuler
Discordia
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,662
Damage
59,789
95,115
Taken
117,322
70,395
Mitigated
103,393
45,799
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
28,840
13,529
1,228
12,800
23,580
19,358
2,456
8,117
15,463
66
36,682
W
Chaac
 
Chaac
15,458
3,760
936
7,659
22,337
22,227
648
8,118
14,219
0
28,392
W
The Morrigan
EVILB00GA
The Morrigan
25,975
6,367
1,429
3,101
9,983
4,939
2,800
4,395
5,588
43,283
787
L
Amaterasu
Horn0612
Amaterasu
18,964
9,940
2,123
4,890
27,820
27,960
0
10,737
16,682
0
33,497
L
Nike
13,236
1,870
1,600
2,681
23,229
23,814
0
11,032
11,961
6,720
26,306
L
Zhong Kui
gamerkidd14
Zhong Kui
13,080
1,471
922
2,939
19,865
17,066
0
6,991
12,621
22,140
0
L
Artio
krit56
Artio
10,301
1,646
3,742
7,716
27,321
26,385
0
7,576
19,433
23,065
0
W
Sun Wukong
l_Blood_Eagle_l
Sun Wukong
12,238
2,400
1,232
12,842
29,593
19,506
287
6,797
22,796
0
30,160
L
Yu Huang
leeshadeviant
Yu Huang
4,208
890
0
0
19,087
8,168
0
7,463
11,197
7,692
0
W
Discordia
luanaschuler
Discordia
18,151
2,924
2,779
1,793
9,622
4,365
1,435
2,336
7,286
38,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,774
Gold Earned
49,189
148
Minions Killed
92
0
Camps Cleared
0
1,478,202
Distance Traveled
1,270,946
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,943
746
20
1
0
325,926
1
W
Chaac
11,651
728
25
2
0
292,783
1
W
The Morrigan
12,535
783
35
2
0
220,501
0
L
Amaterasu
11,559
722
17
1
0
243,995
0
L
Nike
10,529
658
31
2
0
309,849
0
L
Zhong Kui
8,559
535
12
1
0
204,349
0
L
Artio
10,502
656
22
1
0
300,656
0
W
Sun Wukong
11,494
718
20
1
0
350,716
3
L
Yu Huang
8,040
503
10
1
0
212,097
0
W
Discordia
12,151
759
48
3
0
288,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role