Player Matchup

Thanatos
Thanatos
CrazyCrim
Thanatos
Level 106
God Stats
2W - 0L
1,411 SR
Queue Stats
13W - 11L
1,555 Elo+
Party 2
Poseidon
Poseidon
MrDisappointment
Poseidon
Level 12
God Stats
8W - 0L
1,692 SR
Queue Stats
78W - 75L
1,885 Elo+
Party 2
Sylvanus
Sylvanus
OleMcGhee
Sylvanus
Level 148
God Stats
11W - 15L
1,500 SR
Queue Stats
89W - 84L
1,716 Elo+
Party 2
Cernunnos
Cernunnos
RagingAIcoholic
Cernunnos
Level 159
God Stats
12W - 4L
1,515 SR
Queue Stats
99W - 82L
1,538 Elo+
Party 2
King Arthur
King Arthur
crandaddy12
King Arthur
Level 128
God Stats
1W - 3L
1,264 SR
Queue Stats
21W - 26L
1,354 Elo+
Party 2
Team Averages
Level 111
1,476 SR
1,609 Elo+

VS

Team Averages
Level 37
1,486 SR
1,467 Elo+
Medusa
Medusa
Bigburrito2003
Medusa
Level 49
God Stats
16W - 14L
1,287 SR
Queue Stats
179W - 215L
1,455 Elo+
Party 1
Ganesha
Ganesha
JlayE02
Ganesha
Level 49
God Stats
22W - 29L
1,567 SR
Queue Stats
79W - 98L
1,498 Elo+
Solo
Tiamat
Tiamat
Many6557
Tiamat
Level 38
God Stats
3W - 4L
1,595 SR
Queue Stats
134W - 153L
1,477 Elo+
Party 1
Poseidon
Poseidon
Poopgamer2889
Poseidon
Level 46
God Stats
4W - 5L
1,479 SR
Queue Stats
44W - 57L
1,389 Elo+
Party 3
Bellona
Bellona
grape_white_owl
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrazyCrim
Thanatos
15
11 / 4 / 4
9,971
623
16,532
17,559
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 5
9,754
610
11,050
9,788
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
OleMcGhee
Sylvanus
13
4 / 1 / 10
8,797
550
6,122
14,074
18,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
RagingAIcoholic
Cernunnos
16
2 / 2 / 7
9,884
618
9,245
13,926
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
crandaddy12
King Arthur
13
3 / 4 / 1
8,430
527
9,260
12,429
11,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,585
412
4,275
13,990
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
JlayE02
Ganesha
11
0 / 6 / 8
7,305
457
3,116
14,577
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Many6557
Tiamat
12
1 / 6 / 2
7,007
438
3,888
10,520
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Poopgamer2889
Poseidon
15
7 / 5 / 2
9,039
565
13,590
14,056
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 1
6,800
425
4,125
14,483
13,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
27
Kills
11
12
Deaths
28
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Thanatos
CrazyCrim
Thanatos
11
4
4
3.25
L
Ganesha
JlayE02
Ganesha
0
6
8
0.67
L
Tiamat
Many6557
Tiamat
1
6
2
0.33
W
7
1
5
9.5
W
Sylvanus
OleMcGhee
Sylvanus
4
1
10
9
L
Poseidon
Poopgamer2889
Poseidon
7
5
2
1.6
W
Cernunnos
RagingAIcoholic
Cernunnos
2
2
7
2.75
W
King Arthur
crandaddy12
King Arthur
3
4
1
0.88
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,209
Damage
28,994
67,776
Taken
67,626
50,098
Mitigated
36,349
29,615
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
2,125
0
2,005
13,990
4,384
0
2,647
11,261
0
41,501
W
Thanatos
CrazyCrim
Thanatos
16,532
5,282
0
13,984
17,559
9,582
498
7,450
10,109
0
65,505
L
Ganesha
JlayE02
Ganesha
3,116
629
522
1,831
14,577
9,349
0
6,170
8,305
15,325
0
L
Tiamat
Many6557
Tiamat
3,888
718
0
1,679
10,520
5,010
0
2,829
7,596
37,717
0
W
11,050
2,047
0
250
9,788
4,252
222
2,507
7,281
83,901
0
W
Sylvanus
OleMcGhee
Sylvanus
6,122
2,249
3,667
5,046
14,074
18,268
421
4,232
9,842
28,175
0
L
Poseidon
Poopgamer2889
Poseidon
13,590
2,098
0
4,356
14,056
3,899
0
2,386
11,576
63,707
0
W
Cernunnos
RagingAIcoholic
Cernunnos
9,245
4,742
0
5,196
13,926
6,361
1,716
2,542
11,384
0
86,549
W
King Arthur
crandaddy12
King Arthur
9,260
909
0
1,472
12,429
11,635
281
4,000
8,429
0
64,591
L
4,125
1,563
0
1,508
14,483
13,707
0
2,698
11,716
0
22,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
36,736
512
Minions Killed
289
0
Camps Cleared
0
1,501,305
Distance Traveled
1,419,151
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,585
412
70
4
0
273,739
0
W
Thanatos
9,971
623
93
6
0
318,394
1
L
Ganesha
7,305
457
10
1
0
277,910
1
L
Tiamat
7,007
438
66
4
0
274,336
0
W
Poseidon
9,754
610
131
8
0
306,863
1
W
Sylvanus
8,797
550
48
3
0
276,018
4
L
Poseidon
9,039
565
111
7
0
315,495
4
W
Cernunnos
9,884
618
146
9
0
278,747
1
W
King Arthur
8,430
527
94
6
0
321,283
1
L
Bellona
6,800
425
32
2
0
277,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role