Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Collisiøn
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,546 Elo+
Party 2
Discordia
Discordia
Oxxxyyy
Discordia
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 70L
1,505 Elo+
Party 2
Agni
Agni
SiKAbStraKt
Agni
Level 148
God Stats
5W - 4L
1,279 SR
Queue Stats
449W - 454L
1,508 Elo+
Solo
Camazotz
Camazotz
theonemathias1
Camazotz
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 200L
1,484 Elo+
Party 3
Team Averages
Level 132
1,456 SR
1,509 Elo+

VS

Team Averages
Level 136
1,452 SR
1,490 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CasualxChaos
Ares
Level 107
God Stats
3W - 5L
1,616 SR
Queue Stats
181W - 202L
1,450 Elo+
Party 4
Ravana
Ravana
Notpeasuschrist
Ravana
Level 107
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 8L
1,418 Elo+
Party 1
Nox
Nox
Paragon Khepri
Nox
Level 147
God Stats
0W - 1L
1,485 SR
Queue Stats
14W - 17L
1,472 Elo+
Party 1
Anubis
Anubis
WARRIΦR
Anubis
Level 157
God Stats
4W - 6L
1,356 SR
Queue Stats
375W - 359L
1,607 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 6 / 12
12,553
738
12,201
19,152
8,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Collisiøn
Ah Muzen Cab
20
13 / 2 / 10
13,444
791
30,614
14,873
7,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Oxxxyyy
Discordia
19
6 / 3 / 15
11,488
676
22,492
8,352
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 13
11,226
660
14,102
11,937
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
19
3 / 3 / 18
11,055
650
14,113
18,115
7,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 7 / 6
9,620
566
8,189
15,589
6,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 6 / 4
10,146
597
5,892
23,500
30,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 8 / 6
10,889
641
5,401
22,063
20,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 8 / 9
9,931
584
13,223
17,189
8,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
WARRIΦR
Anubis
20
9 / 3 / 7
13,718
807
22,559
20,455
13,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
32
Kills
17
18
Deaths
32
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
6
12
2.17
L
He Bo
 
He Bo
2
7
6
0.71
L
2
6
4
0.67
W
Ah Muzen Cab
Collisiøn
Ah Muzen Cab
13
2
10
9
L
3
8
6
0.75
W
Discordia
Oxxxyyy
Discordia
6
3
15
4.5
L
1
8
9
0.69
W
3
4
13
2.38
L
Anubis
WARRIΦR
Anubis
9
3
7
4.17
W
Camazotz
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,522
Damage
55,264
72,429
Taken
98,796
31,629
Mitigated
78,837
28,745
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,201
2,329
1,600
6,515
19,152
8,029
650
13,827
5,325
0
34,499
L
He Bo
 
He Bo
8,189
0
2,747
2,104
15,589
6,389
294
6,816
8,773
17,905
0
L
5,892
0
1,094
889
23,500
30,476
0
6,421
17,079
8,316
0
W
Ah Muzen Cab
Collisiøn
Ah Muzen Cab
30,614
9,616
1,517
5,417
14,873
7,130
2,841
9,483
5,390
0
57,325
L
5,401
817
1,163
2,502
22,063
20,240
258
8,147
13,916
0
12,962
W
Discordia
Oxxxyyy
Discordia
22,492
526
285
831
8,352
3,739
661
6,417
1,935
31,695
0
L
13,223
388
2,621
966
17,189
8,413
474
7,946
9,243
22,980
0
W
14,102
349
1,948
2,815
11,937
4,744
49
9,444
2,493
31,631
0
L
Anubis
WARRIΦR
Anubis
22,559
562
1,626
8,774
20,455
13,319
320
7,264
13,191
69,430
0
W
Camazotz
14,113
669
163
7,654
18,115
7,987
92
10,692
7,423
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
54,304
187
Minions Killed
200
0
Camps Cleared
0
1,676,926
Distance Traveled
1,462,432
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,553
738
53
3
0
312,047
0
L
He Bo
9,620
566
19
1
0
264,472
2
L
Ares
10,146
597
4
0
0
307,132
1
W
Ah Muzen Cab
13,444
791
64
4
0
346,837
2
L
Ravana
10,889
641
19
1
0
291,755
0
W
Discordia
11,488
676
14
1
0
329,686
0
L
Nox
9,931
584
29
2
0
310,870
0
W
Agni
11,226
660
42
2
0
320,669
0
L
Anubis
13,718
807
129
8
0
288,203
4
W
Camazotz
11,055
650
14
1
0
367,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role