Player Matchup

Yemoja
Yemoja
Deph
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IMadeJesusF6
Tsukuyomi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,462 Elo+
Party 3
Hera
Hera
OliverRoman
Hera
Level 17
God Stats
3W - 0L
1,728 SR
Queue Stats
6W - 2L
1,825 Elo+
Party 3
Cabrakan
Cabrakan
Rosevruum
Cabrakan
Level 86
God Stats
6W - 6L
1,376 SR
Queue Stats
188W - 167L
1,497 Elo+
Party 3
Scylla
Scylla
bezerker212
Scylla
Level 105
God Stats
5W - 0L
1,756 SR
Queue Stats
124W - 119L
1,493 Elo+
Party 1
Team Averages
Level 51
1,572 SR
1,560 Elo+

VS

Team Averages
Level 45
1,509 SR
1,434 Elo+
Janus
Janus
B33F BASED
Janus
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 82L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
HotFastToast
Morgan Le Fay
Level 42
God Stats
2W - 3L
1,712 SR
Queue Stats
497W - 539L
1,437 Elo+
Party 4
Ares
Ares
NotCrackR
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hel
Hel
Vilbar
Hel
Level 119
God Stats
0W - 1L
1,286 SR
Queue Stats
134W - 123L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
babykappa
Jormungandr
Level 29
God Stats
1W - 2L
1,546 SR
Queue Stats
50W - 74L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deph
Yemoja
17
0 / 1 / 13
10,668
667
3,965
12,472
13,250
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
IMadeJesusF6
Tsukuyomi
20
13 / 4 / 8
12,142
759
32,043
21,435
11,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 11
10,401
650
11,382
10,021
11,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Rosevruum
Cabrakan
16
0 / 2 / 15
10,478
655
7,050
18,500
27,845
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
19
8 / 4 / 12
11,516
720
34,468
11,414
5,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 9 / 6
8,795
550
11,330
18,271
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
HotFastToast
Morgan Le Fay
17
4 / 4 / 7
10,237
640
22,494
15,926
9,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
17
1 / 5 / 8
10,368
648
7,087
22,252
27,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Vilbar
Hel
17
2 / 2 / 7
10,132
633
5,097
13,595
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
babykappa
Jormungandr
19
4 / 3 / 5
11,698
731
15,819
26,626
32,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
23
Kills
11
11
Deaths
23
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
0
9
6
0.33
W
Yemoja
Deph
Yemoja
0
1
13
6.5
L
Morgan Le Fay
HotFastToast
Morgan Le Fay
4
4
7
1.88
W
Tsukuyomi
IMadeJesusF6
Tsukuyomi
13
4
8
4.25
L
Ares
1
5
8
1
W
2
0
11
7.5
W
Cabrakan
Rosevruum
Cabrakan
0
2
15
3.75
L
Hel
Vilbar
Hel
2
2
7
2.75
L
Jormungandr
babykappa
Jormungandr
4
3
5
2.17
W
Scylla
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,908
Damage
61,827
73,842
Taken
96,670
69,223
Mitigated
86,984
40,872
Healing
38,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,330
1,365
0
540
18,271
8,709
55
11,971
6,300
29,345
0
W
Yemoja
Deph
Yemoja
3,965
1,332
16,844
4,607
12,472
13,250
220
11,393
1,079
9,645
0
L
Morgan Le Fay
HotFastToast
Morgan Le Fay
22,494
3,018
755
1,436
15,926
9,209
62
11,638
4,288
38,444
0
W
Tsukuyomi
IMadeJesusF6
Tsukuyomi
32,043
5,311
680
7,464
21,435
11,241
326
16,802
4,633
0
65,494
L
Ares
7,087
862
234
1,343
22,252
27,961
0
10,936
11,316
12,015
0
W
11,382
2,072
269
669
10,021
11,199
1,432
9,072
949
27,906
0
W
Cabrakan
Rosevruum
Cabrakan
7,050
371
3,559
3,845
18,500
27,845
970
14,498
4,002
11,515
0
L
Hel
Vilbar
Hel
5,097
702
17,234
7,472
13,595
8,975
0
7,105
6,490
14,126
0
L
Jormungandr
babykappa
Jormungandr
15,819
3,622
4,498
4,716
26,626
32,130
0
15,215
11,411
50,041
0
W
Scylla
34,468
1,403
1,713
1,222
11,414
5,688
1,203
10,062
1,352
51,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
51,230
157
Minions Killed
161
0
Camps Cleared
0
1,434,999
Distance Traveled
1,464,177
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,795
550
42
3
0
241,855
0
W
Yemoja
10,668
667
11
1
0
261,001
0
L
Morgan Le Fay
10,237
640
36
2
0
294,985
0
W
Tsukuyomi
12,142
759
60
4
0
321,617
1
L
Ares
10,368
648
7
0
0
286,428
1
W
Hera
10,401
650
27
2
0
280,910
1
W
Cabrakan
10,478
655
15
1
0
281,255
0
L
Hel
10,132
633
15
1
0
344,701
1
L
Jormungandr
11,698
731
61
4
0
296,208
2
W
Scylla
11,516
720
44
3
0
290,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role