Player Matchup

Zhong Kui
Zhong Kui
CowSayCackle
Zhong Kui
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 3
Atlas
Atlas
jiveone
Atlas
Level 78
God Stats
21W - 13L
1,412 SR
Queue Stats
170W - 162L
1,449 Elo+
Party 1
Nemesis
Nemesis
loadedwookie
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,651 Elo+
Party 1
Artemis
Artemis
macthekiller
Artemis
Level 41
God Stats
1W - 2L
1,533 SR
Queue Stats
17W - 21L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
remeto
Cliodhna
Level 37
God Stats
0W - 2L
1,769 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 3
Team Averages
Level 42
1,543 SR
1,443 Elo+

VS

Team Averages
Level 87
1,495 SR
1,644 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FortnertGerd
Bakasura
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 2L
1,691 Elo+
Party 2
Cliodhna
Cliodhna
MinisculeWhale
Cliodhna
Level 156
God Stats
10W - 12L
1,457 SR
Queue Stats
560W - 526L
1,600 Elo+
Party 2
Fafnir
Fafnir
RamielScream
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,811 Elo+
Party 2
Danzaburou
Danzaburou
Vipernium
Danzaburou
Level 143
God Stats
1W - 5L
1,281 SR
Queue Stats
270W - 246L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CowSayCackle
Zhong Kui
9
0 / 4 / 0
5,819
448
3,812
10,424
6,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
jiveone
Atlas
7
0 / 5 / 1
5,267
405
2,780
11,400
7,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
loadedwookie
Nemesis
9
1 / 2 / 0
5,836
449
4,456
9,216
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
macthekiller
Artemis
9
1 / 5 / 1
6,014
463
6,572
9,003
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
remeto
Cliodhna
10
0 / 2 / 0
6,432
495
4,485
10,156
3,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 0
7,820
602
5,141
6,139
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
FortnertGerd
Bakasura
14
10 / 0 / 3
8,871
682
8,752
10,960
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
13
6 / 0 / 10
8,556
658
11,200
8,180
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
0 / 1 / 4
7,080
545
4,607
8,832
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Vipernium
Danzaburou
9
0 / 1 / 4
6,193
476
3,464
8,818
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
18
18
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
L
Zhong Kui
CowSayCackle
Zhong Kui
0
4
0
0
W
Bakasura
FortnertGerd
Bakasura
10
0
3
11.5
W
Cliodhna
6
0
10
11
W
Fafnir
0
1
4
2
W
Danzaburou
Vipernium
Danzaburou
0
1
4
2
L
Atlas
jiveone
Atlas
0
5
1
0.1
L
Nemesis
loadedwookie
Nemesis
1
2
0
0.5
L
Artemis
macthekiller
Artemis
1
5
1
0.3
L
Cliodhna
remeto
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
33,164
50,199
Taken
42,929
23,290
Mitigated
24,943
13,339
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,141
99
0
2,198
6,139
6,092
539
244
5,895
44,265
0
L
Zhong Kui
CowSayCackle
Zhong Kui
3,812
625
0
3,119
10,424
6,371
0
1,065
8,822
39,243
0
W
Bakasura
FortnertGerd
Bakasura
8,752
5,957
0
3,758
10,960
4,587
0
2,054
8,906
0
54,785
W
Cliodhna
11,200
2,305
0
959
8,180
3,277
0
2,967
5,213
0
52,289
W
Fafnir
4,607
1,430
0
2,262
8,832
8,032
400
1,191
7,641
17,429
0
W
Danzaburou
Vipernium
Danzaburou
3,464
861
0
2,990
8,818
2,955
404
1,211
7,607
0
35,887
L
Atlas
jiveone
Atlas
2,780
1,091
395
998
11,400
7,155
182
2,119
8,556
16,771
0
L
Nemesis
loadedwookie
Nemesis
4,456
1,867
0
2,945
9,216
2,853
0
1,269
7,679
0
35,372
L
Artemis
macthekiller
Artemis
6,572
2,900
0
1,754
9,003
3,046
1,252
1,927
6,911
0
37,531
L
Cliodhna
remeto
Cliodhna
4,485
223
0
4,128
10,156
3,865
0
3,466
6,055
0
42,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
38,520
306
Minions Killed
321
0
Camps Cleared
0
1,256,973
Distance Traveled
1,338,623
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,820
602
73
6
0
251,719
2
L
Zhong Kui
5,819
448
67
5
0
236,750
0
W
Bakasura
8,871
682
104
8
0
292,263
5
W
Cliodhna
8,556
658
77
6
0
314,797
0
W
Fafnir
7,080
545
21
2
0
237,196
5
W
Danzaburou
6,193
476
46
4
0
242,648
0
L
Atlas
5,267
405
19
1
0
258,452
2
L
Nemesis
5,836
449
62
5
0
281,415
0
L
Artemis
6,014
463
73
6
0
223,986
3
L
Cliodhna
6,432
495
85
7
0
256,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role