Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AmericanIdiot93
Nu Wa
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 167L
1,485 Elo+
Solo
Chronos
Chronos
Camychaan
Chronos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,565 Elo+
Party 1
Sobek
Sobek
RebeldHawk
Sobek
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,520 Elo+
Party 1
Nemesis
Nemesis
Rombo14
Nemesis
Level 127
God Stats
7W - 9L
1,261 SR
Queue Stats
284W - 286L
1,517 Elo+
Solo
Team Averages
Level 139
1,452 SR
1,517 Elo+

VS

Team Averages
Level 112
1,519 SR
1,485 Elo+
Izanami
Izanami
Ferbed45
Izanami
Level 136
God Stats
12W - 12L
1,625 SR
Queue Stats
1,036W - 1,077L
1,572 Elo+
Solo
Atlas
Atlas
Haspei448
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,336 Elo+
Solo
Loki
Loki
Zillieous
Loki
Level 160
God Stats
2W - 4L
1,304 SR
Queue Stats
516W - 555L
1,486 Elo+
Solo
Serqet
Serqet
chapiles
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Cliodhna
Cliodhna
polarprotege
Cliodhna
Level 140
God Stats
5W - 4L
1,668 SR
Queue Stats
540W - 545L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
15 / 4 / 7
10,995
916
16,848
13,884
8,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 21
9,871
823
13,008
9,711
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Camychaan
Chronos
17
3 / 1 / 18
9,844
820
9,302
15,709
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
14
0 / 1 / 16
9,299
775
5,367
16,398
19,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Rombo14
Nemesis
17
4 / 0 / 16
10,684
890
8,898
13,825
10,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferbed45
Izanami
14
0 / 3 / 2
8,114
676
8,055
6,668
2,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Haspei448
Atlas
16
1 / 3 / 2
9,093
758
13,734
14,428
16,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
0 / 5 / 3
7,876
656
7,088
9,066
3,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
chapiles
Serqet
12
2 / 6 / 0
8,137
678
3,262
9,571
4,891
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
polarprotege
Cliodhna
15
3 / 7 / 1
8,934
745
14,164
16,849
7,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
24
Kills
6
7
Deaths
24
78
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
4
7
4.63
W
2
1
21
12.5
W
Chronos
Camychaan
Chronos
3
1
18
12
L
Izanami
Ferbed45
Izanami
0
3
2
0.33
L
Atlas
Haspei448
Atlas
1
3
2
0.67
W
Sobek
0
1
16
8
W
Nemesis
Rombo14
Nemesis
4
0
16
12
L
Loki
0
5
3
0.3
L
Serqet
chapiles
Serqet
2
6
0
0.33
L
Cliodhna
polarprotege
Cliodhna
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
46,303
69,527
Taken
56,582
50,750
Mitigated
35,586
40,598
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,848
5,742
3,613
3,459
13,884
8,521
807
3,127
10,541
0
22,998
W
13,008
2,971
2,565
3,116
9,711
4,524
1,838
1,241
8,320
35,270
0
W
Chronos
Camychaan
Chronos
9,302
3,497
4,217
6,577
15,709
7,667
4,258
3,097
12,612
26,756
0
L
Izanami
Ferbed45
Izanami
8,055
5,633
104
377
6,668
2,814
620
4,643
2,025
0
26,092
L
Atlas
Haspei448
Atlas
13,734
5,021
259
2,467
14,428
16,485
0
8,217
6,211
37,941
0
W
Sobek
5,367
350
883
5,411
16,398
19,850
373
2,990
12,943
14,435
0
W
Nemesis
Rombo14
Nemesis
8,898
1,881
4,957
5,800
13,825
10,188
1,123
3,279
10,232
0
18,104
L
Loki
7,088
108
815
429
9,066
3,894
0
5,249
3,817
0
18,901
L
Serqet
chapiles
Serqet
3,262
915
133
620
9,571
4,891
0
2,956
6,615
0
4,825
L
Cliodhna
polarprotege
Cliodhna
14,164
379
678
1,379
16,849
7,502
0
6,612
10,237
0
31,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
42,154
120
Minions Killed
154
0
Camps Cleared
0
1,248,084
Distance Traveled
970,181
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,995
916
13
1
0
230,280
3
W
Nu Wa
9,871
823
42
4
0
261,449
5
W
Chronos
9,844
820
30
3
0
238,813
2
L
Izanami
8,114
676
56
5
0
123,253
0
L
Atlas
9,093
758
42
4
0
199,740
2
W
Sobek
9,299
775
16
1
0
252,453
1
W
Nemesis
10,684
890
19
2
0
265,089
3
L
Loki
7,876
656
17
1
0
245,397
2
L
Serqet
8,137
678
5
0
0
221,126
1
L
Cliodhna
8,934
745
34
3
0
180,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role