Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Bakunin05
Mulan
Level 68
God Stats
17W - 19L
1,375 SR
Queue Stats
135W - 147L
1,442 Elo+
Party 1
Izanami
Izanami
Pedroviske
Izanami
Level 89
God Stats
7W - 3L
1,261 SR
Queue Stats
62W - 43L
1,668 Elo+
Party 1
Persephone
Persephone
lleout
Persephone
Level 102
God Stats
10W - 6L
1,472 SR
Queue Stats
94W - 83L
1,510 Elo+
Party 1
Team Averages
Level 101
1,422 SR
1,524 Elo+

VS

Team Averages
Level 66
1,447 SR
1,373 Elo+
Shiva
Shiva
CarolineS05
Shiva
Level 69
God Stats
8W - 14L
1,391 SR
Queue Stats
90W - 116L
1,352 Elo+
Party 2
Chernobog
Chernobog
Chucui
Chernobog
Level 61
God Stats
3W - 5L
1,490 SR
Queue Stats
69W - 86L
1,403 Elo+
Party 2
Bastet
Bastet
Oriiginals
Bastet
Level 47
God Stats
3W - 8L
1,349 SR
Queue Stats
55W - 87L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
Zarak0
Baron Samedi
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 192L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
willb0as
Morgan Le Fay
Level 66
God Stats
6W - 3L
1,506 SR
Queue Stats
144W - 176L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 0 / 5
9,125
570
10,757
16,577
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
12
1 / 0 / 9
8,031
502
5,249
7,260
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Bakunin05
Mulan
14
0 / 1 / 1
8,572
536
3,520
9,534
7,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Pedroviske
Izanami
15
6 / 1 / 2
9,348
584
12,523
9,998
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
lleout
Persephone
12
1 / 2 / 3
7,515
470
5,754
7,475
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,110
507
6,846
12,312
7,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
Chucui
Chernobog
13
0 / 3 / 2
7,375
461
5,623
10,689
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Oriiginals
Bastet
10
1 / 5 / 1
6,601
413
4,647
14,910
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Zarak0
Baron Samedi
9
1 / 4 / 0
6,805
425
4,009
12,313
10,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Morgan Le Fay
willb0as
Morgan Le Fay
12
1 / 2 / 1
7,286
455
7,679
10,204
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
5
9.5
W
Hel
 
Hel
1
0
9
5.5
W
Mulan
Bakunin05
Mulan
0
1
1
0.5
L
1
1
1
1.5
L
Chernobog
Chucui
Chernobog
0
3
2
0.33
L
Bastet
Oriiginals
Bastet
1
5
1
0.3
W
Izanami
Pedroviske
Izanami
6
1
2
7
L
Baron Samedi
Zarak0
Baron Samedi
1
4
0
0.25
W
Persephone
lleout
Persephone
1
2
3
1.25
L
Morgan Le Fay
willb0as
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
28,804
50,844
Taken
60,428
29,058
Mitigated
30,969
22,486
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,757
7,868
0
5,418
16,577
7,764
0
3,479
13,098
0
77,265
W
Hel
 
Hel
5,249
194
3,635
5,312
7,260
6,809
18
2,255
5,005
23,528
0
W
Mulan
Bakunin05
Mulan
3,520
555
0
4,112
9,534
7,379
579
1,184
8,350
0
54,282
L
6,846
1,154
149
1,959
12,312
7,470
201
833
11,457
0
55,374
L
Chernobog
Chucui
Chernobog
5,623
3,408
0
1,974
10,689
3,501
1,093
966
9,348
0
60,104
L
Bastet
Oriiginals
Bastet
4,647
1,088
0
5,104
14,910
5,072
94
2,869
11,686
0
38,038
W
Izanami
Pedroviske
Izanami
12,523
8,655
0
2,406
9,998
4,201
638
1,533
8,465
0
87,809
L
Baron Samedi
Zarak0
Baron Samedi
4,009
514
1,962
4,218
12,313
10,633
0
3,036
9,034
29,045
0
W
Persephone
lleout
Persephone
5,754
196
0
1,603
7,475
2,905
0
3,236
4,237
51,997
0
L
Morgan Le Fay
willb0as
Morgan Le Fay
7,679
737
0
1,003
10,204
4,293
570
3,299
6,475
61,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
36,177
522
Minions Killed
400
0
Camps Cleared
0
1,588,685
Distance Traveled
1,563,634
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,125
570
133
8
0
376,047
2
W
Hel
8,031
502
31
2
0
338,791
4
W
Mulan
8,572
536
137
9
0
293,816
3
L
Shiva
8,110
507
101
6
0
349,281
5
L
Chernobog
7,375
461
105
7
0
296,526
4
L
Bastet
6,601
413
66
4
0
330,897
1
W
Izanami
9,348
584
140
9
0
290,746
2
L
Baron Samedi
6,805
425
28
2
0
274,520
3
W
Persephone
7,515
470
81
5
0
289,285
0
L
Morgan Le Fay
7,286
455
100
6
0
312,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role