Player Matchup

Chaac
Chaac
BarViking54
Chaac
Level 106
God Stats
1W - 5L
1,464 SR
Queue Stats
176W - 228L
1,409 Elo+
Solo
Merlin
Merlin
LunaaLovell
Merlin
Level 69
God Stats
2W - 4L
1,141 SR
Queue Stats
112W - 127L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
SolarIRayZ
Ne Zha
Level 53
God Stats
4W - 3L
1,889 SR
Queue Stats
76W - 76L
1,430 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,426 Elo+

VS

Team Averages
Level 106
1,502 SR
1,410 Elo+
Anubis
Anubis
Cood13r
Anubis
Level 122
God Stats
4W - 4L
1,370 SR
Queue Stats
103W - 119L
1,412 Elo+
Party 2
Achilles
Achilles
Desolation WoIf
Achilles
Level 122
God Stats
5W - 1L
1,664 SR
Queue Stats
52W - 65L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
HSalomCab
Sylvanus
Level 74
God Stats
1W - 0L
1,471 SR
Queue Stats
133W - 153L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
13,423
584
23,370
21,039
22,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
3 / 3 / 6
14,813
644
25,286
13,001
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SolarIRayZ
Ne Zha
18
4 / 10 / 3
13,407
583
11,653
23,183
7,047
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cood13r
Anubis
20
7 / 3 / 8
15,541
676
20,355
21,756
12,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
18
8 / 5 / 7
14,799
643
16,587
31,412
46,930
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
HSalomCab
Sylvanus
19
2 / 1 / 15
15,538
676
13,190
26,259
38,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
17
17
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Anubis
Cood13r
Anubis
7
3
8
3.67
W
Achilles
8
5
7
2.3
W
Sylvanus
HSalomCab
Sylvanus
2
1
15
9.5
L
Merlin
3
3
6
2
L
Ne Zha
SolarIRayZ
Ne Zha
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,309
Damage
50,132
57,223
Taken
79,427
34,949
Mitigated
97,862
12,653
Healing
35,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,370
2,497
38
7,254
21,039
22,846
354
10,803
10,236
493
46,693
W
Anubis
Cood13r
Anubis
20,355
383
679
10,794
21,756
12,928
1,127
6,475
14,766
79,129
0
W
Achilles
16,587
5,467
0
4,465
31,412
46,930
1,150
8,807
21,950
0
41,786
W
Sylvanus
HSalomCab
Sylvanus
13,190
3,216
8,369
11,367
26,259
38,004
728
11,547
14,258
41,717
0
L
Merlin
25,286
956
0
1,198
13,001
5,056
55
8,715
4,286
87,642
0
L
Ne Zha
SolarIRayZ
Ne Zha
11,653
3,071
0
4,163
23,183
7,047
372
15,076
8,107
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
45,878
271
Minions Killed
202
12
Camps Cleared
6
1,074,373
Distance Traveled
1,135,550
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,423
584
46
2
1
374,994
1
W
Anubis
15,541
676
121
5
3
362,397
3
W
Achilles
14,799
643
37
2
2
402,067
0
W
Sylvanus
15,538
676
44
2
1
371,086
4
L
Merlin
14,813
644
167
7
7
365,819
4
L
Ne Zha
13,407
583
58
3
4
333,560
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role