Player Matchup

Mercury
Mercury
TheSnoodles
Mercury
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 60L
1,516 Elo+
Party 2
Nox
Nox
ihasflavour
Nox
Level 74
God Stats
5W - 5L
1,460 SR
Queue Stats
76W - 60L
1,517 Elo+
Party 2
Medusa
Medusa
thechumbles
Medusa
Level 127
God Stats
5W - 3L
1,592 SR
Queue Stats
74W - 60L
1,516 Elo+
Party 2
Team Averages
Level 108
1,518 SR
1,516 Elo+

VS

Team Averages
Level 58
1,592 SR
1,466 Elo+
Sun Wukong
Sun Wukong
MrScarface95
Sun Wukong
Level 5
God Stats
7W - 23L
1,573 SR
Queue Stats
16W - 61L
1,456 Elo+
Party 1
Zeus
Zeus
RKG MrRon
Zeus
Level 125
God Stats
1W - 1L
1,557 SR
Queue Stats
51W - 30L
1,641 Elo+
Party 1
Atlas
Atlas
XxBigDixBoixX
Atlas
Level 43
God Stats
4W - 3L
1,648 SR
Queue Stats
117W - 193L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TheSnoodles
Mercury
15
9 / 3 / 8
10,362
797
10,972
12,811
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
8 / 0 / 12
10,981
845
14,556
8,095
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
5 / 1 / 15
10,380
798
17,022
11,218
5,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrScarface95
Sun Wukong
12
1 / 7 / 0
8,162
628
2,844
12,693
9,269
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
13
1 / 8 / 3
9,409
724
11,495
14,394
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 7 / 1
9,084
699
7,455
21,581
23,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
4
4
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
MrScarface95
Sun Wukong
1
7
0
0.14
L
Zeus
1
8
3
0.31
W
Mercury
TheSnoodles
Mercury
9
3
8
4.33
L
2
7
1
0.36
W
8
0
12
14
W
Medusa
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
21,794
32,124
Taken
48,668
15,674
Mitigated
39,038
4,929
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
MrScarface95
Sun Wukong
2,844
1,423
0
623
12,693
9,269
0
2,142
10,551
11
11,308
L
Zeus
11,495
2,937
321
711
14,394
6,446
34
4,365
10,029
47,804
0
W
Mercury
TheSnoodles
Mercury
10,972
7,936
0
1,626
12,811
6,390
1,449
5,968
6,705
0
40,279
L
7,455
3,248
563
3,195
21,581
23,323
0
8,499
13,082
16,963
0
W
14,556
815
0
1,411
8,095
3,931
723
4,392
3,479
36,905
0
W
Medusa
17,022
6,074
225
1,667
11,218
5,353
885
8,340
2,486
0
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
26,655
161
Minions Killed
129
7
Camps Cleared
6
810,400
Distance Traveled
601,572
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,162
628
26
2
0
193,628
4
L
Zeus
9,409
724
80
6
4
190,467
3
W
Mercury
10,362
797
40
3
5
258,819
3
L
Atlas
9,084
699
23
2
2
217,477
5
W
Nox
10,981
845
55
4
2
270,603
4
W
Medusa
10,380
798
66
5
0
280,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role