Player Matchup

Achilles
Achilles
BWit_
Achilles
Level 29
God Stats
3W - 5L
1,801 SR
Queue Stats
139W - 173L
1,516 Elo+
Party 1
Izanami
Izanami
HOLD_THAT_LLLLLL
Izanami
Level 21
God Stats
2W - 6L
1,618 SR
Queue Stats
60W - 68L
1,523 Elo+
Party 1
Chang'e
Chang'e
LNB_BrandonSosa
Chang'e
Level 43
God Stats
11W - 15L
1,391 SR
Queue Stats
251W - 264L
1,359 Elo+
Solo
Kali
Kali
Scion_V3
Kali
Level 129
God Stats
3W - 0L
1,274 SR
Queue Stats
187W - 173L
1,462 Elo+
Party 1
Cerberus
Cerberus
xShirozux
Cerberus
Level 119
God Stats
26W - 21L
1,662 SR
Queue Stats
161W - 159L
1,440 Elo+
Party 1
Team Averages
Level 68
1,549 SR
1,460 Elo+

VS

Team Averages
Level 81
1,526 SR
1,584 Elo+
Ra
Ra
ImSo_Austome
Ra
Level 92
God Stats
0W - 1L
1,766 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MarceMadness
Cu Chulainn
Level 105
God Stats
1W - 2L
1,568 SR
Queue Stats
3W - 6L
1,566 Elo+
Party 2
Ymir
Ymir
OG3-LENO
Ymir
Level 46
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 2
Medusa
Medusa
jhoel200208
Medusa
Level 35
God Stats
6W - 10L
1,248 SR
Queue Stats
12W - 13L
1,364 Elo+
Solo
Thanatos
Thanatos
tman593
Thanatos
Level 128
God Stats
1W - 1L
1,528 SR
Queue Stats
6W - 6L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BWit_
Achilles
19
1 / 1 / 0
11,260
469
5,253
16,763
19,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 8
11,016
459
10,614
14,894
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 3 / 9
12,324
514
20,973
16,940
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
20
11 / 4 / 7
13,810
575
28,677
29,927
18,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
xShirozux
Cerberus
17
2 / 1 / 10
11,332
472
10,646
17,654
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,990
416
11,240
15,962
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MarceMadness
Cu Chulainn
19
1 / 1 / 0
11,842
493
16,015
17,770
16,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
0 / 5 / 7
9,446
394
7,143
21,095
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
2 / 6 / 2
9,433
393
11,943
23,659
8,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
tman593
Thanatos
17
8 / 7 / 0
11,893
496
14,440
25,499
12,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
25
Kills
11
11
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
BWit_
Achilles
1
1
0
1
W
2
2
8
3
L
0
6
5
0.42
W
9
3
9
4.5
L
Cu Chulainn
MarceMadness
Cu Chulainn
1
1
0
1
L
Ymir
0
5
7
0.7
W
Kali
11
4
7
3.63
L
Medusa
2
6
2
0.5
L
Thanatos
tman593
Thanatos
8
7
0
1.14
W
Cerberus
xShirozux
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,163
Damage
60,781
96,178
Taken
103,985
72,069
Mitigated
65,240
29,277
Healing
25,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BWit_
Achilles
5,253
975
0
4,162
16,763
19,501
714
1,818
14,945
0
73,028
W
10,614
7,815
0
3,884
14,894
5,975
5,964
2,674
12,220
0
79,198
L
11,240
997
1,234
2,990
15,962
6,742
275
5,715
10,247
77,845
0
W
20,973
1,268
2,789
5,519
16,940
7,299
900
4,494
12,446
78,852
0
L
Cu Chulainn
MarceMadness
Cu Chulainn
16,015
1,531
0
1,409
17,770
16,992
531
708
17,062
10,402
84,849
L
Ymir
7,143
442
0
2,006
21,095
20,409
0
8,294
12,801
25,479
0
W
Kali
28,677
15,323
0
8,999
29,927
18,637
0
6,450
23,477
0
141,770
L
Medusa
11,943
6,568
0
1,382
23,659
8,586
513
9,087
14,572
0
68,425
L
Thanatos
tman593
Thanatos
14,440
3,444
0
16,274
25,499
12,511
0
7,815
17,684
0
95,593
W
Cerberus
xShirozux
Cerberus
10,646
410
0
3,924
17,654
20,657
969
4,797
12,857
56,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
52,604
586
Minions Killed
528
0
Camps Cleared
0
2,237,143
Distance Traveled
2,099,232
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,260
469
123
5
0
465,065
2
W
Izanami
11,016
459
106
4
0
438,151
3
L
Ra
9,990
416
121
5
0
392,045
0
W
Chang'e
12,324
514
108
5
0
448,190
2
L
Cu Chulainn
11,842
493
156
7
0
448,587
2
L
Ymir
9,446
394
33
1
0
430,868
2
W
Kali
13,810
575
168
7
0
472,335
0
L
Medusa
9,433
393
97
4
0
386,649
4
L
Thanatos
11,893
496
121
5
0
441,083
3
W
Cerberus
11,332
472
81
3
0
413,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role