Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FeArEd xClUtCh7
Olorun
Level 129
God Stats
4W - 7L
1,609 SR
Queue Stats
214W - 209L
1,460 Elo+
Solo
Mercury
Mercury
Fiasco22
Mercury
Level 102
God Stats
8W - 9L
1,878 SR
Queue Stats
69W - 69L
1,422 Elo+
Party 2
Osiris
Osiris
Jfordlitty
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,532 Elo+
Party 2
Ganesha
Ganesha
gooniegamer
Ganesha
Level 105
God Stats
47W - 35L
1,567 SR
Queue Stats
256W - 251L
1,442 Elo+
Solo
Team Averages
Level 119
1,611 SR
1,471 Elo+

VS

Team Averages
Level 110
1,527 SR
1,454 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarkNightWing17
King Arthur
Level 82
God Stats
15W - 17L
1,575 SR
Queue Stats
153W - 156L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
EpicReliability
Sylvanus
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
229W - 231L
1,405 Elo+
Solo
Izanami
Izanami
LowkeyBlaq_CLAP
Izanami
Level 86
God Stats
5W - 5L
1,519 SR
Queue Stats
227W - 224L
1,458 Elo+
Party 1
Bastet
Bastet
The_Daniel00
Bastet
Level 154
God Stats
10W - 11L
1,539 SR
Queue Stats
218W - 225L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 3
7,625
477
8,506
5,266
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 3
8,100
506
6,586
12,858
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Fiasco22
Mercury
13
8 / 3 / 4
8,434
527
11,175
13,503
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
Jfordlitty
Osiris
14
3 / 3 / 4
8,385
524
9,389
14,090
16,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
gooniegamer
Ganesha
12
0 / 2 / 8
7,577
474
5,502
12,803
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 5 / 0
6,700
419
7,478
14,264
6,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DarkNightWing17
King Arthur
12
2 / 5 / 1
7,710
482
10,196
13,615
10,643
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
10
1 / 2 / 4
6,831
427
5,854
13,066
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 0
9,468
592
9,093
9,226
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
1 / 2 / 5
7,428
464
7,232
11,492
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
11
11
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
3
4.5
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
L
King Arthur
DarkNightWing17
King Arthur
2
5
1
0.5
L
Sylvanus
1
2
4
1.5
W
1
3
3
0.83
W
Mercury
Fiasco22
Mercury
8
3
4
3.33
W
Osiris
Jfordlitty
Osiris
3
3
4
1.67
L
4
1
0
4
L
Bastet
1
2
5
1.75
W
Ganesha
gooniegamer
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
39,853
58,520
Taken
61,663
40,416
Mitigated
35,619
17,897
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,506
476
0
354
5,266
2,556
419
2,371
2,895
52,706
0
L
Ao Kuang
 
Ao Kuang
7,478
3,057
0
4,530
14,264
6,095
0
5,644
8,620
29,932
0
L
King Arthur
DarkNightWing17
King Arthur
10,196
2,672
0
1,615
13,615
10,643
0
2,493
11,122
0
55,745
L
Sylvanus
5,854
3,286
1,059
3,598
13,066
10,513
0
7,842
5,224
27,160
0
W
6,586
4,041
336
5,519
12,858
4,296
0
1,522
11,336
64,860
0
W
Mercury
Fiasco22
Mercury
11,175
6,648
0
4,010
13,503
5,708
0
3,424
10,079
0
49,816
W
Osiris
Jfordlitty
Osiris
9,389
2,213
0
2,538
14,090
16,833
0
551
13,539
10,541
41,521
L
9,093
6,950
0
2,958
9,226
3,933
0
3,601
5,625
0
103,102
L
Bastet
7,232
1,532
0
2,123
11,492
4,435
0
3,051
8,441
0
49,429
W
Ganesha
gooniegamer
Ganesha
5,502
1,051
618
4,522
12,803
11,023
69
5,464
7,339
34,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
38,137
427
Minions Killed
421
0
Camps Cleared
0
1,555,109
Distance Traveled
1,454,891
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,625
477
96
6
0
316,455
0
L
Ao Kuang
6,700
419
32
2
0
272,781
3
L
King Arthur
7,710
482
103
6
0
279,588
1
L
Sylvanus
6,831
427
39
2
0
259,897
0
W
Olorun
8,100
506
127
8
0
262,330
2
W
Mercury
8,434
527
84
5
0
357,381
4
W
Osiris
8,385
524
102
6
0
292,436
6
L
Izanami
9,468
592
169
11
0
283,491
2
L
Bastet
7,428
464
78
5
0
359,134
6
W
Ganesha
7,577
474
18
1
0
326,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role