Player Matchup

Cthulhu
Cthulhu
Big Browno
Cthulhu
Level 25
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Himbob9
Mercury
Level 129
God Stats
1W - 4L
1,542 SR
Queue Stats
210W - 199L
1,577 Elo+
Party 1
Ra
Ra
J0NNYLARG0
Ra
Level 127
God Stats
3W - 3L
1,919 SR
Queue Stats
296W - 282L
1,572 Elo+
Party 1
Chiron
Chiron
KingZammis
Chiron
Level 47
God Stats
3W - 2L
1,285 SR
Queue Stats
23W - 24L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
Philoceraptor7
Cliodhna
Level 98
God Stats
1W - 2L
1,642 SR
Queue Stats
121W - 125L
1,559 Elo+
Party 1
Team Averages
Level 85
1,634 SR
1,556 Elo+

VS

Team Averages
Level 70
1,550 SR
1,536 Elo+
Bakasura
Bakasura
Clayton23
Bakasura
Level 124
God Stats
2W - 1L
1,621 SR
Queue Stats
364W - 307L
1,595 Elo+
Party 2
Fafnir
Fafnir
JFocal121
Fafnir
Level 85
God Stats
5W - 0L
1,885 SR
Queue Stats
224W - 205L
1,521 Elo+
Party 2
Nemesis
Nemesis
RoonyFrag123
Nemesis
Level 49
God Stats
33W - 18L
1,530 SR
Queue Stats
232W - 230L
1,496 Elo+
Solo
Medusa
Medusa
Waynebrettski
Medusa
Level 46
God Stats
1W - 2L
1,213 SR
Queue Stats
73W - 71L
1,545 Elo+
Solo
Vulcan
Vulcan
asgsah
Vulcan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 139L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Browno
Cthulhu
11
0 / 5 / 3
7,563
378
6,205
19,650
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Himbob9
Mercury
14
3 / 6 / 3
9,305
465
13,207
23,254
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 2
8,324
416
6,499
17,265
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
KingZammis
Chiron
15
2 / 5 / 2
9,600
480
9,684
15,734
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
16
4 / 5 / 2
10,543
527
12,631
18,799
16,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clayton23
Bakasura
20
19 / 2 / 3
13,422
671
26,336
19,465
12,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
JFocal121
Fafnir
13
1 / 1 / 13
10,043
502
5,976
19,512
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
RoonyFrag123
Nemesis
17
4 / 2 / 6
11,429
571
13,311
13,838
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 11
10,927
546
10,779
15,410
7,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
asgsah
Vulcan
16
3 / 2 / 10
10,440
522
19,627
10,950
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
29
29
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big Browno
Cthulhu
0
5
3
0.3
W
Bakasura
Clayton23
Bakasura
19
2
3
10.25
L
Mercury
Himbob9
Mercury
3
6
3
0.75
L
0
8
2
0.13
W
Fafnir
JFocal121
Fafnir
1
1
13
7.5
L
Chiron
KingZammis
Chiron
2
5
2
0.6
L
Cliodhna
4
5
2
1
W
Nemesis
RoonyFrag123
Nemesis
4
2
6
3.5
W
2
2
11
3.75
W
Vulcan
asgsah
Vulcan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
76,029
94,702
Taken
79,175
57,913
Mitigated
64,063
14,070
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big Browno
Cthulhu
6,205
418
147
627
19,650
19,544
0
5,560
12,911
25,074
0
W
Bakasura
Clayton23
Bakasura
26,336
17,981
0
5,320
19,465
12,078
112
3,227
16,238
0
118,882
L
Mercury
Himbob9
Mercury
13,207
7,773
0
737
23,254
9,354
112
6,387
15,995
0
69,268
L
6,499
368
931
1,819
17,265
6,680
0
7,347
9,008
61,638
0
W
Fafnir
JFocal121
Fafnir
5,976
1,552
458
4,694
19,512
27,591
18
5,691
13,821
28,569
0
L
Chiron
KingZammis
Chiron
9,684
4,194
412
3,680
15,734
6,044
0
2,425
12,121
0
66,964
L
Cliodhna
12,631
1,141
0
5,717
18,799
16,291
0
3,884
13,995
0
68,349
W
Nemesis
RoonyFrag123
Nemesis
13,311
6,518
0
4,878
13,838
9,837
774
645
13,193
0
89,352
W
10,779
5,634
0
4,821
15,410
7,874
1,314
1,829
13,581
0
96,568
W
Vulcan
asgsah
Vulcan
19,627
5,029
0
1,063
10,950
6,683
462
1,810
9,140
78,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
56,261
515
Minions Killed
629
0
Camps Cleared
0
1,972,767
Distance Traveled
2,037,897
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,563
378
34
2
0
382,631
0
W
Bakasura
13,422
671
187
9
0
471,823
5
L
Mercury
9,305
465
110
6
0
438,725
3
L
Ra
8,324
416
111
6
0
377,946
10
W
Fafnir
10,043
502
33
2
0
379,205
12
L
Chiron
9,600
480
116
6
0
340,811
4
L
Cliodhna
10,543
527
144
7
0
432,654
4
W
Nemesis
11,429
571
146
7
0
419,501
3
W
Medusa
10,927
546
148
7
0
358,985
0
W
Vulcan
10,440
522
115
6
0
408,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role