Player Matchup

Ullr
Ullr
 
Ullr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Derzi202
Zeus
Level 29
God Stats
8W - 12L
1,244 SR
Queue Stats
15W - 19L
1,230 Elo+
Party 2
Khepri
Khepri
IzrevtheVirus
Khepri
Level 37
God Stats
6W - 8L
1,226 SR
Queue Stats
17W - 22L
1,230 Elo+
Party 2
Hera
Hera
Mhÿsa
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,277 Elo+
Party 1
Da Ji
Da Ji
Turtlefunker
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,045 Elo+
Party 2
Team Averages
Level 50
1,394 SR
1,256 Elo+

VS

Team Averages
Level 77
1,450 SR
1,403 Elo+
Rama
Rama
Amberluvyuh
Rama
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,376 Elo+
Party 3
Merlin
Merlin
KELION91
Merlin
Level 25
God Stats
2W - 4L
1,216 SR
Queue Stats
14W - 23L
1,371 Elo+
Party 4
King Arthur
King Arthur
ObsidianJulian
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,402 Elo+
Party 4
The Morrigan
The Morrigan
chief104
The Morrigan
Level 128
God Stats
1W - 2L
1,680 SR
Queue Stats
131W - 100L
1,407 Elo+
Party 3
Geb
Geb
lekylou
Geb
Level 106
God Stats
11W - 17L
1,352 SR
Queue Stats
298W - 325L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
12 / 0 / 12
12,197
1,220
27,450
13,746
8,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
16
5 / 0 / 13
11,042
1,104
16,796
2,425
1,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 22
11,669
1,167
6,720
7,699
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
Mhÿsa
Hera
18
9 / 0 / 17
12,306
1,231
25,543
8,488
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 14
10,457
1,046
13,493
10,070
6,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,578
958
3,917
19,748
7,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
KELION91
Merlin
15
0 / 5 / 0
9,473
947
13,501
12,925
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ObsidianJulian
King Arthur
14
0 / 9 / 0
9,222
922
5,868
25,209
24,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
chief104
The Morrigan
14
0 / 6 / 0
9,135
914
7,456
15,317
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
14
0 / 3 / 0
9,958
996
8,292
21,999
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
0
29
Kills
0
0
Deaths
29
78
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
0
12
18
L
0
6
0
0
W
Zeus
5
0
13
11.5
W
0
0
22
11
L
Merlin
KELION91
Merlin
0
5
0
0
W
Hera
Mhÿsa
Hera
9
0
17
17.5
L
King Arthur
ObsidianJulian
King Arthur
0
9
0
0
W
3
0
14
10
L
The Morrigan
chief104
The Morrigan
0
6
0
0
L
Geb
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,002
Damage
39,034
42,428
Taken
95,198
32,354
Mitigated
61,315
2,599
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
27,450
14,765
0
190
13,746
8,256
0
9,139
4,607
0
39,610
L
3,917
2,919
0
343
19,748
7,111
0
9,480
10,122
0
25,629
W
Zeus
16,796
2,598
0
0
2,425
1,631
0
1,454
971
32,031
0
W
6,720
192
0
1,676
7,699
11,601
0
4,271
3,428
16,709
0
L
Merlin
KELION91
Merlin
13,501
142
0
50
12,925
4,663
0
5,026
7,787
33,486
0
W
Hera
Mhÿsa
Hera
25,543
6,027
0
552
8,488
4,771
0
6,609
1,879
46,332
0
L
King Arthur
ObsidianJulian
King Arthur
5,868
496
532
833
25,209
24,207
0
13,338
11,647
0
21,307
W
13,493
4,811
0
181
10,070
6,095
0
5,445
4,625
0
24,635
L
The Morrigan
chief104
The Morrigan
7,456
2,468
0
226
15,317
5,734
0
8,173
6,911
23,451
2,654
L
Geb
8,292
1,219
0
5,079
21,999
19,600
0
12,029
9,672
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,671
Gold Earned
47,366
158
Minions Killed
177
4
Camps Cleared
5
1,034,252
Distance Traveled
961,115
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,197
1,220
22
2
1
216,338
1
L
Rama
9,578
958
56
6
2
158,816
0
W
Zeus
11,042
1,104
44
4
2
179,350
0
W
Khepri
11,669
1,167
20
2
1
207,301
0
L
Merlin
9,473
947
42
4
0
209,629
0
W
Hera
12,306
1,231
48
5
0
214,011
0
L
King Arthur
9,222
922
36
4
2
211,167
0
W
Da Ji
10,457
1,046
24
2
0
217,252
2
L
The Morrigan
9,135
914
34
3
0
181,718
0
L
Geb
9,958
996
9
1
1
199,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role