Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CT Drxco
Ymir
Level 116
God Stats
14W - 5L
1,754 SR
Queue Stats
250W - 231L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
Johnson x OG
Ah Puch
Level 122
God Stats
7W - 0L
1,984 SR
Queue Stats
192W - 159L
1,539 Elo+
Party 2
Olorun
Olorun
iWolf Apathy
Olorun
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,518 Elo+
Party 3
Awilix
Awilix
ßloodySpartin
Awilix
Level 132
God Stats
3W - 4L
1,504 SR
Queue Stats
186W - 173L
1,520 Elo+
Solo
Team Averages
Level 126
1,648 SR
1,522 Elo+

VS

Team Averages
Level 143
1,479 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Conrub
Baron Samedi
Level 156
God Stats
1W - 2L
1,292 SR
Queue Stats
185W - 213L
1,495 Elo+
Party 1
Scylla
Scylla
Dangal
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,550 Elo+
Party 1
Set
Set
GermanWojtek
Set
Level 121
God Stats
1W - 3L
1,406 SR
Queue Stats
256W - 233L
1,492 Elo+
Solo
Rama
Rama
PrJr25
Rama
Level 149
God Stats
6W - 11L
1,460 SR
Queue Stats
955W - 984L
1,525 Elo+
Solo
Raijin
Raijin
guahan671rebel
Raijin
Level 149
God Stats
1W - 1L
1,737 SR
Queue Stats
13W - 22L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 4 / 13
10,161
924
9,166
10,858
5,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
18
4 / 3 / 19
10,376
943
8,056
19,193
25,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
Johnson x OG
Ah Puch
16
7 / 3 / 14
10,070
915
19,552
10,992
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
14
1 / 3 / 15
8,475
770
8,239
9,641
5,015
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 3 / 12
10,468
952
12,910
13,648
9,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conrub
Baron Samedi
16
5 / 5 / 9
9,766
888
10,633
13,962
11,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
Dangal
Scylla
17
3 / 4 / 9
10,227
930
10,154
11,251
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 5
7,767
706
6,401
16,956
21,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
PrJr25
Rama
16
6 / 6 / 6
9,772
888
10,762
13,032
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
8,339
758
11,425
13,242
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
28
Kills
16
16
Deaths
28
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
4
13
3.38
W
Ymir
4
3
19
4.5
L
Baron Samedi
Conrub
Baron Samedi
5
5
9
1.9
L
Scylla
Dangal
Scylla
3
4
9
1.88
L
1
6
5
0.58
W
Ah Puch
Johnson x OG
Ah Puch
7
3
14
4.67
L
Rama
PrJr25
Rama
6
6
6
1.5
L
1
7
3
0.36
W
Olorun
1
3
15
2.83
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,923
Damage
49,375
64,332
Taken
68,443
51,360
Mitigated
50,478
26,530
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,166
2,230
1,412
2,351
10,858
5,706
3,011
5,627
5,231
0
28,199
W
Ymir
8,056
2,433
1,909
2,016
19,193
25,552
713
7,952
11,241
19,021
0
L
Baron Samedi
Conrub
Baron Samedi
10,633
897
3,498
3,935
13,962
11,995
498
7,511
6,451
19,735
0
L
Scylla
Dangal
Scylla
10,154
635
1,857
2,513
11,251
4,705
818
7,971
3,280
25,961
0
L
6,401
2,103
325
3,457
16,956
21,662
78
6,790
10,166
0
12,111
W
Ah Puch
Johnson x OG
Ah Puch
19,552
1,185
522
1,415
10,992
5,610
470
5,896
5,096
31,066
0
L
Rama
PrJr25
Rama
10,762
8,108
0
1,816
13,032
5,864
1,359
5,655
7,377
0
17,753
L
11,425
665
731
1,460
13,242
6,252
77
7,920
5,322
23,509
0
W
Olorun
8,239
4,807
6,551
2,801
9,641
5,015
1,162
5,778
3,863
19,731
0
W
12,910
4,231
3,082
4,471
13,648
9,477
2,527
6,959
6,689
0
20,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
45,871
110
Minions Killed
142
0
Camps Cleared
0
988,442
Distance Traveled
845,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,161
924
30
3
0
185,495
0
W
Ymir
10,376
943
27
2
0
185,857
0
L
Baron Samedi
9,766
888
20
2
0
170,080
0
L
Scylla
10,227
930
52
5
0
195,710
0
L
Set
7,767
706
3
0
0
198,747
0
W
Ah Puch
10,070
915
19
2
0
204,139
0
L
Rama
9,772
888
28
3
0
132,142
0
L
Raijin
8,339
758
39
4
0
149,004
2
W
Olorun
8,475
770
14
1
0
190,545
0
W
Awilix
10,468
952
20
2
0
222,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role