Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
empress-_Vibes
Hera
Silver I
Level 98
God Stats
4W - 4L
1,619 SR
Queue Stats
100W - 108L
1,244 MMR
Party 1
Atlas
Atlas
Gold IV
londonboi3000
Atlas
Gold IV
Level 160
God Stats
31W - 25L
1,613 SR
Queue Stats
303W - 318L
1,465 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,577 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,467 SR
1,348 MMR
Jormungandr
Jormungandr
Silver II
Jk3yyy
Jormungandr
Silver II
Level 138
God Stats
20W - 23L
1,506 SR
Queue Stats
230W - 236L
1,269 MMR
Solo
Nox
Nox
Silver III
Kinglles
Nox
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,385 MMR
Solo
Cupid
Cupid
Gold IV
tiltwall
Cupid
Gold IV
Level 141
God Stats
55W - 70L
1,395 SR
Queue Stats
269W - 299L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 1 / 2
8,031
669
7,057
8,292
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 3
8,146
679
12,461
4,593
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 4
8,244
687
7,739
11,103
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetPersephoneCliodhnaShiva

VS

Bans
VulcanKumbhakarnaMorgan Le FayGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jk3yyy
Jormungandr
11
0 / 3 / 3
7,225
602
7,705
14,944
11,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 2 / 1
7,420
618
5,209
8,448
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
tiltwall
Cupid
13
2 / 1 / 1
7,888
657
5,546
9,045
3,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
3
3
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
2
4
L
Jormungandr
Jk3yyy
Jormungandr
0
3
3
0.5
L
1
2
1
0.75
W
2
0
3
3.5
W
1
2
4
1.5
L
Cupid
tiltwall
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
18,460
23,988
Taken
32,437
17,513
Mitigated
18,969
6,491
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,057
2,483
661
3,209
8,292
3,867
148
4,466
3,826
0
18,240
L
Jormungandr
Jk3yyy
Jormungandr
7,705
3,388
741
2,941
14,944
11,402
0
9,210
5,321
26,563
0
L
5,209
475
0
920
8,448
3,648
0
5,863
2,373
21,886
0
W
12,461
2,541
0
1,370
4,593
2,155
190
2,649
1,944
42,528
0
W
7,739
3,284
0
1,251
11,103
11,491
0
6,039
5,064
19,121
0
L
Cupid
tiltwall
Cupid
5,546
2,623
615
3,337
9,045
3,919
0
4,434
4,394
0
24,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
22,533
134
Minions Killed
123
6
Camps Cleared
4
651,855
Distance Traveled
609,571
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,031
669
30
3
1
204,624
1
L
Jormungandr
7,225
602
46
4
0
199,556
0
L
Nox
7,420
618
31
3
1
193,371
1
W
Hera
8,146
679
80
7
4
225,834
2
W
Atlas
8,244
687
24
2
1
221,397
2
L
Cupid
7,888
657
46
4
3
216,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role