Player Matchup

Artemis
Artemis
MetalPuppet252
Artemis
Level 46
God Stats
3W - 3L
1,412 SR
Queue Stats
35W - 50L
1,270 Elo+
Party 2
Sol
Sol
PoptartBarbarian
Sol
Level 37
God Stats
6W - 0L
1,845 SR
Queue Stats
43W - 53L
1,447 Elo+
Solo
Chaac
Chaac
TabletaDeAcero
Chaac
Level 104
God Stats
6W - 10L
1,377 SR
Queue Stats
11W - 23L
1,185 Elo+
Party 2
Team Averages
Level 62
1,544 SR
1,301 Elo+

VS

Team Averages
Level 60
1,484 SR
1,442 Elo+
Zhong Kui
Zhong Kui
Il Nova ll
Zhong Kui
Level 66
God Stats
12W - 4L
1,544 SR
Queue Stats
72W - 41L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
OG Sauseboy
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,247 Elo+
Party 1
Erlang Shen
Erlang Shen
Ten of Clubz
Erlang Shen
Level 88
God Stats
15W - 35L
1,408 SR
Queue Stats
107W - 177L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
12,709
669
12,582
19,060
9,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 0 / 4
13,439
707
19,668
16,550
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 3 / 9
12,398
653
19,231
23,915
30,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Il Nova ll
Zhong Kui
18
9 / 3 / 1
12,490
657
23,268
20,947
14,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OG Sauseboy
Cthulhu
16
1 / 4 / 6
11,600
611
11,857
16,902
29,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Ten of Clubz
Erlang Shen
16
0 / 3 / 6
10,750
566
14,840
22,062
21,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
10
10
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Il Nova ll
Zhong Kui
9
3
1
3.17
W
3
7
6
0.86
L
Cthulhu
OG Sauseboy
Cthulhu
1
4
6
1
W
6
0
4
8
W
1
3
9
1.83
L
Erlang Shen
Ten of Clubz
Erlang Shen
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,481
Damage
49,965
59,525
Taken
59,911
53,370
Mitigated
66,220
25,375
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Il Nova ll
Zhong Kui
23,268
1,794
0
9,437
20,947
14,977
273
6,146
14,196
53,321
0
W
12,582
6,560
204
5,815
19,060
9,233
1,175
14,329
4,731
0
51,587
L
Cthulhu
OG Sauseboy
Cthulhu
11,857
545
101
3,162
16,902
29,670
0
4,744
11,718
36,013
0
W
19,668
7,407
0
10,102
16,550
14,009
676
9,633
6,917
59,323
5,011
W
19,231
3,328
454
8,800
23,915
30,128
713
12,110
11,805
855
54,011
L
Erlang Shen
Ten of Clubz
Erlang Shen
14,840
5,386
0
3,902
22,062
21,573
152
8,280
13,294
0
40,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
34,840
213
Minions Killed
170
11
Camps Cleared
6
924,032
Distance Traveled
938,701
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,490
657
74
4
4
306,393
5
W
Artemis
12,709
669
75
4
4
281,369
3
L
Cthulhu
11,600
611
35
2
0
279,258
0
W
Sol
13,439
707
77
4
5
314,734
2
W
Chaac
12,398
653
61
3
2
327,929
1
L
Erlang Shen
10,750
566
61
3
2
353,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role