Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
armas1305
Cu Chulainn
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 62L
1,671 Elo+
Party 2
Freya
Freya
davidproplayer
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 49L
1,719 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ikerabadia99
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 67L
1,596 Elo+
Party 2
Hachiman
Hachiman
resbrow09
Hachiman
Level 88
God Stats
3W - 2L
1,615 SR
Queue Stats
70W - 47L
1,663 Elo+
Party 2
Team Averages
Level 107
1,523 SR
1,630 Elo+

VS

Team Averages
Level 82
1,543 SR
1,601 Elo+
Ne Zha
Ne Zha
CARLVII
Ne Zha
Level 147
God Stats
2W - 3L
1,470 SR
Queue Stats
281W - 253L
1,557 Elo+
Party 3
Izanami
Izanami
F69696969696969
Izanami
Level 48
God Stats
28W - 19L
1,623 SR
Queue Stats
157W - 160L
1,546 Elo+
Solo
Anubis
Anubis
Neb11
Anubis
Level 160
God Stats
25W - 9L
1,540 SR
Queue Stats
478W - 360L
1,606 Elo+
Party 1
King Arthur
King Arthur
SergiuQQ
King Arthur
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 15L
1,775 Elo+
Party 1
Horus
Horus
TBCLARKE
Horus
Level 32
God Stats
16W - 11L
1,584 SR
Queue Stats
70W - 71L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 0
6,393
426
2,885
9,615
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
armas1305
Cu Chulainn
12
0 / 4 / 1
6,998
467
8,803
15,756
14,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 0
6,534
436
6,442
15,280
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ikerabadia99
Ah Muzen Cab
12
1 / 3 / 0
7,624
508
4,678
10,064
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
resbrow09
Hachiman
13
0 / 2 / 0
7,107
474
3,671
10,168
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CARLVII
Ne Zha
14
7 / 2 / 1
8,397
560
8,963
16,360
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 1
9,619
641
6,444
7,353
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Neb11
Anubis
15
1 / 0 / 4
8,423
562
6,571
6,318
3,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SergiuQQ
King Arthur
15
3 / 1 / 3
8,953
597
12,460
16,557
19,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
TBCLARKE
Horus
13
3 / 0 / 4
8,044
536
4,059
9,938
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Ne Zha
CARLVII
Ne Zha
7
2
1
3.75
W
2
0
1
2.5
W
Anubis
Neb11
Anubis
1
0
4
3
W
King Arthur
SergiuQQ
King Arthur
3
1
3
4.5
W
Horus
TBCLARKE
Horus
3
0
4
5
L
Cu Chulainn
armas1305
Cu Chulainn
0
4
1
0.13
L
0
5
0
0
L
Ah Muzen Cab
ikerabadia99
Ah Muzen Cab
1
3
0
0.33
L
Hachiman
resbrow09
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
38,497
60,883
Taken
56,526
33,204
Mitigated
40,355
15,408
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,885
197
0
2,114
9,615
6,424
0
1,015
8,600
24,150
0
W
Ne Zha
CARLVII
Ne Zha
8,963
3,483
0
6,917
16,360
7,569
0
4,067
12,293
0
59,268
W
6,444
4,089
0
3,972
7,353
3,266
732
1,058
6,295
0
103,523
W
Anubis
Neb11
Anubis
6,571
454
0
4,542
6,318
3,554
0
684
5,634
76,344
0
W
King Arthur
SergiuQQ
King Arthur
12,460
2,329
0
3,033
16,557
19,277
39
1,644
14,913
0
75,881
W
Horus
TBCLARKE
Horus
4,059
1,888
912
4,539
9,938
6,689
0
2,819
7,119
0
34,592
L
Cu Chulainn
armas1305
Cu Chulainn
8,803
1,417
0
1,157
15,756
14,926
0
0
15,756
2,106
47,688
L
6,442
2,325
0
5,475
15,280
5,272
0
1,645
13,635
49,518
0
L
Ah Muzen Cab
ikerabadia99
Ah Muzen Cab
4,678
2,254
0
3,187
10,064
3,249
0
3,911
6,153
0
67,137
L
Hachiman
resbrow09
Hachiman
3,671
1,478
0
3,475
10,168
3,333
0
0
10,168
0
65,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,656
Gold Earned
43,436
431
Minions Killed
628
0
Camps Cleared
0
1,429,190
Distance Traveled
1,538,883
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,393
426
38
3
0
315,260
8
W
Ne Zha
8,397
560
106
7
0
334,040
2
W
Izanami
9,619
641
186
12
0
281,845
1
W
Anubis
8,423
562
154
10
0
284,595
6
W
King Arthur
8,953
597
125
8
0
326,187
1
W
Horus
8,044
536
57
4
0
312,216
7
L
Cu Chulainn
6,998
467
86
6
0
289,075
4
L
Freya
6,534
436
71
5
0
276,229
1
L
Ah Muzen Cab
7,624
508
127
8
0
282,160
1
L
Hachiman
7,107
474
109
7
0
266,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role