Player Matchup

Baron Samedi
Baron Samedi
Forasterow8267
Baron Samedi
Level 98
God Stats
24W - 24L
1,576 SR
Queue Stats
754W - 742L
1,500 Elo+
Solo
Artio
Artio
GaB1LaN
Artio
Level 103
God Stats
6W - 5L
1,663 SR
Queue Stats
262W - 230L
1,538 Elo+
Party 1
Fenrir
Fenrir
PirateMatt
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Solo
Ymir
Ymir
SrDeadStroke
Ymir
Level 86
God Stats
1W - 2L
1,593 SR
Queue Stats
183W - 157L
1,536 Elo+
Party 1
Nox
Nox
mTon11
Nox
Level 102
God Stats
8W - 11L
1,640 SR
Queue Stats
428W - 401L
1,543 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,504 Elo+

VS

Team Averages
Level 109
1,637 SR
1,484 Elo+
Apollo
Apollo
BaBaMoDz
Apollo
Level 65
God Stats
13W - 13L
1,555 SR
Queue Stats
130W - 149L
1,442 Elo+
Solo
Izanami
Izanami
Euroz
Izanami
Level 65
God Stats
3W - 1L
1,828 SR
Queue Stats
67W - 77L
1,500 Elo+
Solo
Mercury
Mercury
Hokitail
Mercury
Level 142
God Stats
5W - 5L
1,528 SR
Queue Stats
248W - 248L
1,539 Elo+
Solo
Fafnir
Fafnir
Nucleo
Fafnir
Level 128
God Stats
3W - 6L
1,448 SR
Queue Stats
45W - 50L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Orangepip
Nu Wa
Level 146
God Stats
23W - 13L
1,828 SR
Queue Stats
374W - 358L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Forasterow8267
Baron Samedi
15
1 / 0 / 1
8,854
553
8,019
9,294
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
GaB1LaN
Artio
12
2 / 4 / 3
7,504
469
7,322
17,585
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
PirateMatt
Fenrir
11
3 / 4 / 1
7,466
467
2,702
14,508
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 2
7,654
478
3,931
14,216
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
mTon11
Nox
12
2 / 8 / 2
7,586
474
8,309
15,489
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BaBaMoDz
Apollo
14
0 / 2 / 0
8,399
525
3,433
9,519
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Euroz
Izanami
15
3 / 3 / 1
8,942
559
11,862
9,801
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Hokitail
Mercury
15
6 / 0 / 5
9,429
589
11,050
13,193
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Nucleo
Fafnir
11
1 / 3 / 4
7,907
494
7,644
13,263
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Orangepip
Nu Wa
16
8 / 2 / 4
10,252
641
16,690
7,747
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
18
19
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
BaBaMoDz
Apollo
0
2
0
0
W
Izanami
Euroz
Izanami
3
3
1
1.17
L
Baron Samedi
Forasterow8267
Baron Samedi
1
0
1
1.5
L
Artio
GaB1LaN
Artio
2
4
3
0.88
W
Mercury
Hokitail
Mercury
6
0
5
8.5
W
Fafnir
Nucleo
Fafnir
1
3
4
1
W
Nu Wa
Orangepip
Nu Wa
8
2
4
5
L
Fenrir
PirateMatt
Fenrir
3
4
1
0.88
L
2
3
2
1
L
Nox
mTon11
Nox
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
50,679
71,092
Taken
53,523
34,597
Mitigated
32,758
20,502
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BaBaMoDz
Apollo
3,433
2,381
0
5,087
9,519
4,043
84
5,861
3,658
0
62,993
W
Izanami
Euroz
Izanami
11,862
9,624
0
2,721
9,801
3,987
1,054
6,795
3,006
0
73,438
L
Baron Samedi
Forasterow8267
Baron Samedi
8,019
410
168
4,643
9,294
5,590
0
2,339
6,955
75,146
0
L
Artio
GaB1LaN
Artio
7,322
551
1,056
5,348
17,585
7,258
0
6,697
10,787
35,492
0
W
Mercury
Hokitail
Mercury
11,050
6,634
0
1,302
13,193
5,965
0
4,805
8,388
0
86,208
W
Fafnir
Nucleo
Fafnir
7,644
1,535
0
3,569
13,263
15,443
220
4,938
8,325
16,073
0
W
Nu Wa
Orangepip
Nu Wa
16,690
3,592
0
2,130
7,747
3,320
2,885
5,770
1,977
77,583
0
L
Fenrir
PirateMatt
Fenrir
2,702
840
0
4,171
14,508
4,960
404
3,916
10,592
0
33,486
L
3,931
525
0
2,227
14,216
11,033
64
3,665
10,307
30,045
0
L
Nox
mTon11
Nox
8,309
879
0
2,889
15,489
5,756
0
7,306
8,117
56,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
44,929
389
Minions Killed
500
0
Camps Cleared
0
1,366,582
Distance Traveled
1,499,930
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,399
525
104
7
0
290,051
5
W
Izanami
8,942
559
128
8
0
259,403
2
L
Baron Samedi
8,854
553
147
9
0
265,622
3
L
Artio
7,504
469
51
3
0
321,620
3
W
Mercury
9,429
589
129
8
0
372,338
4
W
Fafnir
7,907
494
14
1
0
300,043
4
W
Nu Wa
10,252
641
125
8
0
278,095
4
L
Fenrir
7,466
467
54
3
0
289,177
4
L
Ymir
7,654
478
47
3
0
267,574
0
L
Nox
7,586
474
90
6
0
222,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role