Player Matchup

Merlin
Merlin
ELLMO415
Merlin
Level 132
God Stats
3W - 2L
1,259 SR
Queue Stats
172W - 110L
1,586 Elo+
Party 1
Bacchus
Bacchus
TJ_OF_JI
Bacchus
Level 158
God Stats
2W - 3L
1,200 SR
Queue Stats
161W - 112L
1,572 Elo+
Party 1
King Arthur
King Arthur
darkdragon0196
King Arthur
Level 159
God Stats
4W - 11L
1,284 SR
Queue Stats
242W - 215L
1,529 Elo+
Party 1
Team Averages
Level 150
1,247 SR
1,562 Elo+

VS

Team Averages
Level 92
1,299 SR
1,300 Elo+
Zhong Kui
Zhong Kui
DEDEKONG305
Zhong Kui
Level 81
God Stats
12W - 19L
1,080 SR
Queue Stats
159W - 298L
1,277 Elo+
Solo
Atlas
Atlas
Dreadfaceless02
Atlas
Level 107
God Stats
3W - 4L
1,318 SR
Queue Stats
69W - 107L
1,301 Elo+
Solo
Ratatoskr
Ratatoskr
exodummy298
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ELLMO415
Merlin
17
6 / 0 / 15
12,991
764
18,353
11,984
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TJ_OF_JI
Bacchus
18
10 / 0 / 12
13,837
814
15,313
17,242
27,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
darkdragon0196
King Arthur
17
8 / 2 / 14
12,954
762
21,091
23,001
30,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEDEKONG305
Zhong Kui
13
0 / 10 / 2
9,809
577
13,609
20,207
11,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
10,805
636
10,565
22,394
33,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
exodummy298
Ratatoskr
14
1 / 11 / 0
10,251
603
12,509
21,020
9,753
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
24
Kills
2
2
Deaths
24
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DEDEKONG305
Zhong Kui
0
10
2
0.1
L
1
3
1
0.5
W
Merlin
ELLMO415
Merlin
6
0
15
13.5
W
Bacchus
TJ_OF_JI
Bacchus
10
0
12
16
W
King Arthur
darkdragon0196
King Arthur
8
2
14
7.5
L
Ratatoskr
exodummy298
Ratatoskr
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
36,683
52,227
Taken
63,621
64,209
Mitigated
55,483
12,247
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DEDEKONG305
Zhong Kui
13,609
1,320
20
3,312
20,207
11,838
0
11,782
8,425
38,046
0
L
10,565
4,523
276
2,010
22,394
33,892
0
11,452
10,942
30,440
0
W
Merlin
ELLMO415
Merlin
18,353
1,493
0
4,833
11,984
6,260
1,294
7,795
4,189
67,240
0
W
Bacchus
TJ_OF_JI
Bacchus
15,313
3,164
739
5,562
17,242
27,894
149
8,427
8,815
36,289
0
W
King Arthur
darkdragon0196
King Arthur
21,091
3,903
0
1,113
23,001
30,055
327
8,851
14,150
0
48,658
L
Ratatoskr
exodummy298
Ratatoskr
12,509
4,478
296
1,446
21,020
9,753
0
11,091
9,929
0
44,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
30,865
188
Minions Killed
164
9
Camps Cleared
7
914,879
Distance Traveled
834,574
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,809
577
59
3
0
235,024
2
L
Atlas
10,805
636
42
2
0
294,808
1
W
Merlin
12,991
764
106
6
4
289,441
2
W
Bacchus
13,837
814
34
2
4
321,141
10
W
King Arthur
12,954
762
48
3
1
304,297
2
L
Ratatoskr
10,251
603
63
4
7
304,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role