Player Matchup

Hou Yi
Hou Yi
D4C4SHO3S
Hou Yi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 74L
1,433 Elo+
Party 1
Chaac
Chaac
Darth_Stormm
Chaac
Level 117
God Stats
4W - 4L
1,469 SR
Queue Stats
263W - 232L
1,572 Elo+
Solo
Ratatoskr
Ratatoskr
Og_Yanc
Ratatoskr
Level 124
God Stats
2W - 3L
1,531 SR
Queue Stats
131W - 119L
1,525 Elo+
Solo
Yu Huang
Yu Huang
T-33AdenuKasane
Yu Huang
Level 128
God Stats
4W - 9L
1,500 SR
Queue Stats
362W - 368L
1,474 Elo+
Solo
Nox
Nox
iRulooC
Nox
Level 148
God Stats
0W - 1L
1,811 SR
Queue Stats
18W - 29L
1,523 Elo+
Party 1
Team Averages
Level 133
1,562 SR
1,505 Elo+

VS

Team Averages
Level 65
1,446 SR
1,402 Elo+
Medusa
Medusa
CarloThe1221
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,215 Elo+
Party 2
Baron Samedi
Baron Samedi
Dale1401
Baron Samedi
Level 69
God Stats
12W - 8L
1,488 SR
Queue Stats
55W - 55L
1,541 Elo+
Solo
Arachne
Arachne
El_Pop0tes
Arachne
Level 107
God Stats
12W - 9L
1,200 SR
Queue Stats
106W - 107L
1,507 Elo+
Solo
Ymir
Ymir
MrFistyBoy
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,215 Elo+
Party 2
Sol
Sol
hllwvon
Sol
Level 39
God Stats
4W - 3L
1,542 SR
Queue Stats
61W - 72L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D4C4SHO3S
Hou Yi
9
1 / 1 / 0
5,684
568
1,643
3,515
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,879
588
5,111
8,668
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Og_Yanc
Ratatoskr
8
1 / 2 / 0
4,964
496
2,954
6,977
2,549
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
7
0 / 0 / 1
4,705
471
1,562
3,021
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
9
0 / 1 / 0
5,122
512
2,248
5,886
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 0 / 1
5,396
540
2,458
4,130
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Dale1401
Baron Samedi
11
1 / 1 / 2
5,962
596
4,742
6,513
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
El_Pop0tes
Arachne
10
3 / 0 / 0
6,109
611
3,354
6,628
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 0
5,472
547
2,793
8,435
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
10
0 / 0 / 0
5,633
563
4,419
4,841
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
0
1
0.5
L
Hou Yi
D4C4SHO3S
Hou Yi
1
1
0
1
W
Baron Samedi
Dale1401
Baron Samedi
1
1
2
2
L
1
2
0
0.5
W
Arachne
El_Pop0tes
Arachne
3
0
0
3
W
2
2
0
1
L
Ratatoskr
Og_Yanc
Ratatoskr
1
2
0
0.5
L
Yu Huang
0
0
1
0.5
W
Sol
0
0
0
0
L
Nox
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
17,766
28,067
Taken
30,547
13,397
Mitigated
13,513
7,915
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,458
945
0
1,680
4,130
1,395
371
562
3,568
0
35,350
L
Hou Yi
D4C4SHO3S
Hou Yi
1,643
829
0
1,595
3,515
1,372
633
559
2,956
0
36,565
W
Baron Samedi
Dale1401
Baron Samedi
4,742
1,559
278
3,385
6,513
2,397
42
0
6,513
40,589
0
L
5,111
1,116
0
3,252
8,668
4,612
0
4,477
4,191
0
41,352
W
Arachne
El_Pop0tes
Arachne
3,354
1,992
0
3,932
6,628
3,084
661
535
6,093
0
34,211
W
2,793
1,283
0
2,701
8,435
4,978
0
1,141
7,294
25,678
0
L
Ratatoskr
Og_Yanc
Ratatoskr
2,954
1,018
69
444
6,977
2,549
0
1,493
5,484
0
25,981
L
Yu Huang
1,562
284
0
500
3,021
1,255
0
2,541
480
23,976
0
W
Sol
4,419
1,239
0
2,769
4,841
1,659
1,404
1,572
3,269
48,801
0
L
Nox
2,248
609
61
1,994
5,886
3,609
78
2,884
3,002
21,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
28,572
284
Minions Killed
320
0
Camps Cleared
0
922,827
Distance Traveled
1,004,272
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,396
540
59
6
0
181,658
5
L
Hou Yi
5,684
568
82
8
0
189,669
0
W
Baron Samedi
5,962
596
60
6
0
175,105
3
L
Chaac
5,879
588
69
7
0
174,535
0
W
Arachne
6,109
611
84
8
0
249,899
0
W
Ymir
5,472
547
37
4
0
204,741
2
L
Ratatoskr
4,964
496
51
5
0
206,789
0
L
Yu Huang
4,705
471
50
5
0
156,404
3
W
Sol
5,633
563
80
8
0
192,869
1
L
Nox
5,122
512
32
3
0
195,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role