Player Matchup

Bakasura
Bakasura
AxxGrinder
Bakasura
Level 81
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 2L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
Iyumi
Gilgamesh
Level 13
God Stats
2W - 0L
1,357 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
decadaver
Baron Samedi
Level 108
God Stats
3W - 0L
1,689 SR
Queue Stats
78W - 68L
1,523 Elo+
Party 1
Team Averages
Level 67
1,589 SR
1,386 Elo+

VS

Team Averages
Level 92
1,451 SR
1,326 Elo+
Sol
Sol
Blended Baby
Sol
Level 127
God Stats
5W - 14L
1,382 SR
Queue Stats
15W - 31L
1,283 Elo+
Party 2
Cupid
Cupid
MrStarStruck
Cupid
Level 121
God Stats
6W - 12L
1,462 SR
Queue Stats
12W - 21L
1,365 Elo+
Party 2
Bacchus
Bacchus
churilla4
Bacchus
Level 29
God Stats
3W - 7L
1,508 SR
Queue Stats
6W - 11L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AxxGrinder
Bakasura
16
7 / 1 / 3
10,964
685
12,971
13,033
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Iyumi
Gilgamesh
15
3 / 0 / 7
10,147
634
7,152
12,488
10,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
decadaver
Baron Samedi
16
0 / 0 / 8
10,110
632
17,806
12,374
10,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
9,077
567
10,574
11,572
5,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 4 / 0
9,265
579
10,897
13,846
5,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
churilla4
Bacchus
12
0 / 3 / 1
8,390
524
8,403
16,245
18,737
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AxxGrinder
Bakasura
7
1
3
8.5
L
0
3
1
0.17
W
Gilgamesh
Iyumi
Gilgamesh
3
0
7
6.5
L
1
4
0
0.25
L
Bacchus
churilla4
Bacchus
0
3
1
0.17
W
Baron Samedi
decadaver
Baron Samedi
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,929
Damage
29,874
37,895
Taken
41,663
28,632
Mitigated
29,925
14,137
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AxxGrinder
Bakasura
12,971
8,340
0
3,992
13,033
7,244
174
5,865
7,168
0
26,436
L
10,574
1,103
304
1,938
11,572
5,212
0
4,706
6,014
47,916
0
W
Gilgamesh
Iyumi
Gilgamesh
7,152
1,990
0
1,386
12,488
10,687
312
6,035
6,453
0
16,416
L
10,897
4,043
1,136
2,512
13,846
5,976
0
7,766
5,424
0
38,712
L
Bacchus
churilla4
Bacchus
8,403
709
466
1,508
16,245
18,737
0
5,540
9,049
15,236
0
W
Baron Samedi
decadaver
Baron Samedi
17,806
1,766
2,474
6,285
12,374
10,701
728
7,627
4,747
61,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
26,732
177
Minions Killed
167
9
Camps Cleared
3
889,386
Distance Traveled
813,731
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,964
685
62
4
7
340,428
0
L
Sol
9,077
567
84
5
1
268,690
3
W
Gilgamesh
10,147
634
18
1
1
287,097
0
L
Cupid
9,265
579
65
4
1
276,086
4
L
Bacchus
8,390
524
18
1
1
268,955
3
W
Baron Samedi
10,110
632
97
6
1
261,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role