Player Matchup

Cerberus
Cerberus
Clandi09
Cerberus
Level 34
God Stats
8W - 8L
1,668 SR
Queue Stats
29W - 45L
1,564 Elo+
Solo
Eset
Eset
DurrBurger18
Eset
Level 125
God Stats
2W - 6L
1,523 SR
Queue Stats
221W - 222L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
Moleapon
Jing Wei
Level 68
God Stats
5W - 8L
1,603 SR
Queue Stats
99W - 111L
1,473 Elo+
Party 3
Bellona
Bellona
Rare Astraah
Bellona
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 107L
1,461 Elo+
Party 3
Neith
Neith
t2c0
Neith
Level 66
God Stats
10W - 15L
1,618 SR
Queue Stats
87W - 84L
1,637 Elo+
Party 3
Team Averages
Level 72
1,583 SR
1,537 Elo+

VS

Team Averages
Level 59
1,579 SR
1,563 Elo+
Rama
Rama
FasttJuli2716
Rama
Level 16
God Stats
3W - 2L
1,796 SR
Queue Stats
16W - 10L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
ImPxndaz
Sylvanus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 151L
1,411 Elo+
Party 2
Xing Tian
Xing Tian
NuniiKowaii
Xing Tian
Level 67
God Stats
3W - 1L
1,593 SR
Queue Stats
168W - 117L
1,642 Elo+
Party 1
Nemesis
Nemesis
Twinky_vfxx
Nemesis
Level 29
God Stats
3W - 5L
1,313 SR
Queue Stats
63W - 70L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
xHappy_PRx
Baron Samedi
Level 147
God Stats
7W - 3L
1,695 SR
Queue Stats
248W - 166L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clandi09
Cerberus
9
0 / 3 / 3
6,181
442
4,570
15,731
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 3
6,945
496
6,836
10,860
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Moleapon
Jing Wei
11
0 / 6 / 1
6,376
455
7,341
16,044
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rare Astraah
Bellona
12
0 / 4 / 0
6,963
497
5,687
12,571
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
t2c0
Neith
13
3 / 2 / 0
7,299
521
5,994
7,124
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,512
608
7,495
8,879
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ImPxndaz
Sylvanus
13
4 / 0 / 4
7,712
551
12,872
7,974
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
NuniiKowaii
Xing Tian
11
4 / 2 / 5
7,654
547
6,602
17,614
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Twinky_vfxx
Nemesis
12
0 / 0 / 6
7,149
511
5,682
10,401
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xHappy_PRx
Baron Samedi
15
6 / 0 / 1
9,083
649
10,648
11,062
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
17
17
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Clandi09
Cerberus
0
3
3
0.5
L
0
2
3
0.75
W
3
1
2
4
W
Sylvanus
ImPxndaz
Sylvanus
4
0
4
6
L
Jing Wei
Moleapon
Jing Wei
0
6
1
0.08
W
Xing Tian
NuniiKowaii
Xing Tian
4
2
5
3.25
L
Bellona
Rare Astraah
Bellona
0
4
0
0
W
Nemesis
Twinky_vfxx
Nemesis
0
0
6
3
L
Neith
t2c0
Neith
3
2
0
1.5
W
Baron Samedi
xHappy_PRx
Baron Samedi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
43,299
62,330
Taken
55,930
35,363
Mitigated
30,037
15,872
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Clandi09
Cerberus
4,570
617
0
5,803
15,731
12,555
69
6,669
9,062
22,090
0
L
6,836
873
310
632
10,860
3,458
0
3,717
7,143
64,494
0
W
7,495
6,193
0
3,614
8,879
3,335
1,068
1,754
7,125
0
70,812
W
Sylvanus
ImPxndaz
Sylvanus
12,872
4,628
1,088
4,150
7,974
4,814
0
2,507
5,467
47,203
13,123
L
Jing Wei
Moleapon
Jing Wei
7,341
6,481
0
2,738
16,044
5,658
0
10,202
5,842
0
47,969
W
Xing Tian
NuniiKowaii
Xing Tian
6,602
809
0
4,925
17,614
11,295
0
3,597
14,017
20,620
0
L
Bellona
Rare Astraah
Bellona
5,687
2,380
0
4,761
12,571
10,436
0
5,831
6,740
0
45,150
W
Nemesis
Twinky_vfxx
Nemesis
5,682
1,784
0
2,540
10,401
4,447
0
2,377
8,024
0
53,880
L
Neith
t2c0
Neith
5,994
2,358
0
1,628
7,124
3,256
0
2,053
5,071
0
58,609
W
Baron Samedi
xHappy_PRx
Baron Samedi
10,648
949
695
5,390
11,062
6,146
0
1,171
9,891
72,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
40,110
437
Minions Killed
469
0
Camps Cleared
0
1,320,084
Distance Traveled
1,340,865
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,181
442
65
5
0
263,852
2
L
Eset
6,945
496
113
8
0
267,803
1
W
Rama
8,512
608
137
10
0
249,211
1
W
Sylvanus
7,712
551
90
6
0
213,255
2
L
Jing Wei
6,376
455
84
6
0
261,573
0
W
Xing Tian
7,654
547
19
1
0
271,464
2
L
Bellona
6,963
497
85
6
0
270,800
1
W
Nemesis
7,149
511
89
6
0
350,632
0
L
Neith
7,299
521
90
6
0
256,056
2
W
Baron Samedi
9,083
649
134
10
0
256,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role