Player Matchup

Baron Samedi
Baron Samedi
GodDarkness-
Baron Samedi
Level 103
God Stats
11W - 11L
1,452 SR
Queue Stats
373W - 466L
1,281 Elo+
Party 3
Osiris
Osiris
branssjj
Osiris
Level 100
God Stats
7W - 7L
1,344 SR
Queue Stats
310W - 402L
1,296 Elo+
Party 3
Medusa
Medusa
moby nj
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,042 Elo+
Party 1
Sol
Sol
piffcity
Sol
Level 87
God Stats
13W - 9L
1,502 SR
Queue Stats
322W - 315L
1,257 Elo+
Party 1
Nemesis
Nemesis
shabby_shooting
Nemesis
Level 28
God Stats
20W - 7L
1,500 SR
Queue Stats
162W - 163L
1,226 Elo+
Party 1
Team Averages
Level 67
1,460 SR
1,221 Elo+

VS

Team Averages
Level 87
1,453 SR
1,289 Elo+
Cthulhu
Cthulhu
EPICG111
Cthulhu
Level 106
God Stats
3W - 3L
1,411 SR
Queue Stats
5W - 7L
1,235 Elo+
Party 2
Cupid
Cupid
GrimGrohms
Cupid
Level 143
God Stats
3W - 8L
1,439 SR
Queue Stats
102W - 98L
1,387 Elo+
Solo
Fenrir
Fenrir
TeeSlayed
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 76L
1,285 Elo+
Solo
Jormungandr
Jormungandr
TheClenchest
Jormungandr
Level 72
God Stats
3W - 3L
1,348 SR
Queue Stats
5W - 7L
1,235 Elo+
Party 2
Nu Wa
Nu Wa
iQueue216
Nu Wa
Level 68
God Stats
10W - 6L
1,565 SR
Queue Stats
28W - 22L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodDarkness-
Baron Samedi
9
4 / 0 / 0
5,319
665
2,987
2,364
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
branssjj
Osiris
7
3 / 2 / 0
5,023
628
2,768
5,034
2,620
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
moby nj
Medusa
5
0 / 4 / 0
3,585
448
541
5,061
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,930
491
4,101
3,847
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 1 / 0
3,890
486
870
4,826
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EPICG111
Cthulhu
7
4 / 0 / 2
4,649
581
4,498
4,646
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cupid
8
2 / 0 / 0
4,764
596
2,652
4,215
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
TeeSlayed
Fenrir
4
0 / 7 / 1
3,574
447
1,425
6,344
1,672
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TheClenchest
Jormungandr
8
2 / 0 / 4
5,033
629
3,003
3,347
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
iQueue216
Nu Wa
2
0 / 1 / 0
3,286
411
122
820
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
7
Kills
8
8
Deaths
8
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EPICG111
Cthulhu
4
0
2
5
W
Baron Samedi
GodDarkness-
Baron Samedi
4
0
0
4
L
Cupid
2
0
0
2
L
Fenrir
TeeSlayed
Fenrir
0
7
1
0.07
L
Jormungandr
TheClenchest
Jormungandr
2
0
4
4
W
Osiris
branssjj
Osiris
3
2
0
1.5
L
Nu Wa
iQueue216
Nu Wa
0
1
0
0
W
Medusa
moby nj
Medusa
0
4
0
0
W
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,267
Damage
11,700
21,132
Taken
19,372
8,143
Mitigated
8,538
5,163
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EPICG111
Cthulhu
4,498
406
0
1,450
4,646
2,740
25
2,692
1,954
19,031
0
W
Baron Samedi
GodDarkness-
Baron Samedi
2,987
738
0
914
2,364
1,082
234
102
2,262
28,148
0
L
Cupid
2,652
1,642
0
1,646
4,215
1,666
609
350
3,865
0
24,202
L
Fenrir
TeeSlayed
Fenrir
1,425
1,055
0
211
6,344
1,672
0
1,471
4,873
0
6,019
L
Jormungandr
TheClenchest
Jormungandr
3,003
380
0
908
3,347
2,177
0
1,951
1,396
21,729
0
W
Osiris
branssjj
Osiris
2,768
1,517
0
1,240
5,034
2,620
0
0
5,034
0
23,427
L
Nu Wa
iQueue216
Nu Wa
122
33
0
0
820
283
0
624
196
3,968
0
W
Medusa
moby nj
Medusa
541
480
0
409
5,061
1,783
0
3,803
939
0
6,350
W
4,101
1,754
134
2,144
3,847
1,232
0
2,404
1,368
21,323
0
W
870
443
121
201
4,826
1,426
0
833
3,906
0
14,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
21,306
180
Minions Killed
116
0
Camps Cleared
0
691,138
Distance Traveled
584,733
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,649
581
26
3
0
161,884
1
W
Baron Samedi
5,319
665
62
8
0
152,049
0
L
Cupid
4,764
596
35
4
0
127,625
3
L
Fenrir
3,574
447
9
1
0
148,786
0
L
Jormungandr
5,033
629
41
5
0
114,282
3
W
Osiris
5,023
628
49
6
0
148,456
0
L
Nu Wa
3,286
411
5
1
0
32,156
0
W
Medusa
3,585
448
10
1
0
130,698
1
W
Sol
3,930
491
33
4
0
114,879
0
W
Nemesis
3,890
486
26
3
0
145,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role