Player Matchup

Tyr
Tyr
BenSavage_420
Tyr
Level 128
God Stats
2W - 6L
1,252 SR
Queue Stats
476W - 635L
1,414 Elo+
Solo
Chang'e
Chang'e
Impulsive R4ge
Chang'e
Level 154
God Stats
4W - 0L
1,848 SR
Queue Stats
53W - 44L
1,628 Elo+
Party 1
Chiron
Chiron
N0T_F4ZE_SiL1Ph
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,601 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,548 Elo+

VS

Team Averages
Level 129
1,351 SR
1,303 Elo+
Merlin
Merlin
Bellonasocks
Merlin
Level 117
God Stats
7W - 24L
1,158 SR
Queue Stats
535W - 898L
1,277 Elo+
Party 2
Xing Tian
Xing Tian
InjectedLED187
Xing Tian
Level 152
God Stats
10W - 15L
1,387 SR
Queue Stats
471W - 808L
1,267 Elo+
Party 2
Anhur
Anhur
turtleiyua23
Anhur
Level 119
God Stats
8W - 8L
1,507 SR
Queue Stats
202W - 268L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,297
686
10,136
13,411
10,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
5 / 1 / 9
11,527
768
18,149
13,317
5,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 7
11,813
788
10,626
11,168
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 1
9,067
604
10,207
9,634
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
InjectedLED187
Xing Tian
13
1 / 6 / 1
9,398
627
7,619
21,156
26,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 7 / 1
10,193
680
8,202
17,090
7,044
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
W
2
1
7
5.5
W
5
1
9
9.5
L
Xing Tian
InjectedLED187
Xing Tian
1
6
1
0.25
W
8
1
7
11.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
26,028
37,896
Taken
47,880
20,456
Mitigated
37,583
15,930
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,207
285
0
1,447
9,634
4,191
0
4,797
4,837
45,411
0
W
10,136
2,335
263
1,251
13,411
10,459
1,177
6,562
6,849
0
33,042
W
18,149
1,140
3,886
7,216
13,317
5,057
1,105
5,205
8,112
65,215
0
L
Xing Tian
InjectedLED187
Xing Tian
7,619
1,241
175
754
21,156
26,348
0
5,958
15,198
19,823
0
W
10,626
4,774
1,011
2,303
11,168
4,940
670
6,856
4,312
0
33,041
L
8,202
3,919
340
1,520
17,090
7,044
0
7,764
9,326
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
28,658
194
Minions Killed
129
11
Camps Cleared
3
855,393
Distance Traveled
756,393
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,067
604
69
5
2
272,991
0
W
Tyr
10,297
686
37
2
5
289,461
3
W
Chang'e
11,527
768
117
8
4
287,267
4
L
Xing Tian
9,398
627
21
1
0
259,107
3
W
Chiron
11,813
788
40
3
2
278,665
0
L
Anhur
10,193
680
39
3
1
224,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role