Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alej02212
Geb
Level 63
God Stats
4W - 10L
1,317 SR
Queue Stats
6W - 14L
1,206 Elo+
Solo
Chronos
Chronos
EitaBixoCesio137
Chronos
Level 49
God Stats
4W - 4L
1,717 SR
Queue Stats
145W - 173L
1,413 Elo+
Solo
Vamana
Vamana
law3n483
Vamana
Level 121
God Stats
5W - 7L
1,332 SR
Queue Stats
222W - 276L
1,432 Elo+
Solo
Kali
Kali
will19035
Kali
Level 158
God Stats
51W - 40L
1,650 SR
Queue Stats
1,326W - 1,421L
1,396 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,390 Elo+

VS

Team Averages
Level 71
1,474 SR
1,437 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chroms
Cernunnos
Level 65
God Stats
21W - 14L
1,598 SR
Queue Stats
158W - 177L
1,437 Elo+
Party 1
Thanatos
Thanatos
FaZe KeY6112
Thanatos
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 57L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Leorick
Jormungandr
Level 67
God Stats
31W - 53L
1,341 SR
Queue Stats
242W - 304L
1,402 Elo+
Party 1
Horus
Horus
SuitingKingBR
Horus
Level 45
God Stats
131W - 141L
1,433 SR
Queue Stats
142W - 179L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 4 / 1
7,144
510
6,858
10,844
3,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 7 / 3
7,259
519
3,719
15,741
7,359
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
1 / 2 / 1
7,393
528
9,925
9,773
4,030
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
law3n483
Vamana
11
2 / 3 / 0
6,951
497
4,591
13,313
10,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
11
1 / 2 / 2
7,152
511
5,687
11,971
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 2 / 1
7,282
520
2,797
9,168
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Chroms
Cernunnos
14
8 / 1 / 3
8,163
583
12,733
10,508
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
FaZe KeY6112
Thanatos
12
1 / 2 / 3
6,975
498
4,498
9,925
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Leorick
Jormungandr
12
3 / 1 / 8
7,491
535
10,387
10,787
9,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 0 / 1
7,743
553
8,716
7,291
6,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
18
18
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
1
0.38
W
Tiamat
 
Tiamat
3
2
1
1.75
L
1
7
3
0.36
W
Cernunnos
Chroms
Cernunnos
8
1
3
9.5
L
1
2
1
0.75
W
Thanatos
FaZe KeY6112
Thanatos
1
2
3
1.25
W
Jormungandr
Leorick
Jormungandr
3
1
8
7
W
3
0
1
3.5
L
Vamana
law3n483
Vamana
2
3
0
0.67
L
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
39,131
61,642
Taken
47,679
29,791
Mitigated
30,499
14,963
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,858
3,592
0
3,398
10,844
3,159
168
1,336
9,508
0
55,966
W
Tiamat
 
Tiamat
2,797
337
0
3,100
9,168
5,559
309
5,063
4,105
36,233
0
L
3,719
849
2,005
2,320
15,741
7,359
0
5,399
10,342
15,077
0
W
Cernunnos
Chroms
Cernunnos
12,733
7,345
287
4,613
10,508
4,383
2,690
1,929
8,579
0
54,447
L
9,925
2,178
0
2,247
9,773
4,030
202
2,614
7,159
51,762
1,758
W
Thanatos
FaZe KeY6112
Thanatos
4,498
1,616
0
7,373
9,925
5,193
191
2,039
7,886
0
46,108
W
Jormungandr
Leorick
Jormungandr
10,387
4,419
245
2,851
10,787
9,346
341
2,763
8,024
45,040
0
W
8,716
3,398
166
1,501
7,291
6,018
817
1,328
5,963
0
54,707
L
Vamana
law3n483
Vamana
4,591
1,076
0
2,662
13,313
10,821
0
1,372
11,941
0
42,173
L
Kali
5,687
3,258
0
2,331
11,971
4,422
0
2,463
9,508
0
52,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
37,654
330
Minions Killed
368
0
Camps Cleared
0
1,357,062
Distance Traveled
1,394,193
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,144
510
81
6
0
245,417
2
W
Tiamat
7,282
520
50
4
0
266,698
7
L
Geb
7,259
519
21
2
0
253,026
7
W
Cernunnos
8,163
583
78
6
0
250,417
3
L
Chronos
7,393
528
78
6
0
268,453
6
W
Thanatos
6,975
498
80
6
0
296,907
1
W
Jormungandr
7,491
535
72
5
0
269,902
1
W
Horus
7,743
553
88
6
0
310,269
0
L
Vamana
6,951
497
61
4
0
276,876
4
L
Kali
7,152
511
89
6
0
313,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role