Player Matchup

Olorun
Olorun
AfricanWarrlord
Olorun
Level 37
God Stats
13W - 10L
1,591 SR
Queue Stats
29W - 25L
1,490 Elo+
Solo
Vamana
Vamana
SaGa Lordzt1
Vamana
Level 65
God Stats
1W - 2L
1,396 SR
Queue Stats
8W - 18L
1,289 Elo+
Party 1
Ravana
Ravana
tsmunited
Ravana
Level 159
God Stats
0W - 1L
1,579 SR
Queue Stats
8W - 17L
1,339 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,373 Elo+

VS

Team Averages
Level 104
1,505 SR
1,423 Elo+
Khepri
Khepri
CountNyan
Khepri
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Cupid
Cupid
ILuvCookie98
Cupid
Level 104
God Stats
2W - 1L
1,619 SR
Queue Stats
13W - 24L
1,399 Elo+
Solo
Discordia
Discordia
Meöwceline
Discordia
Level 118
God Stats
4W - 9L
1,396 SR
Queue Stats
59W - 81L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,854
590
7,840
15,373
7,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
14
3 / 3 / 2
9,850
657
6,723
18,039
19,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
tsmunited
Ravana
15
3 / 4 / 3
10,445
696
8,701
13,348
11,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CountNyan
Khepri
15
3 / 1 / 10
10,807
720
6,235
7,397
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
8 / 3 / 4
11,963
798
20,426
12,384
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Meöwceline
Discordia
14
4 / 2 / 10
11,136
742
12,726
8,435
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
15
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Khepri
CountNyan
Khepri
3
1
10
8
W
8
3
4
3.33
W
Discordia
Meöwceline
Discordia
4
2
10
4.5
L
Vamana
3
3
2
1.33
L
Ravana
tsmunited
Ravana
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
39,387
46,760
Taken
28,216
38,292
Mitigated
20,646
8,835
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,840
4,901
832
2,721
15,373
7,251
0
6,499
8,874
26,991
1,877
W
Khepri
CountNyan
Khepri
6,235
257
0
1,625
7,397
9,694
201
2,564
4,833
20,676
0
W
20,426
13,526
0
1,253
12,384
6,967
1,269
3,077
9,307
0
57,516
W
Discordia
Meöwceline
Discordia
12,726
1,329
85
3,011
8,435
3,985
656
1,822
6,613
29,508
0
L
Vamana
6,723
3,726
0
3,740
18,039
19,507
0
6,952
11,087
0
24,281
L
Ravana
tsmunited
Ravana
8,701
1,685
0
1,542
13,348
11,534
0
5,779
7,569
0
35,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
33,906
128
Minions Killed
155
6
Camps Cleared
7
785,441
Distance Traveled
823,741
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,854
590
48
3
0
228,018
5
W
Khepri
10,807
720
18
1
0
294,302
4
W
Cupid
11,963
798
85
6
2
262,838
3
W
Discordia
11,136
742
52
3
5
266,601
0
L
Vamana
9,850
657
31
2
3
285,885
6
L
Ravana
10,445
696
49
3
3
271,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role