Player Matchup

Fenrir
Fenrir
BoogieWitDaHoodi
Fenrir
Level 28
God Stats
2W - 2L
1,313 SR
Queue Stats
319W - 368L
1,159 Elo+
Party 2
Izanami
Izanami
Brabbit9
Izanami
Level 33
God Stats
10W - 12L
1,323 SR
Queue Stats
407W - 472L
1,217 Elo+
Party 2
Chernobog
Chernobog
SinisterUrge2
Chernobog
Level 127
God Stats
9W - 7L
1,372 SR
Queue Stats
180W - 177L
1,442 Elo+
Solo
Ymir
Ymir
eradd
Ymir
Level 49
God Stats
6W - 6L
1,571 SR
Queue Stats
107W - 101L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
valterx15
Baron Samedi
Level 47
God Stats
15W - 12L
1,871 SR
Queue Stats
72W - 90L
1,407 Elo+
Solo
Team Averages
Level 57
1,490 SR
1,329 Elo+

VS

Team Averages
Level 56
1,516 SR
1,412 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GlizzygGladiator
Nemesis
Level 63
God Stats
3W - 7L
1,427 SR
Queue Stats
144W - 165L
1,471 Elo+
Solo
Medusa
Medusa
Indicasonly
Medusa
Level 18
God Stats
6W - 6L
1,495 SR
Queue Stats
103W - 119L
1,414 Elo+
Party 1
Thoth
Thoth
deaddude1011
Thoth
Level 47
God Stats
8W - 6L
1,601 SR
Queue Stats
129W - 132L
1,322 Elo+
Solo
Chaac
Chaac
nitsuB
Chaac
Level 44
God Stats
3W - 5L
1,557 SR
Queue Stats
10W - 14L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,993
411
4,800
14,380
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Brabbit9
Izanami
16
9 / 1 / 3
9,965
586
10,363
9,329
3,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
SinisterUrge2
Chernobog
14
3 / 4 / 6
8,523
501
11,143
12,779
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
eradd
Ymir
13
6 / 0 / 8
9,297
547
8,068
10,289
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
valterx15
Baron Samedi
12
2 / 6 / 1
7,447
438
7,110
13,706
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 4 / 0
5,305
312
769
6,735
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 3 / 1
8,455
497
6,930
14,830
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
11
0 / 7 / 4
6,795
400
3,851
13,519
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 0
9,191
541
14,038
8,794
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
nitsuB
Chaac
13
1 / 5 / 4
8,294
488
11,117
15,653
16,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
15
15
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
0
0
W
0
4
3
0.38
W
Izanami
Brabbit9
Izanami
9
1
3
10.5
L
6
3
1
2.17
L
Medusa
0
7
4
0.29
W
Chernobog
SinisterUrge2
Chernobog
3
4
6
1.5
L
8
1
0
8
W
Ymir
eradd
Ymir
6
0
8
10
L
Chaac
nitsuB
Chaac
1
5
4
0.6
W
Baron Samedi
valterx15
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,484
Damage
36,705
60,483
Taken
59,531
31,864
Mitigated
35,119
20,574
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
769
84
175
539
6,735
2,895
0
1,908
4,827
6,480
0
W
4,800
1,574
0
5,441
14,380
6,157
0
731
13,649
0
40,392
W
Izanami
Brabbit9
Izanami
10,363
6,522
0
4,712
9,329
3,869
2,818
1,363
7,966
0
76,034
L
6,930
3,300
0
518
14,830
6,691
0
2,663
12,167
0
58,166
L
Medusa
3,851
2,067
0
2,724
13,519
4,895
330
1,823
11,696
0
30,609
W
Chernobog
SinisterUrge2
Chernobog
11,143
7,758
0
3,302
12,779
5,557
0
1,853
10,926
0
58,828
L
14,038
774
0
682
8,794
3,938
444
5,916
2,878
59,090
0
W
Ymir
eradd
Ymir
8,068
2,566
320
2,494
10,289
10,241
395
2,887
7,402
25,082
0
L
Chaac
nitsuB
Chaac
11,117
3,677
0
3,373
15,653
16,700
450
2,868
12,785
0
61,855
W
Baron Samedi
valterx15
Baron Samedi
7,110
393
84
4,221
13,706
6,040
185
7,973
5,733
41,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
38,040
359
Minions Killed
334
0
Camps Cleared
0
1,489,680
Distance Traveled
1,363,295
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,305
312
13
1
0
124,656
1
W
Fenrir
6,993
411
66
4
0
323,824
0
W
Izanami
9,965
586
121
7
0
299,082
5
L
Nemesis
8,455
497
93
5
0
333,239
1
L
Medusa
6,795
400
46
3
0
283,817
2
W
Chernobog
8,523
501
86
5
0
283,851
2
L
Thoth
9,191
541
79
5
0
323,708
4
W
Ymir
9,297
547
40
2
0
308,354
4
L
Chaac
8,294
488
103
6
0
297,875
1
W
Baron Samedi
7,447
438
46
3
0
274,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role