Player Matchup

Sobek
Sobek
Crocfather
Sobek
Level 68
God Stats
4W - 0L
1,814 SR
Queue Stats
9W - 2L
1,751 Elo+
Party 1
Hou Yi
Hou Yi
WhirldKitty
Hou Yi
Level 89
God Stats
8W - 4L
1,497 SR
Queue Stats
29W - 13L
1,695 Elo+
Party 1
Mulan
Mulan
jjhansen2003
Mulan
Level 99
God Stats
15W - 10L
1,878 SR
Queue Stats
251W - 219L
1,745 Elo+
Solo
Team Averages
Level 85
1,730 SR
1,730 Elo+

VS

Team Averages
Level 124
1,593 SR
1,596 Elo+
Apollo
Apollo
JulianoRedshoes
Apollo
Level 121
God Stats
11W - 19L
1,490 SR
Queue Stats
304W - 364L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Lil 0nion
Gilgamesh
Level 142
God Stats
6W - 5L
1,685 SR
Queue Stats
249W - 213L
1,693 Elo+
Party 2
Zhong Kui
Zhong Kui
TookiGoat
Zhong Kui
Level 109
God Stats
9W - 5L
1,603 SR
Queue Stats
58W - 55L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
3 / 5 / 10
13,892
695
16,704
26,787
40,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
18
5 / 4 / 9
13,954
698
26,569
21,219
9,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
8 / 4 / 5
14,124
706
28,134
25,491
17,925
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
12,960
648
12,260
29,627
16,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lil 0nion
Gilgamesh
18
6 / 6 / 7
13,650
683
22,670
25,165
37,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
TookiGoat
Zhong Kui
17
5 / 5 / 5
13,312
666
22,057
24,387
19,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
16
Kills
13
13
Deaths
16
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
5
10
1.6
L
2
5
9
1.3
L
Gilgamesh
Lil 0nion
Gilgamesh
6
6
7
1.58
L
Zhong Kui
TookiGoat
Zhong Kui
5
5
5
1.5
W
Hou Yi
5
4
9
2.38
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,407
Damage
56,987
73,497
Taken
79,179
68,314
Mitigated
73,856
21,745
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
16,704
1,035
1,194
6,970
26,787
40,830
414
9,416
17,104
36,270
0
L
12,260
6,508
348
3,869
29,627
16,736
585
6,587
23,040
0
37,969
L
Gilgamesh
Lil 0nion
Gilgamesh
22,670
4,906
0
1,670
25,165
37,526
270
5,934
19,231
0
56,301
L
Zhong Kui
TookiGoat
Zhong Kui
22,057
2,481
334
7,492
24,387
19,594
623
4,504
19,883
57,617
0
W
Hou Yi
26,569
12,961
510
7,443
21,219
9,559
1,154
4,495
16,249
0
91,108
W
28,134
6,953
0
5,628
25,491
17,925
1,142
10,828
14,143
0
68,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
39,922
199
Minions Killed
198
5
Camps Cleared
9
1,049,941
Distance Traveled
1,030,271
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,892
695
50
3
0
360,713
0
L
Apollo
12,960
648
59
3
2
333,335
3
L
Gilgamesh
13,650
683
53
3
2
360,926
3
L
Zhong Kui
13,312
666
86
4
5
336,010
0
W
Hou Yi
13,954
698
85
4
0
333,379
3
W
Mulan
14,124
706
64
3
5
355,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role