Player Matchup

Bellona
Bellona
Bebet14
Bellona
Level 13
God Stats
0W - 2L
1,375 SR
Queue Stats
10W - 11L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
Ecajia
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Bakasura
Bakasura
MysterCthulhu
Bakasura
Level 149
God Stats
0W - 1L
1,531 SR
Queue Stats
23W - 17L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
domicci
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
xSlySebx
Ullr
Level 125
God Stats
13W - 10L
1,629 SR
Queue Stats
167W - 126L
1,657 Elo+
Party 3
Team Averages
Level 67
1,507 SR
1,536 Elo+

VS

Team Averages
Level 63
1,475 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Buccieri
Danzaburou
Level 106
God Stats
113W - 122L
1,541 SR
Queue Stats
116W - 130L
1,468 Elo+
Party 4
Atlas
Atlas
Karnage419666
Atlas
Level 29
God Stats
3W - 2L
1,334 SR
Queue Stats
72W - 59L
1,599 Elo+
Party 2
Hachiman
Hachiman
Theravenronin
Hachiman
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 29L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bebet14
Bellona
13
1 / 1 / 0
7,740
484
3,425
8,970
11,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Ecajia
Amaterasu
8
0 / 10 / 1
5,449
341
4,606
15,807
6,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
MysterCthulhu
Bakasura
12
0 / 4 / 1
7,113
445
3,452
14,119
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
domicci
Ah Puch
9
0 / 12 / 0
6,071
379
6,002
14,582
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
1 / 4 / 1
6,990
437
7,061
11,895
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 0 / 5
9,959
622
12,064
9,732
5,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
14
2 / 0 / 1
8,541
534
4,926
4,709
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Buccieri
Danzaburou
14
8 / 1 / 6
9,414
588
15,737
13,523
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 8
8,187
512
5,859
10,260
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Theravenronin
Hachiman
14
7 / 0 / 3
8,583
536
10,356
9,246
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
31
31
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
5
12.5
W
Chiron
 
Chiron
2
0
1
2.5
L
Bellona
Bebet14
Bellona
1
1
0
1
W
Danzaburou
Buccieri
Danzaburou
8
1
6
11
L
Amaterasu
Ecajia
Amaterasu
0
10
1
0.05
W
4
1
8
8
L
Bakasura
MysterCthulhu
Bakasura
0
4
1
0.13
W
Hachiman
Theravenronin
Hachiman
7
0
3
8.5
L
Ah Puch
domicci
Ah Puch
0
12
0
0
L
Ullr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
48,942
65,373
Taken
47,470
31,272
Mitigated
24,908
9,341
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,064
689
54
7,810
9,732
5,489
507
3,582
6,150
80,711
0
W
Chiron
 
Chiron
4,926
2,216
534
3,861
4,709
1,934
2,048
0
4,709
0
51,569
L
Bellona
Bebet14
Bellona
3,425
854
0
3,751
8,970
11,930
0
0
8,970
0
47,027
W
Danzaburou
Buccieri
Danzaburou
15,737
6,667
0
7,423
13,523
5,775
3,108
1,427
12,096
0
70,276
L
Amaterasu
Ecajia
Amaterasu
4,606
2,070
0
1,027
15,807
6,092
0
3,601
12,206
0
17,848
W
5,859
3,075
0
2,953
10,260
7,662
218
1,146
8,550
24,835
0
L
Bakasura
MysterCthulhu
Bakasura
3,452
2,492
0
2,819
14,119
5,697
0
3,110
11,009
0
57,686
W
Hachiman
Theravenronin
Hachiman
10,356
4,955
184
1,339
9,246
4,048
30
260
8,986
0
57,873
L
Ah Puch
domicci
Ah Puch
6,002
737
64
1,161
14,582
3,651
0
9,038
5,544
32,365
0
L
Ullr
7,061
2,216
0
519
11,895
3,902
0
2,174
9,721
0
58,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
44,684
365
Minions Killed
422
0
Camps Cleared
0
1,400,573
Distance Traveled
1,481,722
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,959
622
123
8
0
299,056
5
W
Chiron
8,541
534
94
6
0
253,624
1
L
Bellona
7,740
484
96
6
0
316,018
5
W
Danzaburou
9,414
588
89
6
0
298,832
2
L
Amaterasu
5,449
341
25
2
0
249,384
3
W
Atlas
8,187
512
24
2
0
335,745
1
L
Bakasura
7,113
445
112
7
0
314,288
0
W
Hachiman
8,583
536
92
6
0
294,465
0
L
Ah Puch
6,071
379
45
3
0
260,469
0
L
Ullr
6,990
437
87
5
0
260,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role