Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold V
 
Eset
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze I
ahnowic
Arachne
Bronze I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 59L
512 MMR
Solo
Amaterasu
Amaterasu
Gold I
cliffduggo
Amaterasu
Gold I
Level 103
God Stats
8W - 5L
1,616 SR
Queue Stats
76W - 76L
1,703 MMR
Solo
Zeus
Zeus
Gold I
disfigurer
Zeus
Gold I
Level 116
God Stats
1W - 1L
1,145 SR
Queue Stats
398W - 408L
1,655 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,452 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,534 SR
1,345 MMR
Scylla
Scylla
Bronze III
Chardmanduu
Scylla
Bronze III
Level 68
God Stats
8W - 6L
1,771 SR
Queue Stats
494W - 545L
198 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
barbarjonks
Ah Muzen Cab
Bronze IV
Level 44
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 5L
1,462 MMR
Solo
King Arthur
King Arthur
Diamond IV
domesu
King Arthur
Diamond IV
Level 160
God Stats
18W - 24L
1,542 SR
Queue Stats
213W - 195L
2,077 MMR
Solo
Odin
Odin
Silver III
nairfy
Odin
Silver III
Level 156
God Stats
12W - 16L
1,696 SR
Queue Stats
108W - 101L
1,493 MMR
Solo
Nemesis
Nemesis
Silver I
xThePlayerd
Nemesis
Silver I
Level 100
God Stats
0W - 1L
1,203 SR
Queue Stats
22W - 19L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
10 / 3 / 7
16,809
647
28,136
22,953
14,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
18
1 / 6 / 14
13,386
515
10,971
28,409
37,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ahnowic
Arachne
19
7 / 6 / 5
13,382
515
15,167
31,723
20,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
cliffduggo
Amaterasu
20
2 / 1 / 6
14,919
574
14,557
31,042
34,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 4 / 5
13,415
516
14,977
15,102
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AresThothCliodhnaBaron Samedi

VS

Bans
MercuryKaliBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 4 / 6
12,166
468
9,441
11,686
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
barbarjonks
Ah Muzen Cab
17
1 / 10 / 5
11,547
444
13,049
22,300
7,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
domesu
King Arthur
20
5 / 2 / 2
13,300
512
21,441
33,087
34,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
nairfy
Odin
18
4 / 2 / 5
11,884
457
11,080
22,118
21,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
xThePlayerd
Nemesis
20
6 / 4 / 6
12,978
499
20,706
33,823
16,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
22
Kills
19
20
Deaths
22
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
3
7
4.5
W
Eset
 
Eset
1
6
14
1.33
L
Scylla
3
4
6
1.5
W
Arachne
ahnowic
Arachne
7
6
5
1.58
L
Ah Muzen Cab
barbarjonks
Ah Muzen Cab
1
10
5
0.35
W
Amaterasu
cliffduggo
Amaterasu
2
1
6
5
W
2
4
5
1.13
L
King Arthur
domesu
King Arthur
5
2
2
3
L
Odin
nairfy
Odin
4
2
5
3.25
L
Nemesis
xThePlayerd
Nemesis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,808
Damage
75,717
129,229
Taken
123,014
113,527
Mitigated
84,921
50,660
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
28,136
14,021
0
3,713
22,953
14,232
6,943
645
22,308
0
179,249
W
Eset
 
Eset
10,971
1,330
4,617
8,648
28,409
37,457
792
3,282
24,919
47,439
0
L
Scylla
9,441
730
0
101
11,686
4,586
0
2,459
9,227
86,283
0
W
Arachne
ahnowic
Arachne
15,167
8,706
0
13,038
31,723
20,351
39
4,530
26,905
0
88,032
L
Ah Muzen Cab
barbarjonks
Ah Muzen Cab
13,049
3,864
0
2,757
22,300
7,943
108
4,780
17,520
0
91,517
W
Amaterasu
cliffduggo
Amaterasu
14,557
6,665
0
17,095
31,042
34,661
3,711
2,763
28,227
0
140,338
W
14,977
1,801
0
3,549
15,102
6,826
1,803
1,067
13,929
136,554
0
L
King Arthur
domesu
King Arthur
21,441
2,460
0
6,341
33,087
34,672
7
8,308
24,779
16,319
90,623
L
Odin
nairfy
Odin
11,080
2,707
446
2,856
22,118
21,664
52
4,774
17,344
394
66,570
L
Nemesis
xThePlayerd
Nemesis
20,706
9,946
0
11,238
33,823
16,056
0
8,303
25,270
0
144,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,911
Gold Earned
61,875
838
Minions Killed
732
0
Camps Cleared
0
2,519,976
Distance Traveled
2,599,326
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,809
647
257
10
0
483,958
9
W
Eset
13,386
515
43
2
0
478,909
13
L
Scylla
12,166
468
146
6
0
417,755
9
W
Arachne
13,382
515
99
4
0
534,712
2
L
Ah Muzen Cab
11,547
444
156
6
0
463,125
4
W
Amaterasu
14,919
574
245
9
0
544,561
8
W
Zeus
13,415
516
194
7
0
477,836
1
L
King Arthur
13,300
512
165
6
0
561,490
7
L
Odin
11,884
457
91
4
0
528,906
9
L
Nemesis
12,978
499
174
7
0
628,050
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role