Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CyberEnd-98
Baron Samedi
Level 81
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 2
Camazotz
Camazotz
HokaiSun
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 2
Hachiman
Hachiman
Umfister
Hachiman
Level 124
God Stats
29W - 38L
1,533 SR
Queue Stats
246W - 274L
1,514 Elo+
Party 3
Set
Set
roly-02
Set
Level 63
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 2
Team Averages
Level 106
1,413 SR
1,448 Elo+

VS

Team Averages
Level 127
1,480 SR
1,550 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheJorgeton
Thanatos
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,581 Elo+
Party 1
Thor
Thor
ZaguerIN
Thor
Level 144
God Stats
2W - 0L
1,616 SR
Queue Stats
6W - 2L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 4 / 2
7,760
776
8,330
9,455
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
CyberEnd-98
Baron Samedi
12
0 / 7 / 1
6,582
658
3,366
11,680
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
HokaiSun
Camazotz
13
1 / 3 / 0
7,077
708
4,057
10,800
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Umfister
Hachiman
13
1 / 5 / 1
7,066
707
5,422
9,706
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
13
0 / 2 / 3
7,080
708
2,580
8,771
7,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 0 / 9
8,600
860
11,332
5,477
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
 
Hel
15
2 / 0 / 15
7,890
789
7,121
5,172
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
13
1 / 1 / 14
7,259
726
7,393
8,560
7,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TheJorgeton
Thanatos
15
6 / 3 / 8
8,285
829
10,058
8,408
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
6 / 0 / 10
8,766
877
9,902
6,982
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
4
Kills
21
21
Deaths
4
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
2
0.75
W
He Bo
 
He Bo
6
0
9
10.5
W
Hel
 
Hel
2
0
15
9.5
W
Ares
 
Ares
1
1
14
8
L
Baron Samedi
CyberEnd-98
Baron Samedi
0
7
1
0.07
L
Camazotz
HokaiSun
Camazotz
1
3
0
0.33
W
Thanatos
TheJorgeton
Thanatos
6
3
8
3.33
L
Hachiman
Umfister
Hachiman
1
5
1
0.3
W
Thor
6
0
10
11
L
Set
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
45,806
50,412
Taken
34,599
26,914
Mitigated
19,789
9,782
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,330
849
0
1,288
9,455
4,117
150
2,221
7,234
26,171
0
W
He Bo
 
He Bo
11,332
723
0
693
5,477
2,192
469
1,682
3,795
28,184
0
W
Hel
 
Hel
7,121
288
4,677
3,935
5,172
2,106
0
1,972
3,200
28,491
0
W
Ares
 
Ares
7,393
184
0
250
8,560
7,360
0
2,232
6,328
12,285
0
L
Baron Samedi
CyberEnd-98
Baron Samedi
3,366
315
451
1,351
11,680
5,956
0
7,840
3,840
13,440
0
L
Camazotz
HokaiSun
Camazotz
4,057
401
0
3,802
10,800
5,209
0
8,243
2,557
0
12,196
W
Thanatos
TheJorgeton
Thanatos
10,058
3,326
0
5,499
8,408
4,338
0
4,035
4,373
0
23,087
L
Hachiman
Umfister
Hachiman
5,422
1,722
0
1,576
9,706
4,103
512
4,355
5,351
0
18,778
W
Thor
9,902
3,068
0
699
6,982
3,793
0
1,775
5,207
0
31,437
L
Set
2,580
1,572
0
1,314
8,771
7,529
135
3,187
5,584
0
14,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
40,800
148
Minions Killed
203
0
Camps Cleared
0
1,009,513
Distance Traveled
1,154,301
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,760
776
44
4
0
192,382
2
W
He Bo
8,600
860
51
5
0
235,406
4
W
Hel
7,890
789
58
6
0
241,872
1
W
Ares
7,259
726
10
1
0
234,924
1
L
Baron Samedi
6,582
658
24
2
0
182,838
0
L
Camazotz
7,077
708
15
2
0
231,097
2
W
Thanatos
8,285
829
35
4
0
230,742
0
L
Hachiman
7,066
707
34
3
0
198,105
1
W
Thor
8,766
877
49
5
0
211,357
0
L
Set
7,080
708
31
3
0
205,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role