Player Matchup

Tsukuyomi
Tsukuyomi
KuroDark
Tsukuyomi
Level 120
God Stats
1W - 0L
1,625 SR
Queue Stats
15W - 12L
1,570 Elo+
Party 1
Bastet
Bastet
Neb11
Bastet
Level 160
God Stats
1W - 0L
1,478 SR
Queue Stats
21W - 7L
1,871 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RebornWinter
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,742 SR
Queue Stats
37W - 16L
1,754 Elo+
Party 1
Achilles
Achilles
SergiuQQ
Achilles
Level 24
God Stats
1W - 0L
1,717 SR
Queue Stats
17W - 4L
1,912 Elo+
Party 1
Anhur
Anhur
smite1991
Anhur
Level 160
God Stats
1W - 1L
1,587 SR
Queue Stats
24W - 12L
1,773 Elo+
Party 1
Team Averages
Level 125
1,630 SR
1,776 Elo+

VS

Team Averages
Level 57
1,496 SR
1,427 Elo+
Kukulkan
Kukulkan
TiIILindemann
Kukulkan
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 81L
1,428 Elo+
Solo
Bacchus
Bacchus
Zilander2013
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 3
Zeus
Zeus
godzdeathseption
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 3
Odin
Odin
hkgvhvghvdhv
Odin
Level 121
God Stats
3W - 5L
1,413 SR
Queue Stats
165W - 187L
1,420 Elo+
Party 2
Hades
Hades
wanderer101
Hades
Level 103
God Stats
5W - 5L
1,568 SR
Queue Stats
151W - 172L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KuroDark
Tsukuyomi
18
9 / 3 / 18
10,757
896
19,252
15,330
7,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Neb11
Bastet
18
5 / 2 / 17
10,218
852
12,028
11,703
5,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
RebornWinter
Morgan Le Fay
17
6 / 4 / 19
9,927
827
16,393
12,579
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
SergiuQQ
Achilles
15
5 / 4 / 20
9,961
830
13,989
16,894
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
smite1991
Anhur
18
10 / 5 / 11
11,072
923
19,080
16,088
8,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TiIILindemann
Kukulkan
19
6 / 4 / 8
10,832
903
17,877
13,983
8,007
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Zilander2013
Bacchus
16
2 / 6 / 5
9,469
789
8,742
19,510
25,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 10 / 7
9,212
768
7,538
15,055
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 7 / 6
10,374
865
10,298
21,183
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 9
8,503
709
6,909
15,235
9,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
35
Kills
18
18
Deaths
35
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KuroDark
Tsukuyomi
9
3
18
6
W
Bastet
Neb11
Bastet
5
2
17
6.75
W
Morgan Le Fay
RebornWinter
Morgan Le Fay
6
4
19
3.88
W
Achilles
SergiuQQ
Achilles
5
4
20
3.75
L
Kukulkan
TiIILindemann
Kukulkan
6
4
8
2.5
L
Bacchus
Zilander2013
Bacchus
2
6
5
0.75
L
2
10
7
0.55
L
7
7
6
1.43
W
Anhur
smite1991
Anhur
10
5
11
3.1
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,742
Damage
51,364
72,594
Taken
84,966
49,919
Mitigated
64,142
30,448
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KuroDark
Tsukuyomi
19,252
4,153
2,403
7,333
15,330
7,798
637
7,869
7,141
0
41,271
W
Bastet
Neb11
Bastet
12,028
3,324
2,052
4,437
11,703
5,420
897
4,432
7,079
0
18,352
W
Morgan Le Fay
RebornWinter
Morgan Le Fay
16,393
1,257
1,871
3,463
12,579
6,949
58
8,187
4,056
31,298
0
W
Achilles
SergiuQQ
Achilles
13,989
2,160
906
3,471
16,894
21,607
0
8,814
7,586
360
18,458
L
Kukulkan
TiIILindemann
Kukulkan
17,877
1,879
626
3,615
13,983
8,007
0
2,380
11,603
43,146
0
L
Bacchus
Zilander2013
Bacchus
8,742
973
531
1,562
19,510
25,302
0
4,236
15,274
14,241
0
L
7,538
946
416
1,128
15,055
5,463
160
3,938
11,117
16,665
0
L
10,298
2,108
422
2,870
21,183
16,246
696
3,456
17,727
0
16,676
W
Anhur
smite1991
Anhur
19,080
10,302
335
4,177
16,088
8,145
647
10,854
4,940
0
26,508
L
6,909
1,034
995
1,266
15,235
9,124
743
2,383
12,852
10,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
48,390
116
Minions Killed
135
0
Camps Cleared
0
1,198,294
Distance Traveled
1,013,092
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,757
896
36
3
0
280,903
0
W
Bastet
10,218
852
19
2
0
258,158
0
W
Morgan Le Fay
9,927
827
41
3
0
232,975
2
W
Achilles
9,961
830
4
0
0
219,794
1
L
Kukulkan
10,832
903
74
6
0
217,930
5
L
Bacchus
9,469
789
15
1
0
217,113
0
L
Zeus
9,212
768
25
2
0
173,223
0
L
Odin
10,374
865
18
2
0
231,463
0
W
Anhur
11,072
923
16
1
0
206,464
2
L
Hades
8,503
709
3
0
0
173,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role