Player Matchup

Mercury
Mercury
Ceptide
Mercury
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 79L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
DiavoIo
Baron Samedi
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
TheBoromir
Sylvanus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,425 Elo+
Solo
Tyr
Tyr
eradd
Tyr
Level 49
God Stats
5W - 3L
1,783 SR
Queue Stats
107W - 101L
1,408 Elo+
Solo
Apollo
Apollo
klPaul124
Apollo
Level 22
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 3L
1,383 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,400 Elo+

VS

Team Averages
Level 64
1,476 SR
1,407 Elo+
Chaac
Chaac
Bxsii
Chaac
Level 65
God Stats
4W - 6L
1,476 SR
Queue Stats
20W - 21L
1,404 Elo+
Solo
Cliodhna
Cliodhna
bengosstrades
Cliodhna
Level 59
God Stats
61W - 49L
1,538 SR
Queue Stats
177W - 187L
1,409 Elo+
Solo
Artemis
Artemis
bobimo
Artemis
Level 68
God Stats
4W - 5L
1,646 SR
Queue Stats
274W - 266L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
naakaamura
Kuzenbo
Level 82
God Stats
6W - 7L
1,490 SR
Queue Stats
402W - 433L
1,460 Elo+
Solo
Merlin
Merlin
nitsuB
Merlin
Level 44
God Stats
0W - 2L
1,229 SR
Queue Stats
10W - 14L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ceptide
Mercury
8
4 / 0 / 2
5,396
540
3,887
6,493
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DiavoIo
Baron Samedi
11
3 / 0 / 4
6,145
615
5,841
6,676
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
TheBoromir
Sylvanus
9
2 / 0 / 6
5,792
579
4,022
7,132
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyr
eradd
Tyr
8
0 / 0 / 0
5,307
531
3,277
6,608
4,133
Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
klPaul124
Apollo
10
3 / 0 / 2
6,260
626
5,347
4,195
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bxsii
Chaac
10
0 / 0 / 0
5,613
561
3,486
5,783
3,360
Cliodhna
bengosstrades
Cliodhna
6
0 / 3 / 0
4,397
440
3,506
6,821
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
bobimo
Artemis
7
0 / 4 / 0
4,562
456
1,549
6,223
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
naakaamura
Kuzenbo
8
0 / 2 / 0
4,782
478
2,861
9,593
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
nitsuB
Merlin
8
0 / 3 / 0
5,012
501
3,255
6,645
2,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bxsii
Chaac
0
0
0
0
W
Mercury
Ceptide
Mercury
4
0
2
5
W
Baron Samedi
DiavoIo
Baron Samedi
3
0
4
5
W
Sylvanus
TheBoromir
Sylvanus
2
0
6
5
L
Cliodhna
bengosstrades
Cliodhna
0
3
0
0
L
Artemis
bobimo
Artemis
0
4
0
0
W
Tyr
eradd
Tyr
0
0
0
0
W
Apollo
klPaul124
Apollo
3
0
2
4
L
Kuzenbo
naakaamura
Kuzenbo
0
2
0
0
L
Merlin
nitsuB
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
14,657
31,104
Taken
35,065
15,583
Mitigated
17,170
12,315
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bxsii
Chaac
3,486
799
0
1,924
5,783
3,360
159
0
5,783
0
35,039
W
Mercury
Ceptide
Mercury
3,887
2,397
0
1,320
6,493
2,055
0
937
5,556
0
27,482
W
Baron Samedi
DiavoIo
Baron Samedi
5,841
593
203
3,118
6,676
3,150
68
1,771
4,905
38,583
0
W
Sylvanus
TheBoromir
Sylvanus
4,022
1,775
880
3,254
7,132
4,740
0
2,460
4,672
20,082
0
L
Cliodhna
bengosstrades
Cliodhna
3,506
207
0
922
6,821
2,261
0
1,024
5,797
0
22,343
L
Artemis
bobimo
Artemis
1,549
748
0
1,181
6,223
1,945
0
1,434
4,789
0
24,301
W
Tyr
eradd
Tyr
3,277
484
0
1,559
6,608
4,133
0
0
6,608
0
29,767
W
Apollo
klPaul124
Apollo
5,347
3,841
0
1,981
4,195
1,505
0
948
3,247
0
36,794
L
Kuzenbo
naakaamura
Kuzenbo
2,861
796
55
3,255
9,593
6,917
0
2,713
6,880
14,385
0
L
Merlin
nitsuB
Merlin
3,255
249
43
2,026
6,645
2,687
0
4,692
1,953
27,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
24,366
294
Minions Killed
226
0
Camps Cleared
0
927,449
Distance Traveled
874,430
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,613
561
64
6
0
166,020
0
W
Mercury
5,396
540
49
5
0
217,944
1
W
Baron Samedi
6,145
615
75
8
0
163,703
3
W
Sylvanus
5,792
579
26
3
0
157,615
3
L
Cliodhna
4,397
440
35
4
0
206,850
0
L
Artemis
4,562
456
52
5
0
160,441
0
W
Tyr
5,307
531
64
6
0
206,562
3
W
Apollo
6,260
626
80
8
0
181,625
0
L
Kuzenbo
4,782
478
26
3
0
173,220
1
L
Merlin
5,012
501
49
5
0
167,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role