Player Matchup

Anubis
Anubis
GigaCigány
Anubis
Level 46
God Stats
13W - 20L
1,366 SR
Queue Stats
94W - 161L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
Kuroshinkirou
Cernunnos
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
121W - 174L
1,500 Elo+
Solo
Bacchus
Bacchus
M4rton
Bacchus
Level 83
God Stats
1W - 7L
1,429 SR
Queue Stats
204W - 303L
1,435 Elo+
Party 2
Team Averages
Level 57
1,432 SR
1,439 Elo+

VS

Team Averages
Level 137
1,526 SR
1,703 Elo+
Hercules
Hercules
Bawbagistan
Hercules
Level 108
God Stats
7W - 7L
1,522 SR
Queue Stats
149W - 88L
1,703 Elo+
Party 1
King Arthur
King Arthur
HitmanBadman
King Arthur
Level 148
God Stats
51W - 44L
1,557 SR
Queue Stats
541W - 369L
1,704 Elo+
Party 1
Thanatos
Thanatos
Scufrie
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 84L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 2
5,570
619
2,856
6,483
2,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Kuroshinkirou
Cernunnos
9
4 / 6 / 1
7,090
788
4,984
9,222
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
M4rton
Bacchus
8
1 / 3 / 2
6,328
703
2,786
8,287
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bawbagistan
Hercules
12
1 / 0 / 11
7,161
796
6,412
8,395
7,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
HitmanBadman
King Arthur
11
3 / 2 / 9
7,026
781
5,193
10,743
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Scufrie
Thanatos
12
8 / 3 / 4
7,797
866
9,915
8,133
4,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
12
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bawbagistan
Hercules
1
0
11
6.5
L
Anubis
0
4
2
0.25
W
King Arthur
HitmanBadman
King Arthur
3
2
9
3.75
L
Cernunnos
Kuroshinkirou
Cernunnos
4
6
1
0.75
L
Bacchus
M4rton
Bacchus
1
3
2
0.67
W
Thanatos
Scufrie
Thanatos
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,626
Damage
21,520
23,992
Taken
27,271
16,322
Mitigated
20,354
2,864
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bawbagistan
Hercules
6,412
1,411
483
2,396
8,395
7,720
432
1,572
6,823
0
15,483
L
Anubis
2,856
265
0
1,310
6,483
2,685
0
0
6,424
13,123
0
W
King Arthur
HitmanBadman
King Arthur
5,193
1,101
0
2,992
10,743
8,437
236
2,133
8,610
0
21,744
L
Cernunnos
Kuroshinkirou
Cernunnos
4,984
2,403
0
884
9,222
3,196
0
0
9,110
0
9,292
L
Bacchus
M4rton
Bacchus
2,786
306
0
670
8,287
10,441
0
0
8,116
4,295
0
W
Thanatos
Scufrie
Thanatos
9,915
3,153
0
6,418
8,133
4,197
241
2,388
5,745
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,988
Gold Earned
21,984
38
Minions Killed
90
0
Camps Cleared
8
352,447
Distance Traveled
549,677
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,161
796
23
3
1
197,407
1
L
Anubis
5,570
619
19
2
0
114,421
2
W
King Arthur
7,026
781
29
3
0
177,392
4
L
Cernunnos
7,090
788
16
2
0
122,873
1
L
Bacchus
6,328
703
3
0
0
115,153
1
W
Thanatos
7,797
866
38
4
7
174,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role