Player Matchup

Sobek
Sobek
DrewnoDrewno
Sobek
Level 158
God Stats
1W - 0L
1,333 SR
Queue Stats
69W - 32L
1,621 Elo+
Party 2
Hades
Hades
RealBambus
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 44L
1,583 Elo+
Party 2
Hachiman
Hachiman
nobrainplayerpl
Hachiman
Level 25
God Stats
12W - 2L
1,757 SR
Queue Stats
39W - 17L
1,666 Elo+
Party 2
Team Averages
Level 112
1,530 SR
1,623 Elo+

VS

Team Averages
Level 58
1,441 SR
1,391 Elo+
Loki
Loki
ElLocoQueTePega
Loki
Level 87
God Stats
0W - 1L
1,283 SR
Queue Stats
27W - 36L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
Handykap
Baron Samedi
Level 14
God Stats
13W - 13L
1,605 SR
Queue Stats
23W - 30L
1,379 Elo+
Party 1
King Arthur
King Arthur
maderjuan
King Arthur
Level 73
God Stats
10W - 7L
1,436 SR
Queue Stats
146W - 190L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 14
12,115
757
6,722
24,263
33,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
18
8 / 3 / 16
13,478
842
22,382
20,930
14,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
18
15 / 3 / 9
13,959
872
26,359
16,820
8,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 2
11,256
704
13,550
18,821
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Handykap
Baron Samedi
15
1 / 10 / 9
10,653
666
11,746
19,877
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
maderjuan
King Arthur
16
5 / 6 / 7
11,629
727
22,065
26,983
33,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
26
Kills
13
13
Deaths
26
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
7
14
1.43
L
7
10
2
0.8
L
Baron Samedi
Handykap
Baron Samedi
1
10
9
0.55
W
Hades
8
3
16
5.33
L
King Arthur
maderjuan
King Arthur
5
6
7
1.42
W
Hachiman
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,463
Damage
47,361
62,013
Taken
65,681
56,250
Mitigated
50,659
18,827
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,722
1,018
0
3,564
24,263
33,306
135
6,075
18,188
13,674
0
L
13,550
3,449
0
734
18,821
7,550
0
9,900
8,921
0
33,618
L
Baron Samedi
Handykap
Baron Samedi
11,746
2,344
1,724
3,495
19,877
9,346
0
10,975
8,902
35,085
0
W
Hades
22,382
4,086
1,785
9,311
20,930
14,118
1,047
4,406
16,524
57,878
0
L
King Arthur
maderjuan
King Arthur
22,065
1,664
493
359
26,983
33,763
0
8,441
18,542
0
53,465
W
Hachiman
26,359
18,319
0
4,167
16,820
8,826
1,653
1,689
15,131
0
60,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
33,538
152
Minions Killed
140
6
Camps Cleared
6
797,162
Distance Traveled
765,429
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,115
757
10
1
2
278,679
5
L
Loki
11,256
704
32
2
4
247,148
1
L
Baron Samedi
10,653
666
46
3
0
218,629
0
W
Hades
13,478
842
72
5
3
259,178
2
L
King Arthur
11,629
727
62
4
2
299,652
3
W
Hachiman
13,959
872
70
4
1
259,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role