Player Matchup

Cliodhna
Cliodhna
EddieVanHallen
Cliodhna
Level 117
God Stats
1W - 2L
1,659 SR
Queue Stats
72W - 72L
1,552 Elo+
Solo
Anubis
Anubis
Jeyson420
Anubis
Level 37
God Stats
2W - 11L
1,281 SR
Queue Stats
29W - 63L
1,275 Elo+
Party 1
Ra
Ra
MenosUm013
Ra
Level 80
God Stats
2W - 2L
1,480 SR
Queue Stats
36W - 32L
1,518 Elo+
Solo
Odin
Odin
P3achEy BaBeS
Odin
Level 100
God Stats
0W - 2L
1,099 SR
Queue Stats
3W - 4L
1,592 Elo+
Solo
Loki
Loki
VenomSnak
Loki
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,406 Elo+
Party 1
Team Averages
Level 71
1,403 SR
1,469 Elo+

VS

Team Averages
Level 102
1,481 SR
1,467 Elo+
Osiris
Osiris
 
Osiris
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaftBoom
Sylvanus
Level 154
God Stats
4W - 2L
1,367 SR
Queue Stats
107W - 81L
1,539 Elo+
Solo
Chang'e
Chang'e
LuHLoiD
Chang'e
Level 47
God Stats
5W - 3L
1,671 SR
Queue Stats
230W - 274L
1,460 Elo+
Solo
Awilix
Awilix
Maicú
Awilix
Level 156
God Stats
18W - 19L
1,367 SR
Queue Stats
277W - 270L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Tipi007
Kukulkan
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 88L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
5 / 4 / 3
12,370
1,031
22,693
17,333
7,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Jeyson420
Anubis
17
1 / 5 / 4
11,111
926
15,144
17,996
8,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 5
11,576
965
14,380
14,924
6,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 5 / 5
11,175
931
6,008
15,512
17,516
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
18
4 / 5 / 6
12,781
1,065
11,838
14,512
5,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

105

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
10 / 1 / 9
13,251
1,104
17,759
24,865
28,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
DaftBoom
Sylvanus
19
3 / 1 / 16
13,443
1,120
10,281
13,588
19,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
LuHLoiD
Chang'e
19
0 / 2 / 19
12,042
1,004
11,523
12,644
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Maicú
Awilix
18
11 / 2 / 8
13,796
1,150
21,944
11,191
5,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Tipi007
Kukulkan
18
2 / 5 / 11
12,331
1,028
14,180
15,874
7,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
11
Kills
26
26
Deaths
11
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
1
9
14.5
W
Sylvanus
DaftBoom
Sylvanus
3
1
16
11
L
Cliodhna
5
4
3
1.63
L
Anubis
Jeyson420
Anubis
1
5
4
0.6
W
Chang'e
LuHLoiD
Chang'e
0
2
19
4.75
W
Awilix
Maicú
Awilix
11
2
8
7.5
L
1
7
5
0.5
L
0
5
5
0.5
W
Kukulkan
Tipi007
Kukulkan
2
5
11
1.5
L
Loki
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,063
Damage
75,687
80,277
Taken
78,162
46,680
Mitigated
67,702
6,239
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
17,759
8,665
0
2,784
24,865
28,491
0
9,418
14,643
0
30,875
W
Sylvanus
DaftBoom
Sylvanus
10,281
3,111
7,414
5,714
13,588
19,739
0
7,863
5,725
25,004
0
L
Cliodhna
22,693
3,899
0
1,260
17,333
7,847
0
7,669
9,664
0
39,007
L
Anubis
Jeyson420
Anubis
15,144
2,796
0
2,884
17,996
8,943
0
8,129
9,867
27,961
0
W
Chang'e
LuHLoiD
Chang'e
11,523
1,041
5,148
3,510
12,644
6,238
0
3,894
8,750
37,055
0
W
Awilix
Maicú
Awilix
21,944
11,212
0
892
11,191
5,465
0
4,599
6,592
0
30,340
L
14,380
710
230
594
14,924
6,518
0
6,526
8,398
48,534
0
L
6,008
1,046
20
134
15,512
17,516
0
7,193
8,319
276
15,070
W
Kukulkan
Tipi007
Kukulkan
14,180
2,933
0
1,018
15,874
7,769
0
4,026
11,848
46,067
0
L
Loki
11,838
1,937
0
1,117
14,512
5,856
0
6,467
8,045
0
26,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
64,863
201
Minions Killed
222
8
Camps Cleared
5
1,137,127
Distance Traveled
1,142,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,251
1,104
30
3
0
242,673
0
W
Sylvanus
13,443
1,120
35
3
0
209,862
0
L
Cliodhna
12,370
1,031
41
3
1
253,479
0
L
Anubis
11,111
926
37
3
0
212,037
0
W
Chang'e
12,042
1,004
48
4
2
217,805
0
W
Awilix
13,796
1,150
18
2
3
263,466
0
L
Ra
11,576
965
85
7
3
204,567
0
L
Odin
11,175
931
15
1
0
234,149
0
W
Kukulkan
12,331
1,028
91
8
0
208,498
1
L
Loki
12,781
1,065
23
2
4
232,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role