Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GoldKnight-_-
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,508 Elo+
Party 1
Athena
Athena
NsGs-pRoDiGy
Athena
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
40W - 38L
1,465 Elo+
Party 1
Pele
Pele
TTG-vanity
Pele
Level 112
God Stats
1W - 2L
1,327 SR
Queue Stats
391W - 393L
1,525 Elo+
Party 1
Hera
Hera
qt_XxinsanityxX
Hera
Level 80
God Stats
23W - 21L
1,457 SR
Queue Stats
404W - 381L
1,516 Elo+
Party 1
Team Averages
Level 87
1,457 SR
1,503 Elo+

VS

Team Averages
Level 97
1,401 SR
1,344 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GizModo4956
Neith
Level 96
God Stats
25W - 41L
1,408 SR
Queue Stats
458W - 512L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
IskandarTheGr8
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Mercury
Mercury
SWAGG3RRIT3
Mercury
Level 126
God Stats
4W - 6L
1,099 SR
Queue Stats
159W - 169L
1,370 Elo+
Party 2
Bacchus
Bacchus
bigredog1259
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 61L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 1 / 10
9,512
560
14,725
11,729
4,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GoldKnight-_-
King Arthur
16
0 / 0 / 2
9,834
578
4,084
9,229
8,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
13
2 / 1 / 9
8,471
498
2,473
13,196
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 1 / 3
10,708
630
14,492
15,803
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 3
10,121
595
10,484
6,256
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 7 / 0
6,213
365
2,683
14,438
6,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 1
6,600
388
6,404
15,606
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
IskandarTheGr8
Cu Chulainn
14
0 / 2 / 0
7,467
439
3,278
8,607
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SWAGG3RRIT3
Mercury
10
1 / 6 / 0
6,654
391
4,999
15,663
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
bigredog1259
Bacchus
10
2 / 3 / 0
6,585
387
3,857
11,298
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
26
Kills
3
3
Deaths
26
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
10
10
L
Baron Samedi
 
Baron Samedi
0
7
0
0
L
0
8
1
0.06
W
King Arthur
GoldKnight-_-
King Arthur
0
0
2
1
L
Cu Chulainn
IskandarTheGr8
Cu Chulainn
0
2
0
0
W
Athena
2
1
9
6.5
L
Mercury
SWAGG3RRIT3
Mercury
1
6
0
0.17
W
14
1
3
15.5
L
Bacchus
bigredog1259
Bacchus
2
3
0
0.67
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
21,221
56,213
Taken
65,612
34,390
Mitigated
35,037
21,188
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,725
8,684
0
5,686
11,729
4,560
4,446
1,706
10,023
0
72,473
L
Baron Samedi
 
Baron Samedi
2,683
310
0
1,870
14,438
6,308
0
7,816
6,622
35,613
0
L
6,404
1,885
24
5,083
15,606
5,123
435
1,679
13,927
0
46,375
W
King Arthur
GoldKnight-_-
King Arthur
4,084
30
0
1,350
9,229
8,660
0
219
8,474
0
68,906
L
Cu Chulainn
IskandarTheGr8
Cu Chulainn
3,278
408
0
2,694
8,607
7,471
0
0
8,607
5,111
47,591
W
Athena
2,473
715
412
3,041
13,196
11,633
228
1,718
11,478
30,748
0
L
Mercury
SWAGG3RRIT3
Mercury
4,999
3,176
0
1,446
15,663
5,134
0
2,053
13,610
0
42,940
W
14,492
6,186
0
8,744
15,803
6,945
0
1,302
14,501
0
84,231
L
Bacchus
bigredog1259
Bacchus
3,857
640
0
626
11,298
11,001
104
1,409
9,889
19,775
0
W
10,484
2,280
0
1,955
6,256
2,592
626
2,104
4,152
86,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
33,519
536
Minions Killed
296
0
Camps Cleared
0
1,617,007
Distance Traveled
1,376,859
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,512
560
89
5
0
302,029
0
L
Baron Samedi
6,213
365
50
3
0
261,584
0
L
Neith
6,600
388
71
4
0
246,870
1
W
King Arthur
9,834
578
144
8
0
331,478
0
L
Cu Chulainn
7,467
439
90
5
0
250,561
0
W
Athena
8,471
498
48
3
0
325,005
4
L
Mercury
6,654
391
65
4
0
330,010
1
W
Pele
10,708
630
135
8
0
351,639
1
L
Bacchus
6,585
387
20
1
0
287,834
1
W
Hera
10,121
595
120
7
0
306,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role