Player Matchup

Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Arctos
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hel
Hel
Hanyuu
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
NOOBBOBIK
Nu Wa
Level 55
God Stats
81W - 85L
1,497 SR
Queue Stats
453W - 489L
1,421 Elo+
Solo
Ares
Ares
Soggyfishgut
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Team Averages
Level 31
1,499 SR
1,418 Elo+

VS

Team Averages
Level 80
1,538 SR
1,488 Elo+
Discordia
Discordia
LucasDragonnite
Discordia
Level 55
God Stats
23W - 27L
1,417 SR
Queue Stats
57W - 87L
1,341 Elo+
Party 2
Ganesha
Ganesha
Nindain
Ganesha
Level 29
God Stats
7W - 7L
1,484 SR
Queue Stats
18W - 28L
1,313 Elo+
Party 2
Anubis
Anubis
greenybrown
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
stefneck
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,558 Elo+
Party 1
Anhur
Anhur
Ωllie
Anhur
Level 121
God Stats
6W - 1L
1,790 SR
Queue Stats
119W - 115L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 13 / 2
10,384
1,038
13,672
30,761
26,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
Arctos
Merlin
15
1 / 5 / 3
9,975
998
4,896
15,288
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
Hanyuu
Hel
15
1 / 9 / 3
10,328
1,033
4,231
19,989
12,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NOOBBOBIK
Nu Wa
15
1 / 0 / 2
9,920
992
18,825
6,711
2,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 9 / 2
10,414
1,041
7,092
30,629
34,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LucasDragonnite
Discordia
18
3 / 0 / 22
11,690
1,169
22,202
8,895
3,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Nindain
Ganesha
18
0 / 1 / 24
11,811
1,181
11,088
12,147
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
18
9 / 0 / 19
12,472
1,247
19,542
11,292
6,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
stefneck
Ne Zha
17
11 / 3 / 12
11,816
1,182
16,340
12,792
4,127
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Ωllie
Anhur
19
13 / 1 / 17
13,012
1,301
29,354
13,920
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
130
4
Kills
36
36
Deaths
5
12
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
13
2
0.15
L
Merlin
Arctos
Merlin
1
5
3
0.5
L
Hel
Hanyuu
Hel
1
9
3
0.28
W
Discordia
LucasDragonnite
Discordia
3
0
22
14
L
Nu Wa
NOOBBOBIK
Nu Wa
1
0
2
2
W
Ganesha
Nindain
Ganesha
0
1
24
12
L
0
9
2
0.11
W
Anubis
9
0
19
18.5
W
Ne Zha
stefneck
Ne Zha
11
3
12
5.67
W
Anhur
Ωllie
Anhur
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
98,526
103,378
Taken
59,046
81,522
Mitigated
32,158
12,511
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,672
2,261
0
4,061
30,761
26,068
0
11,212
19,549
0
39,547
L
Merlin
Arctos
Merlin
4,896
467
0
332
15,288
6,241
0
10,114
5,174
14,281
0
L
Hel
Hanyuu
Hel
4,231
321
4,199
2,474
19,989
12,321
0
9,267
10,722
6,178
0
W
Discordia
LucasDragonnite
Discordia
22,202
464
0
479
8,895
3,219
0
5,772
3,065
44,049
0
L
Nu Wa
NOOBBOBIK
Nu Wa
18,825
7,810
0
145
6,711
2,367
0
3,757
2,954
41,439
0
W
Ganesha
Nindain
Ganesha
11,088
633
0
1,764
12,147
12,513
0
6,965
4,864
26,268
0
L
7,092
372
0
1,300
30,629
34,525
0
18,482
12,147
17,125
0
W
Anubis
19,542
1,268
657
6,572
11,292
6,207
0
7,580
3,644
41,895
0
W
Ne Zha
stefneck
Ne Zha
16,340
6,991
0
1,895
12,792
4,127
0
6,074
3,649
0
34,685
W
Anhur
Ωllie
Anhur
29,354
22,182
0
5,765
13,920
6,092
0
8,653
4,995
0
74,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
60,801
142
Minions Killed
262
1
Camps Cleared
14
864,958
Distance Traveled
987,776
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,384
1,038
52
5
0
166,795
1
L
Merlin
9,975
998
25
3
1
163,319
0
L
Hel
10,328
1,033
6
1
0
157,867
0
W
Discordia
11,690
1,169
56
6
2
239,009
0
L
Nu Wa
9,920
992
46
5
0
217,112
1
W
Ganesha
11,811
1,181
3
0
0
200,647
1
L
Ares
10,414
1,041
13
1
0
159,865
1
W
Anubis
12,472
1,247
44
4
5
180,546
0
W
Ne Zha
11,816
1,182
28
3
4
169,623
4
W
Anhur
13,012
1,301
131
13
3
197,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role