Player Matchup

Chaac
Chaac
GlitchyClient4
Chaac
Level 63
God Stats
4W - 6L
1,581 SR
Queue Stats
112W - 111L
1,552 Elo+
Party 2
Ra
Ra
SteeledGerm346
Ra
Level 75
God Stats
4W - 3L
1,451 SR
Queue Stats
196W - 167L
1,586 Elo+
Party 2
Apollo
Apollo
reficul86
Apollo
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 250L
1,554 Elo+
Party 2
Team Averages
Level 72
1,511 SR
1,564 Elo+

VS

Team Averages
Level 80
1,453 SR
1,599 Elo+
Ymir
Ymir
CulioGod
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,600 Elo+
Party 1
Thanatos
Thanatos
NoSkillHuh
Thanatos
Level 105
God Stats
3W - 3L
1,553 SR
Queue Stats
92W - 71L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Shamar107
Kukulkan
Level 67
God Stats
1W - 0L
1,307 SR
Queue Stats
29W - 19L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,371
598
6,454
14,320
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 1
9,161
654
6,085
10,525
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
reficul86
Apollo
12
0 / 6 / 2
8,334
595
4,417
12,034
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 10
9,379
670
7,428
11,087
8,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NoSkillHuh
Thanatos
17
10 / 1 / 2
10,738
767
11,834
11,352
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Shamar107
Kukulkan
15
3 / 2 / 7
9,796
700
12,114
6,340
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
10
6
L
1
3
2
0.67
W
Thanatos
NoSkillHuh
Thanatos
10
1
2
11
W
Kukulkan
Shamar107
Kukulkan
3
2
7
3.25
L
2
5
1
0.5
L
Apollo
reficul86
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
31,376
36,879
Taken
28,779
23,576
Mitigated
17,358
10,754
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,428
453
0
500
11,087
8,670
92
2,509
8,418
25,543
0
L
6,454
1,129
0
5,955
14,320
14,797
0
8,064
5,843
0
14,572
W
Thanatos
NoSkillHuh
Thanatos
11,834
3,558
0
9,116
11,352
5,573
1,120
2,222
8,895
0
34,891
W
Kukulkan
Shamar107
Kukulkan
12,114
990
0
348
6,340
3,115
669
1,904
4,311
39,993
0
L
6,085
997
1,423
1,568
10,525
4,205
301
5,401
5,048
41,556
0
L
Apollo
reficul86
Apollo
4,417
1,470
0
1,808
12,034
4,574
972
5,960
5,888
0
20,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
29,913
145
Minions Killed
158
3
Camps Cleared
10
677,683
Distance Traveled
808,677
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,379
670
47
3
4
271,978
3
L
Chaac
8,371
598
17
1
1
216,902
0
W
Thanatos
10,738
767
45
3
6
286,680
4
W
Kukulkan
9,796
700
66
5
0
250,019
3
L
Ra
9,161
654
88
6
1
223,842
1
L
Apollo
8,334
595
40
3
1
236,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role