Player Matchup

Atlas
Atlas
BaldoT_T
Atlas
Level 49
God Stats
5W - 10L
1,268 SR
Queue Stats
47W - 59L
1,302 Elo+
Party 1
Erlang Shen
Erlang Shen
D3V1LGR1
Erlang Shen
Level 35
God Stats
1W - 3L
1,716 SR
Queue Stats
22W - 40L
1,199 Elo+
Party 1
Nu Wa
Nu Wa
Got2BeToxicc
Nu Wa
Level 67
God Stats
9W - 7L
1,401 SR
Queue Stats
42W - 62L
1,266 Elo+
Party 2
Discordia
Discordia
LittleItaly1019
Discordia
Level 37
God Stats
7W - 10L
1,680 SR
Queue Stats
182W - 215L
1,299 Elo+
Party 2
Nemesis
Nemesis
TSB star3479
Nemesis
Level 64
God Stats
8W - 10L
1,354 SR
Queue Stats
22W - 23L
1,287 Elo+
Solo
Team Averages
Level 50
1,484 SR
1,270 Elo+

VS

Team Averages
Level 78
1,411 SR
1,325 Elo+
Chaac
Chaac
APRIL_SHARP
Chaac
Level 109
God Stats
4W - 8L
1,243 SR
Queue Stats
47W - 44L
1,440 Elo+
Solo
Mercury
Mercury
ASVPZAMO11
Mercury
Level 57
God Stats
6W - 9L
1,269 SR
Queue Stats
239W - 289L
1,263 Elo+
Party 3
Nu Wa
Nu Wa
Darkeatermidir66
Nu Wa
Level 67
God Stats
16W - 13L
1,492 SR
Queue Stats
653W - 769L
1,365 Elo+
Party 3
Xing Tian
Xing Tian
Passivpanda1738
Xing Tian
Level 117
God Stats
12W - 4L
1,612 SR
Queue Stats
178W - 201L
1,316 Elo+
Solo
Xbalanque
Xbalanque
ondeado_gris
Xbalanque
Level 41
God Stats
6W - 6L
1,441 SR
Queue Stats
350W - 433L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BaldoT_T
Atlas
11
1 / 0 / 5
7,024
439
8,247
17,653
11,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
D3V1LGR1
Erlang Shen
11
0 / 2 / 1
6,545
409
3,918
14,308
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 1
8,652
541
10,339
5,685
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
LittleItaly1019
Discordia
12
3 / 5 / 2
7,312
457
4,141
10,124
3,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TSB star3479
Nemesis
13
4 / 1 / 2
7,879
492
8,658
10,493
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,121
508
12,370
11,033
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ASVPZAMO11
Mercury
12
2 / 5 / 1
7,083
443
6,224
12,100
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 1
7,472
467
6,413
8,468
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Passivpanda1738
Xing Tian
11
1 / 2 / 3
7,237
452
4,131
15,297
13,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
ondeado_gris
Xbalanque
13
4 / 3 / 1
8,291
518
5,103
9,813
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
8
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Mercury
ASVPZAMO11
Mercury
2
5
1
0.5
L
Atlas
BaldoT_T
Atlas
1
0
5
3.5
L
Erlang Shen
D3V1LGR1
Erlang Shen
0
2
1
0.25
W
0
2
1
0.25
L
4
0
1
4.5
L
Discordia
LittleItaly1019
Discordia
3
5
2
0.8
W
Xing Tian
Passivpanda1738
Xing Tian
1
2
3
1.25
L
Nemesis
TSB star3479
Nemesis
4
1
2
5
W
Xbalanque
ondeado_gris
Xbalanque
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,303
Damage
34,241
58,263
Taken
56,711
31,222
Mitigated
37,069
19,650
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,370
1,431
0
6,245
11,033
12,687
672
3,046
7,937
0
58,828
W
Mercury
ASVPZAMO11
Mercury
6,224
3,063
0
250
12,100
4,021
0
6,135
5,693
0
32,293
L
Atlas
BaldoT_T
Atlas
8,247
3,381
285
8,893
17,653
11,430
172
2,743
14,575
31,941
0
L
Erlang Shen
D3V1LGR1
Erlang Shen
3,918
2,414
0
6,424
14,308
10,091
0
545
12,988
0
29,801
W
6,413
952
0
225
8,468
3,247
0
3,656
4,614
60,384
0
L
10,339
2,714
0
2,219
5,685
2,221
1,557
3,201
2,484
72,100
0
L
Discordia
LittleItaly1019
Discordia
4,141
1,363
0
1,764
10,124
3,626
435
2,308
7,816
34,501
0
W
Xing Tian
Passivpanda1738
Xing Tian
4,131
399
389
897
15,297
13,634
1,117
4,198
11,049
25,286
0
L
Nemesis
TSB star3479
Nemesis
8,658
3,875
0
65
10,493
3,854
0
1,747
8,684
0
64,986
W
Xbalanque
ondeado_gris
Xbalanque
5,103
4,129
0
921
9,813
3,480
3,197
5,062
4,691
0
44,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
38,204
338
Minions Killed
348
0
Camps Cleared
0
1,495,684
Distance Traveled
1,519,513
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,121
508
97
6
0
316,771
0
W
Mercury
7,083
443
48
3
0
368,412
0
L
Atlas
7,024
439
39
2
0
303,101
1
L
Erlang Shen
6,545
409
44
3
0
278,546
4
W
Nu Wa
7,472
467
95
6
0
282,464
0
L
Nu Wa
8,652
541
117
7
0
272,907
2
L
Discordia
7,312
457
46
3
0
262,048
0
W
Xing Tian
7,237
452
24
2
0
295,155
1
L
Nemesis
7,879
492
92
6
0
379,082
2
W
Xbalanque
8,291
518
84
5
0
256,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role