Player Matchup

Achilles
Achilles
AxelLikeBoys
Achilles
Level 28
God Stats
1W - 1L
1,829 SR
Queue Stats
56W - 33L
1,635 Elo+
Party 3
Atlas
Atlas
Caligreen415
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 116L
1,524 Elo+
Party 3
Mercury
Mercury
JelloHD
Mercury
Level 68
God Stats
3W - 2L
1,646 SR
Queue Stats
352W - 382L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
StrikerV12
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
USERN4MEIDK21
Baron Samedi
Level 86
God Stats
2W - 2L
1,601 SR
Queue Stats
23W - 22L
1,512 Elo+
Party 3
Team Averages
Level 61
1,615 SR
1,472 Elo+

VS

Team Averages
Level 71
1,511 SR
1,540 Elo+
Olorun
Olorun
 
Olorun
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Born-legend18_
Bakasura
Level 94
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo
Fafnir
Fafnir
Panddito
Fafnir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 79L
1,591 Elo+
Party 2
Ullr
Ullr
UncleMike44
Ullr
Level 65
God Stats
10W - 5L
1,776 SR
Queue Stats
39W - 29L
1,602 Elo+
Party 2
Xbalanque
Xbalanque
xLemon24
Xbalanque
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 41L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AxelLikeBoys
Achilles
10
3 / 1 / 0
6,003
546
6,414
10,261
5,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 2
4,619
420
3,583
7,760
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
JelloHD
Mercury
8
0 / 4 / 1
5,008
455
4,406
9,142
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
StrikerV12
Heimdallr
7
0 / 3 / 1
4,406
401
2,650
5,912
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
USERN4MEIDK21
Baron Samedi
8
1 / 3 / 0
4,954
450
2,948
5,954
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 0 / 0
7,035
640
5,989
6,247
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
10
2 / 3 / 2
5,844
531
5,040
10,563
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Panddito
Fafnir
8
0 / 0 / 8
5,983
544
2,265
6,325
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,877
534
4,595
6,704
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
xLemon24
Xbalanque
11
5 / 0 / 0
6,476
589
6,675
5,412
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
0
4
L
Achilles
AxelLikeBoys
Achilles
3
1
0
3
W
Bakasura
2
3
2
1
L
0
1
2
1
L
Mercury
JelloHD
Mercury
0
4
1
0.13
W
Fafnir
Panddito
Fafnir
0
0
8
4
L
Heimdallr
StrikerV12
Heimdallr
0
3
1
0.17
L
Baron Samedi
USERN4MEIDK21
Baron Samedi
1
3
0
0.33
W
1
1
0
1
W
Xbalanque
xLemon24
Xbalanque
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
24,564
39,029
Taken
35,251
19,215
Mitigated
15,919
12,142
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,989
3,571
178
3,358
6,247
3,078
839
1,883
4,335
46,382
7,147
L
Achilles
AxelLikeBoys
Achilles
6,414
1,771
0
4,539
10,261
5,944
0
557
9,376
0
36,246
W
Bakasura
5,040
3,961
0
1,192
10,563
3,895
0
1,635
8,844
0
29,929
L
3,583
1,491
453
3,452
7,760
5,286
0
1,818
5,942
19,979
0
L
Mercury
JelloHD
Mercury
4,406
2,690
0
1,414
9,142
3,022
0
1,862
7,094
0
33,450
W
Fafnir
Panddito
Fafnir
2,265
997
0
1,765
6,325
4,726
0
1,111
5,120
12,822
0
L
Heimdallr
StrikerV12
Heimdallr
2,650
1,016
0
937
5,912
1,979
0
416
5,496
0
17,797
L
Baron Samedi
USERN4MEIDK21
Baron Samedi
2,948
391
81
1,266
5,954
2,984
0
2,660
3,164
23,201
0
W
4,595
1,978
0
996
6,704
2,276
0
317
6,323
0
38,715
W
Xbalanque
xLemon24
Xbalanque
6,675
2,881
0
2,786
5,412
1,944
0
1,163
4,098
0
46,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
31,215
197
Minions Killed
339
0
Camps Cleared
0
998,486
Distance Traveled
1,083,578
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,035
640
92
8
0
196,165
3
L
Achilles
6,003
546
47
4
0
215,991
1
W
Bakasura
5,844
531
56
5
0
232,019
2
L
Atlas
4,619
420
34
3
0
179,913
0
L
Mercury
5,008
455
51
5
0
224,117
1
W
Fafnir
5,983
544
22
2
0
256,036
9
L
Heimdallr
4,406
401
24
2
0
185,498
1
L
Baron Samedi
4,954
450
41
4
0
192,967
1
W
Ullr
5,877
534
85
8
0
210,959
4
W
Xbalanque
6,476
589
84
8
0
188,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role