Player Matchup

King Arthur
King Arthur
Dan_Keats88
King Arthur
Level 104
God Stats
4W - 2L
1,862 SR
Queue Stats
250W - 284L
1,406 Elo+
Solo
Fenrir
Fenrir
MidgardsSlongen
Fenrir
Level 69
God Stats
34W - 34L
1,432 SR
Queue Stats
400W - 413L
1,429 Elo+
Party 1
Ra
Ra
TheCoronaVirus97
Ra
Level 89
God Stats
23W - 11L
1,684 SR
Queue Stats
798W - 851L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
TheNudeViking
Baba Yaga
Level 92
God Stats
9W - 8L
1,483 SR
Queue Stats
509W - 542L
1,402 Elo+
Party 1
Medusa
Medusa
XHawksWifeX
Medusa
Level 108
God Stats
9W - 10L
1,543 SR
Queue Stats
174W - 171L
1,432 Elo+
Solo
Team Averages
Level 92
1,601 SR
1,430 Elo+

VS

Team Averages
Level 65
1,278 SR
1,348 Elo+
Bellona
Bellona
Fxck_Du_Bist_Tot
Bellona
Level 48
God Stats
2W - 7L
1,185 SR
Queue Stats
333W - 327L
1,419 Elo+
Solo
Da Ji
Da Ji
MisterKringspier
Da Ji
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
glenn475
Baron Samedi
Level 109
God Stats
0W - 2L
1,205 SR
Queue Stats
16W - 24L
1,373 Elo+
Party 2
Chaac
Chaac
grindel
Chaac
Level 68
God Stats
1W - 2L
1,489 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
vtom007
Danzaburou
Level 8
God Stats
0W - 2L
1,009 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dan_Keats88
King Arthur
20
2 / 0 / 18
11,974
499
13,836
20,543
27,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 12
13,168
549
10,084
19,104
9,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 5 / 7
13,421
559
17,332
19,561
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TheNudeViking
Baba Yaga
20
10 / 2 / 3
13,477
562
10,131
12,513
7,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
11 / 1 / 7
13,385
558
26,612
18,037
9,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,287
387
8,862
21,447
16,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 6 / 2
11,343
473
14,616
24,631
13,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
glenn475
Baron Samedi
16
2 / 6 / 3
10,433
435
10,157
17,703
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
grindel
Chaac
13
0 / 6 / 1
8,207
342
5,943
21,113
23,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
vtom007
Danzaburou
14
0 / 9 / 0
8,246
344
5,250
21,485
9,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
32
Kills
10
10
Deaths
32
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dan_Keats88
King Arthur
2
0
18
11
L
2
5
3
0.7
W
5
2
12
5.5
L
6
6
2
1.17
W
4
5
7
1.5
W
Baba Yaga
TheNudeViking
Baba Yaga
10
2
3
5.75
W
Medusa
11
1
7
14.5
L
Baron Samedi
glenn475
Baron Samedi
2
6
3
0.58
L
Chaac
grindel
Chaac
0
6
1
0.08
L
Danzaburou
vtom007
Danzaburou
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,995
Damage
44,828
89,758
Taken
106,379
64,281
Mitigated
72,648
30,548
Healing
28,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dan_Keats88
King Arthur
13,836
1,811
0
3,539
20,543
27,976
271
1,865
18,678
0
56,669
L
8,862
2,816
0
5,691
21,447
16,856
0
12,715
8,732
0
54,479
W
10,084
4,534
0
6,355
19,104
9,914
1,638
1,629
17,475
0
121,052
L
14,616
3,367
343
7,871
24,631
13,009
0
4,959
19,672
0
85,106
W
17,332
897
1,263
8,363
19,561
9,805
1,800
1,854
17,707
101,613
0
W
Baba Yaga
TheNudeViking
Baba Yaga
10,131
640
0
1,829
12,513
7,179
2,526
3,465
9,048
114,850
0
W
Medusa
26,612
15,056
0
9,199
18,037
9,407
1,706
1,839
16,198
0
119,404
L
Baron Samedi
glenn475
Baron Samedi
10,157
147
786
2,739
17,703
10,343
0
6,424
11,279
73,580
0
L
Chaac
grindel
Chaac
5,943
682
232
5,214
21,113
23,407
0
2,670
18,443
0
49,553
L
Danzaburou
vtom007
Danzaburou
5,250
1,989
0
5,668
21,485
9,033
0
695
20,790
0
51,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,425
Gold Earned
47,516
720
Minions Killed
459
0
Camps Cleared
0
2,385,205
Distance Traveled
2,029,661
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,974
499
80
3
0
514,139
0
L
Bellona
9,287
387
67
3
0
437,621
1
W
Fenrir
13,168
549
153
6
0
554,160
14
L
Da Ji
11,343
473
128
5
0
442,561
2
W
Ra
13,421
559
191
8
0
407,979
0
W
Baba Yaga
13,477
562
164
7
0
463,726
4
W
Medusa
13,385
558
132
6
0
445,201
6
L
Baron Samedi
10,433
435
126
5
0
377,636
3
L
Chaac
8,207
342
73
3
0
397,370
0
L
Danzaburou
8,246
344
65
3
0
374,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role